Jimmy Squints Lewis is a Creator, Community Builder, Problem Solver - Ex-Meta/Oculus. Colleagues describe him as "I was blessed to have had the opportunity to work alongside Jimmy during my time at Oculus/Facebook and found him to be an extremely knowledgeable and passionate employee that took on difficult technical issues head-on when many refused to do so. I leaned on Jimmy heavily as my local proxy in both strategic planning and operations-focused meetings that impacted the customer experience of our products and services. Jimmy represented myself, and our team, faithfully, and I had full trust in his messaging and capabilities. Jimmy understood our community better than anyone else and was able to represent our customers to all levels of management in meetings and syncs when it counted the most. He drove improvements to the customer experience through a sound data-driven approach that was easily digestible. I'm beyond grateful for his hard work and partnership during my tenure and know that he'll continue to have a successful career now, and in the future. Thank you for everything, Jimmy." and "I had to opportunity to act as Jimmy’s producer twice. Once while he was a level designer for Folded and again when he was game designer on Super Slash ‘N Grab. Both times, he had a strong creative vision that he was able to express clearly to the team, while also remaining receptive to suggestions. His ability to come up with a strong creative vision, communicate that vision to the team, and see it implemented in all aspects of the game is a large part of what made Super Slash ‘N Grab a success."
Listed skills include Adobe Creative Suite, Javascript, Unreal Engine 3, Unity3D, and 12 others.