Jin Moen Email and Phone Number
Jin Moen work email
- Valid
- Valid
Jin Moen personal email
Jin Moen phone numbers
Versatile, dedicated and creative leader, project manager, entrepreneur and researcher with excellent communication and management skills. Specialised in innovation and collaboration in complex systems including several parties from different sectors.Educated as dance teacher, engineer and PhD.Inventor of Oriboo®, a handheld robotic game console that make people move.Favourite quote: "It's impossible, but doable"
-
Project ManagerSvenska Institutet För Standarder, SisUppsala, Se -
UtvecklingsledareRegion Uppsala Mar 2023 - PresentUppsala, Uppsala County, SwedenResponsible for "Uppsala läns systemdesignstöd" (systems innovation support).Process manager for GAP-UL, Gemensam analysgrupp för samverkansprocesser i Uppsala län (multi-stakeholder analysis of collaboration processes between municipalities and region).Supporting management teams, strategic initiatives and development projects carried out in collaboration between Uppsala county’s municipalities and the region, aiming to solve complex and “wicked” collaborative issues across organizational boundaries and various professions within the health care and social welfare system. Focusing on change management and mutual understanding for achieving common goals and cost-efficient processes, creating value for all citizens.Reporting to TL HSVO (tjänsteledningen för hälsa, stöd, vård och omsorg i Uppsala län).Organisational placement at FoU Socialtjänst och angränsande hälso- och sjukvård, Nära vård och hälsa, Region Uppsala. -
Bord Member @ Uppsala LokalavdelningFriluftsfrämjandet (Swedish Outdoor Association) Mar 2021 - PresentUppsala -
Owner/Consultant/ResearcherLene Jin Moen Consulting Sep 2003 - PresentUppsala, SwedenProject management, usability and interaction design consultant. Expert assessor within subject such as IoT, startups, innovation and product development at VINNOVA, Sweden's Innovation Agency.Workshop facilitator and lecturer on startups, entrepreneurship, product development, design processes, creative processes, physical and embodied experiences.Freelance dance teacher.
-
Board MemberGeoforum Sverige Apr 2020 - Mar 2023Sweden -
Head Of Group @ Innovation Partnership Office (Uu Samverkan)Uppsala University Jan 2022 - Feb 2023Uppsala, Uppsala County, SwedenInnovation and collaboration professional with extensive experience from the Swedish innovation system both as researcher, startup founder/CEO, innovation funder/facilitator and collaboration manager. -
Collaboration Manager @ Innovation Partnership Office (Uu Samverkan)Uppsala Universitet Jan 2016 - Jan 2022Uppsala, Sverige2021-today: Deputy Head of Departement Innovation Partnership Office (UU Samverkan)2018-2022: Program Director for IoT Sverige2016-2019: Support and facilitate innovation and collaboration between researchers and non-academic organizations, e.g. industry and public sector, mainly within technology and natural sciences, especially responsible for IT and digitalization.Managing the Ångström Materials Academy, a collaboration platform for industry collaborations regarding material sciences, including companies such as ABB, Sandvik, Uddeholms and Vattenfall.Project manager for ACCESS , a 40 million SEK project, funded by ERUF (European Regional Development Fund), Uppsala University, Örebro University and Linköping University, aiming at increasing collaboration between the universities regarding innovation support, as well as facilitating collaborations between academy and SMEs in the ÖMS region (Östra Mellansverige).Organizing matchmaking events such as AIMday within various disciplines, e.g AIMday Kulturarv, AIMday Materials, AIMday Industrial Digitalization -
Assistant Program DirectorIot Sverige Jan 2022 - Dec 2022Uppsala, Uppsala County, SwedenStepping down as former programme director to support the new programme director to secure continuation. Responsible for calls (funding programme) provided by IoT Sverige 2022. -
Program DirectorIot Sverige Apr 2018 - Jan 2022Uppsala, Uppsala County, SwedenProgramme Director for the Swedish national strategic innovation programme IoT Sverige, funded by Vinnova, Energimyndigheten and Formas. -
Advisory Board MemberHigh Heaven Ab Nov 2014 - 2017Strangnas, SwedenHigh Heaven is a digital meetup and eventmap-tool for women in action and extreme sports across the globe: A place where users can find and share their next adrenaline adventure!www.highheaven.comhttps://www.facebook.com/pages/High-Heaven/315737268538563?fref=ts
-
Head Of Business & Innovation Area Internet Of Sports, Senior Project ManagerInteractive Institute Swedish Ict Ab Aug 2014 - Dec 2015Uppsala, SwedenDevelop business strategies and product/market fit, e.g. wrote an strategic innovation agenda on The future of sports and sports experiences, funded by Vinnova.Create long term partnerships with people, companies and organizations within academia, industry and society, e.g. initiated a pre-study for a center for internet of sports in Åre/Östersund; organised the conference Internet of Sports Day in Åre.Facilitate and coordinate research and development projects.Write funding proposals. -
Ceo & FounderMovinto Fun Ab Mar 2007 - Oct 2014Åre, SwedenMovinto Fun was a research spinoff and startup within consumer electronics, robotics, gaming and toys. We successfully raised >$4 mUSD (>30 mSEK) from private investors, business angels, VC funds, governmental loans, research grants. The product Oriboo, a robotic handheld game console (HW&SW) was developed from an idea (PhD project) to serial production in China and commercial launch on the Swedish market in 2011, and shipped in 2012. The company was closed in 2014.Spent five weeks in Palo Alto, Silicon Valley, during spring 2014 as part of the Tech INCubator at Nordic Innovation House and the business development program Born Global.As CEO and founder I had an operational role as "Head of Everything" from fundraising, product development, marketing, budgeting, general business administration and recruiting. Project manager - Geographically distributed HW and SW development team of 10-15 people, including both external consultant and in-house personellHW - Mechatronic (robotic) handheld device, including ARM processorSW - Embedded software, software applications, game design and websitesUX - Defining user experience and interaction design, planning and conducting user studies and evaluationsPR, marketing and communication - Strategic planning as well as hands-on operation of activities such as physical events and demo sessions, printed ads, social media, TV-ads, etc, towards the target group female tweens and their parents.Business development - Product portfolio, new markets, IPR strategy, building teams, financesFundraising - VC, business angels, R&D grants (EU and VINNOVA), governmental soft loansGeneral business administration and recruitment (including hiring and firing) -
Board MemberMovinto Fun Ab Mar 2007 - Oct 2014 -
Board MemberMosis, Modelling And Simulation In Sweden Mar 2006 - Mar 2009
-
Project ManagerInteractive Institute Ab Sep 2006 - Jun 2008Project manager for the research project AWARE - Design for energy awareness, Sep 2006-Dec 2007. Responsible for commercialization issues regarding the project's research results, spring 2008.More information about the project: https://www.tii.se/projects/awareSome of the research prototypes were touring world wide as part of the Visual Voltage Exhibition: http://www.visualvoltage.se/exhibition/ -
Phd Student, Project LeaderInteractive Institute Ab Jan 2002 - Feb 2006Initiating, planning, manage and document a four year research project called KinAesthetic Learning Processes that concerned the use of bodily movements as interaction modality between people and (digital) technology, from a user oriented perspective.As part of this work I have also - planned and administrated a 13 week dance course for engineering students given at KTH (Physical expression).- planned and carried out a large qualitative empirical field study, including 30 in-depth interviews, observations and logbooks, as well as analysis and compilation of the collected data.- carried out concept development, interaction design, prototype development and implementation of a physical product, BodyBug (http://www.bodybug.se/).- conducted product demonstrations and usability studies.- documented the project and its results through articles and a doctoral thesis.- presented the project and its results at international conferences. -
Dance TeacherBalettakademien Stockholm 1997 - 2005During the indicated period of time I have on a part-time basis, been teaching artistic dance to children, youths and adults in techniques such as Modern and Contemporary, Jazz and Ballet, at levels varying from beginners to semi-professional.In addition to Balletakademien, I have worked at Showdansskolan Sway in Täby, Ösmo dansskola, Fryshusets KunskapsCenter, Kulturama and Upplands Väsby Gymnastikklubb.
-
System Developer And Usability DesignerIplab Interaction And Presentation Laboratory, Cid Centrum För Användarorienterad It-Design, Kth Jun 2001 - Dec 2002The work consisted of defining graphical and haptic (force feedback) design criteria for a virtual, three-dimensional collaborative environment providing haptic input/output, as well as implementing the environment using the Reachin API (C++, VRML, Python). I also carried out usability studies, a literature review on haptic interaction in virtual environments and produced a written report and held an oral presentation.The work was carried out as a Mster's thesis project in collaboration with KTH and Reachin Technologies.
Jin Moen Skills
Jin Moen Education Details
-
Human Computer Interaction, Interaction Design -
Engineering Physics -
Danshögskolan, University College Of DanceDance Education -
Amplify AbInnovation -
Länka ConsultingGodkänt -
Ledarskap, Ekonomi, Verksamhetsutveckling -
FriluftsfrämjandetGodkänd -
AddgenderGodkänt -
Engineering, 1St Year -
Porsgrunn Videregående Skole, PvsNatural Sciences
Frequently Asked Questions about Jin Moen
What company does Jin Moen work for?
Jin Moen works for Svenska Institutet För Standarder, Sis
What is Jin Moen's role at the current company?
Jin Moen's current role is Project Manager.
What is Jin Moen's email address?
Jin Moen's email address is ji****@****fun.com
What is Jin Moen's direct phone number?
Jin Moen's direct phone number is +461847*****
What schools did Jin Moen attend?
Jin Moen attended Kth Royal Institute Of Technology, Kth Royal Institute Of Technology, Danshögskolan, University College Of Dance, Amplify Ab, Länka Consulting, Uppsala Universitet, Friluftsfrämjandet, Addgender, Institut National Des Sciences Appliquées De Toulouse, Porsgrunn Videregående Skole, Pvs.
What are some of Jin Moen's interests?
Jin Moen has interest in Interaction Design, Entrepreneurship, Yoga, Snowboarding, Research, Contemporary Dance, New Technologies.
What skills is Jin Moen known for?
Jin Moen has skills like User Experience, Human Computer Interaction, Interaction Design, Entrepreneurship, Usability, Mobile Devices, Start Ups, User Centered Design, Business Strategy, User Interface Design, Mobile Applications, Usability Testing.
Who are Jin Moen's colleagues?
Jin Moen's colleagues are Nikita Dutt, Amit Mathur, Mikael Johansson, Brandi L, Benjamin Ho, Edward Chang, Tim Kaminski.
Not the Jin Moen you were looking for?
-
2sbhservices.org, sbhservices.org
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial