Jeffrey M.

Jeffrey M. Email and Phone Number

Netflix People Manager and Tech Professional currently leading the Compliance Team as part of the CCQA Games Operations - Netflix @ Netflix
Jeffrey M.'s Location
Alpharetta, Georgia, United States, United States
About Jeffrey M.

Quality-driven Technical Lead well-versed in best practices, project management requirements and support operations. Successful at building robust solutions for changing business needs. Driven professional enthusiastic about meeting market challenges with scalable technologies. Software-savvy quality assurance professional committed to confirming proper functionality and usability of software products before release. Plans test schedules and strategies according to project scope and delivery dates and monitors and tracks bug resolutions. Reviews software documentation to verify technical accuracy and completeness and to mitigate risks. Meticulous Technical Lead strictly adheres to both client-provided technical requirements and internal business goals. Balances project prioritization to fulfill both contractual obligations and internal revenue requirements. Provides foresight and management designed to grow satisfied customer bases and revenue figures.

Jeffrey M.'s Current Company Details
Netflix

Netflix

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Netflix People Manager and Tech Professional currently leading the Compliance Team as part of the CCQA Games Operations - Netflix
Jeffrey M. Work Experience Details
  • Netflix
    Qa Lead - Compliance - Ccqa Games Operations
    Netflix Jan 2023 - Present
    Los Gatos, Ca, Us
    Team Lead and People Manager for Compliance as part of the Compliance / Compatibility / Cloud Quality Assurance Team for Netflix - Games. Currently managing embedded Sr. QA Analysts, QA Analysts and overseeing a vendor test execution of Games Requirements for Netflix.
  • Meta
    Lead Technical Quality Specialist - Product Operations
    Meta Nov 2020 - Feb 2023
    Menlo Park, Ca, Us
    • Team background: Currently one of two TQS's for the iOS platform on the WhatsApp application that serves over 2 billion DAU's and 5 billion downloads• This team of peers provide quality control and management coverage for all the relevant platforms
  • Walt Disney Attractions Technology Llc
    Lead Quality Assurance Engineer
    Walt Disney Attractions Technology Llc Feb 2020 - Nov 2020
    • Team background: Current team is the enterprise solution for Digital Asset Manager for DPEP (Disney Parks, Experience, Products) which support all the websites for digital experience and handle text and asset management• The team supports all of the digital content for Disney websites, mobile applications, signs, 4 cruise ships, and mobile application designed for the ship• Define, develop, review, and execute manual test plans, test scenarios, and test scripts based on software project specifications related to the CMS• Outline manual testing strategy and support each sprint by identifying the new testing scope and regression for the current sprint• Conducted API Testing utilizing POSTMAN• Verified data in the backend databases for accuracy, UI validation, endpoint checking, and overall content verification• Track defects from detection to resolution in tracking system and work with developers and architects to reproduce and resolve defects• Able to communication complex technical issues discovered during testing to stakeholders• Consistently meet deadlines on a self-sufficient, result driven, and highly visible team• Ability to learn complex systems quickly• Coordinate testing activities within the onsite and offshore teams
  • Universal Parks & Resorts
    Lead Mobile Qa Engineer
    Universal Parks & Resorts Nov 2018 - Jan 2020
    Orlando, Florida, Us
    • Data Driven Experience Design Optimization, Conduct A/B Testing across all web browsers and mobile platforms• Operated under Agile and Scrum frameworks to complete releases and well-organized sprints.• Tested functional and compatibility of new programs or updates in comparison to existing applications.• Recommended changes and corrections to developers for optimal software performance and usability.• Gathered data on integration issues and vulnerabilities, reported findings and recommended improvements.
  • Teksystems - Universal Studios Orlando - Digital Experience Platform
    Lead Mobile Core Quality Assurance Tester
    Teksystems - Universal Studios Orlando - Digital Experience Platform Apr 2018 - Sep 2018
    • Conducted functional and regression testing using Charles Proxy and Postman for the Universal Orlando Application on an Agile Software Development team• Created test cases, test folders, and eventually, test sets in Rally Project Management System to document testing results• Reported results to the team and Product Owners• Gave concise reporting of defects, regression progress status, and any blockers that were encountered using Kanban board in Rally to track features through development• Communicated with engineers and Product Owners daily• Was a part of mobile automation planning for iOS to find test cases that could be tested via airplane automation mode using Appium• Was labeled Lead QA resource for testing iOS platform over 4 other QA resources• Managed 3 additional QA resources to coordinate regression testing for Halloween Horror Night Feature• Was lead QA resource on three feature teams; working on all of them simultaneously
  • Topgolf
    Lead Qa Engineer 2 - Topgolf Media
    Topgolf Apr 2015 - Nov 2017
    Dallas, Texas, Us
    • Create and execute manual smoke, functional, regression, system, integration and exploratory tests• Design and maintain specific test cases in TestRail for optimum quality control on product• Ability to recognize issues and document them in JIRA, in a clear and concise manner• Experience working in an AGILE development environment • Use Charles HTTP proxy / HTTP Monitor / Web Debugging Proxy Application to aid in issue recognition• Given full responsibility to drive quality on monthly features• Participate in weekly test planning, project status meetings, and reviews• Act as liaison between development and business teams – provide visibility and clarity of current feature, acceptance criteria status, and design feedback • Start builds on Jenkins and then deploy those builds for rapid iteration in either development or production environments• Ensure timely and accurate implementation of test plan by managing and prioritizing test assignments, activities, and resources under direction of Project Manager and QA Manager
  • Electronic Arts (Ea) - Popcap
    Qa Analyst - Mobile
    Electronic Arts (Ea) - Popcap Oct 2014 - Mar 2015
    Redwood City, Ca, Us
    • Embedded internal QA Mobile Tester conducted smoke, functionality, and regression testing across iOS and Android devices• Able to follow instructions from Sr. QA Lead to perform black box and grey box testing• Communicated with offsite QA team in Romania to collaborate on issues • Tested the application under different networks and internet speeds including on 3G, 4G/LTE, and WiFi• Detailed issue documentation and tracking via JIRA• Sought out issues in mobile game
  • Electronic Arts (Ea) - Popcap
    Quality Analyst I
    Electronic Arts (Ea) - Popcap Jan 2014 - Oct 2014
    Redwood City, Ca, Us
    • Worked with bug tracking software, JIRA, to log issues in a clear and concise manner• Worked with a large team and communicated job related concerns to Engineers, Marketing, Development Director, and Producers• Performed QA Smoke, Acceptance, Regression, Functionality, UI, Usability, and Compatibility Testing• Ran Compatibility Testing (cross Android/iOS platforms and cross mobile devices – phones, tablets, iPads, etc)• Tested mobile application’s behavior under various interruptions: battery strength, incoming calls, SMS• Actively participated in regular QA team meetings to discuss SQA testing process and suggest improvements to application design and features• Met deadlines with the AGILE development methodology
  • Toolwire
    Senior Qa Lead
    Toolwire Apr 2013 - Dec 2013
    Pleasanton, California, Us
    • Promoted to serve on a team of one other lead and a senior lead, reporting to the QA Manager and Director• In charge of hiring QA testers and training• Supervised up to ten QA testers • Reviewed all issues that were submitted prior to sending to senior lead for distribution• Coordinated with fellow team lead and QA manager to create test plans, cases, and strategies to cut costs during SDC• Monitored various processes from Alpha, Beta, Release Candidate, and final shipment of product• Increased departmental wide communication on issue more quickly and accurately• Documented software defects using bug tracking system • Conducted daily post work QA meetings and reflection periods to ensure all testers understand the problems facing a particular project and what to look for in the next day’s build• Selected to lead another project for the United Kingdom team during their day hours, while supervising a QA team• Instructed the UK team on database usage and communicated with daily reports• Collaborated and designed training documentation on the company wide QA Standard and Practices and Mantis bug tracking database
  • Toolwire
    Quality Analyst
    Toolwire Aug 2012 - Apr 2013
    Pleasanton, California, Us
    Started as a contract tester and was promoted to assistant lead to help the QA Lead tester with daily task to expedite our testing procedure. Executed spreadsheet reports illustrating daily duty rosters and hourly allocations for managerial budgetary purposes. Found bugs and issues with products prior to shipping. Reported those issues in the database in a clear and concise manner. Selected to lead side projects with one or two-member team for either load/stress/smoke testing. Using NEWT exclusively and utilizing the command functions for the MAC OS system to conduct these test. Assisted in creating test plans and cases to conduct browser/operating system/resolution testing.● Logging and tracking bugs in a bug database in a clear and concise manner to ensure that the steps for reproduction are valid● Recognized early for my eagerness to help other testers and expedite processes during the QA cyle● Selected numerous times for proofreading and grammatical review of design documentation, closed captioning, and transcripts in the product.● Conducted testing on multiple platforms: most windows operating systems (including windows 8) and mac operating systems.
  • Electronic Arts
    Qa Tester/Game Tester
    Electronic Arts Aug 2012 - Aug 2012
    Redwood City, Ca, Us
    Game tested video games on multiple platforms. Gave clear and concise feedback via verbal and written to design team. Recognized bugs and graphical deficiencies in game and documented those errors where appropriate.
  • Kiewit Infrastructure West Co.
    Journeyman
    Kiewit Infrastructure West Co. Sep 2009 - Jul 2012
    Omaha, Ne, Us
    Worked as a journeyman laborer on the Devil's Slide Tunnel Project in Pacifica, CA. Worked on various crews: concrete, carpentry, and water systems crew. Maintained a high level of work and maintained an exemplary safety record.Was moved to another crew and supervised a crew of three during the main road drainage pipe installation.
  • Full Sail University
    Student
    Full Sail University Nov 2008 - Jul 2009
    Winter Park, Fl, Us
    Attended via online Full Sail University where I studied Game Design. Additional classes included:UnityC# and JavascriptGame MechanicsGame Theory
  • Morgan Stanley
    Financial Advisor
    Morgan Stanley Apr 2006 - Aug 2008
    New York, Ny, Us
    • Self-starter and highly motivated to succeed• Approximately managed $15 million in assets• Was in top tier of training class for 18 months for assets under management and revenue• Utilized Morgan Stanley's managed account platform which included mutual funds, bonds, and equities• Solid client base with high net worth individuals with room for expansion• Specialized in municipal bonds, preferred stock, and exchanged traded funds• Averaged $7000 a month in revenue within current market conditions• Worked with former colleague on financial planning and financial analysis of current holding
  • Ml Stern
    Financial Advisor
    Ml Stern 2004 - 2006
  • Us Army Reserves
    Sergeant
    Us Army Reserves 1994 - 2000
    From college, enlisted in the US Army Reserves. Completed Basic Training at Fort Knox, Kentucky. Went on to Aberdeen Proving Ground to complete my profession training. Later attached to the 316 Quartermaster Corp at Camp Pendleton.

Jeffrey M. Education Details

  • Ucla
    Ucla
    Environmental Engineering Technology/Environmental Technology
  • University Of Central Florida
    University Of Central Florida
    Full Stack Web Development
  • Full Sail University
    Full Sail University
    Game And Interactive Media Design

Frequently Asked Questions about Jeffrey M.

What company does Jeffrey M. work for?

Jeffrey M. works for Netflix

What is Jeffrey M.'s role at the current company?

Jeffrey M.'s current role is Netflix People Manager and Tech Professional currently leading the Compliance Team as part of the CCQA Games Operations - Netflix.

What schools did Jeffrey M. attend?

Jeffrey M. attended Ucla, University Of Central Florida, Full Sail University.

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