Jonathan Mavor

Jonathan Mavor Email and Phone Number

Entrepreneur / Technologist / Game Designer @ Galactic Annihilation
Jonathan Mavor's Location
Redmond, Washington, United States, United States
About Jonathan Mavor

A Game Engine technologist and Entrepreneur, Jon has spent the last two decades in video game business development, technical direction, and product design.

Jonathan Mavor's Current Company Details
Galactic Annihilation

Galactic Annihilation

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Entrepreneur / Technologist / Game Designer
Jonathan Mavor Work Experience Details
  • Galactic Annihilation
    Ceo
    Galactic Annihilation Feb 2021 - Present
    CEO at GA Inc.
  • Uber Entertainment
    Board Member
    Uber Entertainment Aug 2008 - Nov 2022
    Co-Founder and Board member since the beginning.
  • Uber Entertainment
    Cto
    Uber Entertainment Jul 2008 - Nov 2022
    Co-Founder and CTO at Uber Entertainment.I'm involved in almost all aspects of the company. My latest project is Planetary Annihilation a mass scale RTS game that had one of the most successful kickstarter campaigns in history.Six years in I've been involved in dozens of deals, marketing and PR, hiring, technical direction, product design and anything else that needs doing.
  • Envelop Vr
    Cto
    Envelop Vr Aug 2014 - Jan 2017
    Setting corporate strategy, designing software products, and raising capital.
  • Playfab, Inc.
    Director
    Playfab, Inc. Jan 2014 - Mar 2015
    Redmond, Wa, Us
    Board of directors at Playfab which we spun out of Uber Entertainment at the beginning of 2014.Playfab was acquired by Microsoft in January 2018.
  • Gas Powered Games
    Supcom Engineering Director
    Gas Powered Games Sep 2004 - Jun 2008
    At GPG I was the lead engineer on both Supreme Commander and the follow up Forged Alliance.
  • Amaze Entertainment
    Graphic Systems Architect
    Amaze Entertainment Jan 2000 - Sep 2004
    I was one of the architectsimplementors of the cross platform engine for PS2, XBox and GameCube. This engine is still in use and has shipped 10's of titles.
  • Cavedog Entertainment
    Lead Programmer
    Cavedog Entertainment Jul 1996 - Dec 1999
    At Cavedog I worked as the graphics programmer on Total Annihilation and the Lead Programmer on Amen.
  • Neural Storm Entertainment
    Founder / Programmer
    Neural Storm Entertainment Jan 1994 - Jun 1996
    Neural Storm was a company that I started with some friends. We shipped one title Radix, for Epic games. After we shipped Radix in late 1995 I did some research on my own and wrote one of the first 3d game editors targeted at the Quake engine. I licensed this technology to Sierra (for KQ8 and Tribes), Eclipse (for the genesis 3D engine) and to Head Games for the Aftershock Toolbox and Aftershock expansion pack.
  • Nbs
    Engineering Partner
    Nbs Sep 1991 - Jan 1994
    Belgrade, Serbia, Cs
    My partner and I wrote a software package for small wholesalers and retails to manage inventory, do invoicing (for point of sale and wholesalers) etc. Most of the business was supporting our customers for a yearly fee as well as writing updates and customizing parts of the software for our larger clients.

Jonathan Mavor Skills

Xbox Entertainment Cross Platform Development Gamecube Programming C++ Game Development Video Games Game Engines Perforce Game Design Maya Xbox 360 Directx Ps3 Gameplay Lua Multiplayer Unity3d Casual Games Mobile Games Social Games Computer Games

Frequently Asked Questions about Jonathan Mavor

What company does Jonathan Mavor work for?

Jonathan Mavor works for Galactic Annihilation

What is Jonathan Mavor's role at the current company?

Jonathan Mavor's current role is Entrepreneur / Technologist / Game Designer.

What is Jonathan Mavor's email address?

Jonathan Mavor's email address is jm****@****pvr.com

What is Jonathan Mavor's direct phone number?

Jonathan Mavor's direct phone number is +142523*****

What skills is Jonathan Mavor known for?

Jonathan Mavor has skills like Xbox, Entertainment, Cross Platform Development, Gamecube, Programming, C++, Game Development, Video Games, Game Engines, Perforce, Game Design, Maya.

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