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Jimmy Chattin Email & Phone Number

Senior Software Engineer at SpaceX
Location: Hermosa Beach, California, United States 13 work roles 1 school
1 work email found @aristocratgaming.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@aristocratgaming.com
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Current company
Role
Senior Software Engineer
Location
Hermosa Beach, California, United States

Who is Jimmy Chattin? Overview

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Quick answer

Jimmy Chattin is listed as Senior Software Engineer at SpaceX, based in Hermosa Beach, California, United States. AeroLeads shows a work email signal at aristocratgaming.com and a matched LinkedIn profile for Jimmy Chattin.

Jimmy Chattin previously worked as Senior Software Engineer at Mz and Senior Software Engineer at Aristocrat. Jimmy Chattin holds Bachelor Of Science (Bs), Mathematics For Information Systems; Computer Game Development And Design from Dakota State University.

Company email context

Email format at SpaceX

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{first}.{last}@aristocratgaming.com
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AeroLeads found 1 current-domain work email signal for Jimmy Chattin. Compare company email patterns before reaching out.

Profile bio

About Jimmy Chattin

I make it better, be it software, games, writing, or people - skills aplenty. Experiences in all these areas have saved lives and cash through more than a decade-long career.As a hobby, I blog about the patterns I see, the goals I set for myself, and nifty things that come my way.A software dev by trade and always ready to chat, I am open to software and management positions. Have something else? Reach out!

Listed skills include Mathematics, Systems Design, Video Game Production, Public Speaking, and 30 others.

Current workplace

Jimmy Chattin's current company

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SpaceX
Spacex
Senior Software Engineer
Website
AeroLeads page
13 roles

Jimmy Chattin work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current

Hawthorne, California, US

Owner of the one-source-of-truth where the parts are and where they are going.

May 2023 - Present

Senior Software Engineer

Mz

Palo Alto, CA, US

  • Achievements:
  • Saved hundreds of hours annually through automated data and Google Sheet aggregation.
  • Reduced telemetry O time for a 48.6% savings on time running Typescript validation tools.
  • Implemented 6 Google Sheets Add-On tools for uploads, exports, validation, and automation.
  • Saved 24% of time for Google Drive design data compilation scripts through profiling and refactors.Responsibilities:
  • Support teams (designers, developers, sales) with tools, technical knowledge, and an on-call capacity.
Dec 2020 - May 2022

Senior Software Engineer

North Ryde, NSW, AU

  • Achievements:
  • Refactored profiling tool to allow future Object-Oriented modular additions; 15% performance increase in tool while adding Command Line and GUI-less automation.
  • Refactored Python/Scons build system into XML/C#-based build system.
  • Added managed threading to art content build system, decreasing build time up to 67%.
  • Organized move of twelve-person development team and all equipment to new offices w/ seating, mover-to-developer coordination, and a logistics transition.
  • Started and maintained a monthly digest of core-engine tool changes, hot-topic User Stories, and upcoming development.
Jun 2016 - Apr 2020

Conference Associate

London, England, GB

  • Achievements:
  • Selected among +1500 applicants for a ~350-400 group of Game Industry professionals.Responsibilities:
  • Ensure attendees have one of the best experiences of their lives.
  • Work in the tight-knit Conference Associate team to handle large volumes of people.10 Game Developer Conference events volunteered for and selected:
  • GDC | March 2013 - March 2019 | San Francisco
  • GDC Next | November 2013 - 2014 | LA
Oct 2012 - Mar 2019

Associate Game Designer

Full Impact Games

https://steamcommunity.com/sharedfiles/filedetails/?id=487328557

Mar 2016 - Sep 2016

Software Development Engineer In Test

Milwaukee, WI, US

  • Achievements:
  • Implemented tools and scripts saving Quantum Break testing team +45% of total hours weekly.
  • Innovated tool 3 game teams use to manipulate/observe Windows processes for resolution and performance.
  • Provided a 50% increase in data attained and a decrease in duplicate bugs from custom crash management.Responsibilities:
  • Create game development tools for internal and Microsoft teams.
  • Balance multiple projects and their priorities.
May 2015 - Jan 2016

Technical Services Problem Solver

Verona, WI, US

  • Achievements:
  • Expedited ambulatory upgrade of software across +50 locations with 14 analysts.
  • Wrote a program to resolve medical record issue; program used to resolve +300,000 affected patients.
  • Prioritized regular team meetings, reducing open tickets by +65% as a result.Responsibilities:
  • Solve rudimentary and critical problems that arise in electronic patient healthcare systems.
  • Collaborate on large implementation projects bringing medical facilities and users onto new health systems.
Jan 2014 - Apr 2015

Game Designer

Savannah, GA, US

  • Achievements:
  • Designed space weaponry/vehicles, delivering +75 pages of resources, game documentation, and analysis.
  • Led feature meetings as Scrum Master at +24 gatherings.Responsibilities:
  • Brainstorm game features and mechanics.
  • Playtest and analyze game builds.
  • Comment on project task prioritization.
Jan 2013 - Mar 2014

Software Developer

Secure Banking Solutions, Llc
  • Achievements:
  • Employed checks-and-balance system increasing the frequency of stable releases by 200%.
  • Architected company’s first quality assurance processes, leading to immediate closure of +35% of open logs.Responsibilities:
  • Upkeep legacy banking software systems.
  • Develop application functionality.
  • Analyze company products and quality of the products.
Jan 2013 - Jul 2013

Academic Tutor

Madison, SD, US

  • Responsibilities:
  • Provide individual and group tutoring both in-person and online.
  • Assist in student learning of a broad range of academic material.
  • Own the subjects of: Computer Science, Game Design, Mathematics, Writing, Visual Art, Writing.
Aug 2012 - May 2013

Quality Assurance Game Tester - Trg - Nintendo

Santa Monica, California, US

  • Achievements:
  • Shipped 12 handheld and console titles in 3 months.Responsibilities:
  • Test first-party technical and software requirements on upcoming games, specifically Nintendo guidelines.
  • Become familiar with the development cycle of the Wii, the Nintendo DS, and the 3DS.
May 2012 - Aug 2012

Para-Professional Resident Assistant

Madison, SD, US

  • Responsibilities:
  • Keep order and peace in the residence hall.
  • Design and implement regular programming.
  • Translate ideas effectively to hall members.
Aug 2011 - May 2012

Educational Research Website Designer

Madison, SD, US

  • Responsibilities:
  • Create multiple pages to be used for years to come for the vSURF education website.
May 2011 - Aug 2011
Team & coworkers

Colleagues at SpaceX

Other employees you can reach at spacex.com. View company contacts →

1 education record

Jimmy Chattin education

  • Dakota State University
    Dakota State University
    Mathematics For Information Systems; Computer Game Development And Design
FAQ

Frequently asked questions about Jimmy Chattin

Quick answers generated from the profile data available on this page.

What company does Jimmy Chattin work for?

Jimmy Chattin works for SpaceX.

What is Jimmy Chattin's role at SpaceX?

Jimmy Chattin is listed as Senior Software Engineer at SpaceX.

What is Jimmy Chattin's email address?

AeroLeads has found 1 work email signal at @aristocratgaming.com for Jimmy Chattin at SpaceX.

Where is Jimmy Chattin based?

Jimmy Chattin is based in Hermosa Beach, California, United States while working with SpaceX.

What companies has Jimmy Chattin worked for?

Jimmy Chattin has worked for Spacex, Mz, Aristocrat, Ubm Tech, and Full Impact Games.

Who are Jimmy Chattin's colleagues at SpaceX?

Jimmy Chattin's colleagues at SpaceX include Sheridan Mcneil, Sandy Goss, David Kossin, Bella Felipe, and Javier Garcia.

How can I contact Jimmy Chattin?

You can use AeroLeads to view verified contact signals for Jimmy Chattin at SpaceX, including work email, phone, and LinkedIn data when available.

What schools did Jimmy Chattin attend?

Jimmy Chattin holds Bachelor Of Science (Bs), Mathematics For Information Systems; Computer Game Development And Design from Dakota State University.

What skills is Jimmy Chattin known for?

Jimmy Chattin is listed with skills including Mathematics, Systems Design, Video Game Production, Public Speaking, Video Game Design, Photoshop, Visual Studio, and Web Design.

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