Juan Manuel Gómez Cobo Email & Phone Number
Who is Juan Manuel Gómez Cobo? Overview
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Juan Manuel Gómez Cobo is listed as Game Economy Designer at HyperBeard, a with 52 employees, based in Argentina. AeroLeads shows a matched LinkedIn profile for Juan Manuel Gómez Cobo.
Juan Manuel Gómez Cobo previously worked as Unity Developer at Riz Games and Level Designer at Riz Games. Juan Manuel Gómez Cobo holds Bachelor In Game Design & Development, Computer Games And Programming Skills from Uade.
Email format at HyperBeard
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About Juan Manuel Gómez Cobo
Ever since I first picked up a controller, I’ve been hooked. Growing up, video games weren’t just a pastime—they were my gateway to endless worlds, epic quests, and uncharted adventures. But as much as I loved playing, I couldn’t shake the feeling that I wanted to be on the other side of the screen, creating those experiences. And what fascinated me the most about games is how they blend art and engineering to create immersive experiences. That’s when I decided to turn my passion into my career and start my journey as a Game Designer.I’m always ready to connect. Reach out here on LinkedIn or hit me up at juanm.gomezcobo@gmail.com!
Juan Manuel Gómez Cobo's current company
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Juan Manuel Gómez Cobo work experience
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Unity Developer
Level Designer
• Designed diverse and challenging levels for Nitro Racers using Unity, optimizing track layouts dynamic, fast-paced racing experiences.• Collaborated with cross-functional teams using Miro to align level design with the overall game vision, ensuring engaging gameplay.• Utilized GitHub and GitHub Projects for version control and task tracking, streamlining development workflows.
Game Designer
• Laid the groundwork for a city-building game by defining the core pillars that shaped everything from gameplay to aesthetics.• Played the role of economy architect, designing and balancing the in-game economy, from resource management to tech advancements, making sure everything clicked just right.• Wove a rich narrative, blending Victorian-era innovation with steampunk vibes to create a storyline that pulls players in.• Brought game systems to life that drive the core gameplay loop and keep players hooked on the experience.• Led the charge in creative direction, steering the development team to bring the game’s vision to life and hit all our project goals.
Game Designer And Producer
At OnlyRevolutions, we specialize in transforming visionary ideas into immersive gaming experiences. We are passionate about pushing the boundaries of creativity and technology to deliver groundbreaking games.
Game And Systems Designer
• Documented controls, camera systems, and core gameplay mechanics (3Cs) in Notion across various projects, including BOOH World and Galactic Conquest.• Coordinated with cross-functional teams to define and uphold game vision and pillars, ensuring high-quality gaming experiences.• Created and maintained balance tables to fine-tune mechanics, ensuring challenging yet rewarding gameplay and optimal progression.
Game Designer & Client Engagement Specialist
• Crafted detailed design documents, including GDDs and High Concept Docs using Atlassian Suite and Google Workspace to streamline collaboration.• Designed over twenty branded, community, and training games for multinational clients, including Deloitte, GPC, Kellogg’s, McDonald’s and Merz.• Pitched game concepts to prospective clients in Argentina, Chile, Colombia, Mexico, Spain, and the US, demonstrating my ability to showcase creative ideas.
Retail Salesperson
Over the course of my six-year tenure at Ferreteria Rocha, I developed a profound understanding of retail operations, particularly in the hardware sector. My role as a retail salesperson provided me with the opportunity to enhance my skills in sales, customer service, inventory management, and team leadership. Achievements and responsibilities included:• 📈 Consistently achieved monthly sales targets by 20% over goals through expert product knowledge and effective upselling techniques.• 😊 Achieved a high rate of customer satisfaction by providing personalized service and expert advice for home improvement projects.👥 Trained and mentored new staff members, enhancing team performance and fostering a collaborative, customer-focused work environment.🛠️ Skillfully handled customer complaints and issues, building customer loyalty and increasing repeat business.
Colleagues at HyperBeard
Other employees you can reach at hyperbeard.com. View company contacts for 52 employees →
Grecia Bernal
Colleague at HyperbeardMexico City Metropolitan Area, Mexico
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KA
Karen Alexia Avalos Tiscareño
Colleague at HyperbeardAguascalientes, Mexico
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RA
Ricardo Alberto Garcia Junco Moreno
Colleague at HyperbeardSan Luis Potosí, Mexico
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SM
Sandra Mosquera
Colleague at HyperbeardColombia
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EA
Edson Aguilar Velázquez
Colleague at HyperbeardPuebla, Mexico
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JO
Jennifer Oliveira Tomas
Colleague at HyperbeardSartrouville, Île-De-France, France
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OK
Oleksii Kobylokha
Colleague at HyperbeardUkraine
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JL
José Luis Estrada Martínez
Colleague at HyperbeardPuebla, Mexico
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AM
Andrea Mendoza Melgarejo
Colleague at HyperbeardMexico City, Mexico
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DE
Diego Eduardo Ceja García
Colleague at HyperbeardMexico City, Mexico
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Juan Manuel Gómez Cobo education
Bachelor In Game Design & Development, Computer Games And Programming Skills
Associate'S Degree In Game Design & Development, Computer Games And Programming Skills
Associate'S Degree In Game Design & Development, Game Design And Development
Bachelor'S Degree, Arts, Entertainment, And Media Management
C1 Advanced, Inglés
Frequently asked questions about Juan Manuel Gómez Cobo
Quick answers generated from the profile data available on this page.
What company does Juan Manuel Gómez Cobo work for?
Juan Manuel Gómez Cobo works for HyperBeard.
What is Juan Manuel Gómez Cobo's role at HyperBeard?
Juan Manuel Gómez Cobo is listed as Game Economy Designer at HyperBeard.
Where is Juan Manuel Gómez Cobo based?
Juan Manuel Gómez Cobo is based in Argentina while working with HyperBeard.
What companies has Juan Manuel Gómez Cobo worked for?
Juan Manuel Gómez Cobo has worked for Hyperbeard, Riz Games, Onlyrevolutions, Azulon Studios, and Tga.
Who are Juan Manuel Gómez Cobo's colleagues at HyperBeard?
Juan Manuel Gómez Cobo's colleagues at HyperBeard include Grecia Bernal, Karen Alexia Avalos Tiscareño, Ricardo Alberto Garcia Junco Moreno, Sandra Mosquera, and Edson Aguilar Velázquez.
How can I contact Juan Manuel Gómez Cobo?
You can use AeroLeads to view verified contact signals for Juan Manuel Gómez Cobo at HyperBeard, including work email, phone, and LinkedIn data when available.
What schools did Juan Manuel Gómez Cobo attend?
Juan Manuel Gómez Cobo holds Bachelor In Game Design & Development, Computer Games And Programming Skills from Uade.
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