José Miguel Domínguez Bobillo

José Miguel Domínguez Bobillo Email and Phone Number

3D Game Artist @ Midow Studios
Granada, AL, ES
José Miguel Domínguez Bobillo's Location
Granada, Andalusia, Spain, Spain
José Miguel Domínguez Bobillo's Contact Details

José Miguel Domínguez Bobillo work email

José Miguel Domínguez Bobillo personal email

n/a
About José Miguel Domínguez Bobillo

I'm a Concept Artist specialized in videogames with a solid experience in 3D modeling, character, and environment design. My passion for art and technology has led me to work on several international projects, both as a freelancer and in collaboration with renowned studios. Currently, I also teach as a freelance teacher, sharing my knowledge and helping to train the next generation of artists.

José Miguel Domínguez Bobillo's Current Company Details
Midow Studios

Midow Studios

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3D Game Artist
Granada, AL, ES
Website:
midowstudios.com
Employees:
5
José Miguel Domínguez Bobillo Work Experience Details
  • Midow Studios
    3D Game Artist
    Midow Studios
    Granada, Al, Es
  • Save Games Studio
    3D Concept Artist Instructor
    Save Games Studio Jul 2024 - Present
    Sevilla, Andalucía, España
    - Instructing students in 3D modelling and illustration techniques.- Developing course materials and tutorials for aspiring game artists.
  • Mightypenguin
    Freelance 3D Concept Artist
    Mightypenguin Dec 2023 - Aug 2024
    España
    - Created concept art for creatures and environments, translating these designs into detailed 3D models.- Developed 3D props and village layouts, ensuring a cohesive and stylized aesthetic for the game.- Designed UI concepts and textures for characters and assets, enhancing the visual appeal and user experience.- Collaborated closely with the development team to integrate artistic elements into the game, maintaining consistency and quality.
  • Shaping Games
    Freelance 3D Concept Artist
    Shaping Games May 2024 - Jul 2024
    Suecia
    - Adapted a famous watercolor book series into a video game, exploring and defining the artistic style to faithfully translate the original watercolor aesthetics into 3D.- Created concept art for stylized buildings, characters, and vehicles, ensuring they reflected the unique style of the original works.- Developed 3D models from the concept art using Blender, including a detailed recreation of the book's village.- Produced animations to visualize gameplay and support funding efforts.- Collaborated with the team to integrate the artistic vision into Unity, maintaining consistency and quality throughout the project.
  • Dggs_4U
    Freelance 3D Artist
    Dggs_4U Jul 2023 - May 2024
    Japón
    - Japanese Fashion Metaverse: Worked as a 3D artist, creating detailed 3D backgrounds, shaders, and handling technical aspects in Unity to enhance the virtual fashion platform.- Sega Confidential Project: Worked as an environment 3D artist on a realistic new remake game, responsible for creating interior and exterior 3D assets, textures, and some concept art, using Unreal Engine.- DICO Confidential Project: Worked as a 3D artist and concept artist, responsible for creating backgrounds, props, and environment concepts, as well as textures and visual exploration for the game.- Collaborated closely with the team to ensure cohesive visual styles and efficient asset integration.- Onboarded new artists and contributed to developing workflows and pipelines for asset creation.
  • Grimorio Of Games
    Freelance Concept Artist
    Grimorio Of Games Jun 2023 - Oct 2023
    España
    - Created detailed 2D environment illustrations for NPC conversations, enhancing the narrative experience of the game.- Designed and illustrated backgrounds for in-game cinematics, contributing to the visual storytelling.- Developed concept art and final illustrations using Blender and Photoshop, ensuring a cohesive and immersive visual style.
  • Sophya
    Lead 3D Artist
    Sophya Oct 2020 - Apr 2023
    Boston, Massachusetts, Estados Unidos
    - Led and managed two teams: one focused on character design and the other on environment design, overseeing the hiring and onboarding of team members.- Created concept art and translated it into 3D models, as well as developed 2D and 3D animations, contributing to the visual development of the metaverse application.- Directed the artistic vision and technical implementation of the platform, ensuring a cohesive and engaging user experience while maintaining high artistic standards and aligning the visual style with the company's goals.- Collaborated with clients to design and implement custom virtual spaces for their businesses within the metaverse.- Worked closely with other departments to ensure a cohesive visual style across the platform.- Developed workflows and pipelines for efficient asset creation and integration.
  • Sophya
    Freelance Character Artist
    Sophya Aug 2020 - Oct 2020
    Boston, Massachusetts, Estados Unidos
    - Designed and animated 2D characters for a web-based metaverse application, providing a game-like experience for users to connect and work.- Created detailed character designs that enhanced the visual appeal and user engagement within the metaverse.- Developed animations that brought characters to life, ensuring smooth and interactive user experiences.- Collaborated with the development team to integrate character designs and animations into the web-based graphics engine.- Utilized tools such as Photoshop and animation software to achieve high-quality results.
  • Financialforce
    Software Engineer
    Financialforce Oct 2019 - Oct 2020
    Granada
    - Collaborated with a team of 5 engineers to develop an ERP application, focusing on both backend and frontend using JavaScript.- Utilized programming skills and problem-solving abilities to deliver high-quality software, enhancing my technical foundation for game development.- Worked closely with cross-functional teams to integrate technical solutions and meet client requirements, honing my collaboration and project management skills.- Applied technical knowledge to enhance the development process, skills now leveraged in creating efficient and optimized game assets.- Applied Agile methodologies and Kanban to manage workflow and improve team efficiency, experiences that have been invaluable in agile game development environments.
  • Escav Escuela Superior De Comunicación Audiovisual
    Internship Artist
    Escav Escuela Superior De Comunicación Audiovisual May 2020 - Jul 2020
    Granada, Andalucía, España
    - Contributed to the creation of a mobile game using Unity.- Designed and developed environments, characters, and animations, ensuring seamless integration and functionality within Unity.- Programmed game mechanics and features in Unity to bring the game elements to life.- Collaborated with the team through weekly meetings, utilizing Kanban for effective project management.

José Miguel Domínguez Bobillo Skills

Python Arduino C C++ Git Inteligencia Artificial Raspberry Pi Opencv Java Deep Learning Fuzzy Logic Javascript Html Sql Xml Desarrollo De Programas Para Android Desarrollo De Ios Hojas De Estilos En Cascada Mongodb C# Unity Zbrush 3d Studio Max Arte Conceptual

José Miguel Domínguez Bobillo Education Details

Frequently Asked Questions about José Miguel Domínguez Bobillo

What company does José Miguel Domínguez Bobillo work for?

José Miguel Domínguez Bobillo works for Midow Studios

What is José Miguel Domínguez Bobillo's role at the current company?

José Miguel Domínguez Bobillo's current role is 3D Game Artist.

What is José Miguel Domínguez Bobillo's email address?

José Miguel Domínguez Bobillo's email address is jo****@****phya.ai

What schools did José Miguel Domínguez Bobillo attend?

José Miguel Domínguez Bobillo attended Lightbox Academy, Escav, Trailhead By Salesforce, Universidad De Sevilla, Universidad De Sevilla.

What skills is José Miguel Domínguez Bobillo known for?

José Miguel Domínguez Bobillo has skills like Python, Arduino, C, C++, Git, Inteligencia Artificial, Raspberry Pi, Opencv, Java, Deep Learning, Fuzzy Logic, Javascript.

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