Jean Mistrot
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Jean Mistrot Email & Phone Number

Co-founder and Chief Technology Officer at UME Studio at UME Studio
Location: Vancouver, British Columbia, Canada 12 work roles 4 schools
1 work email found @ume.academy LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email j****@ume.academy
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Current company
Role
Co-founder and Chief Technology Officer at UME Studio
Location
Vancouver, British Columbia, Canada

Who is Jean Mistrot? Overview

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Quick answer

Jean Mistrot is listed as Co-founder and Chief Technology Officer at UME Studio at UME Studio, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at ume.academy and a matched LinkedIn profile for Jean Mistrot.

Jean Mistrot previously worked as Chief Technology Officer at Ume Studio and Co-Founder | CTO at Ume Academy. Jean Mistrot holds Ms, Visualization from Texas A&M University.

Company email context

Email format at UME Studio

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{first}@ume.academy
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AeroLeads found 1 current-domain work email signal for Jean Mistrot. Compare company email patterns before reaching out.

Profile bio

About Jean Mistrot

Technologist, strategist, leader, mentor and connector of dots with extensive experience creating Digital Content across Film, TV, Games, and AppsEducator with wide range of experiences from Montessori to NYU, firmly seated at the intersection of Art and Technology.

Listed skills include Maya, Game Development, Video Games, Computer Graphics, and 37 others.

Current workplace

Jean Mistrot's current company

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UME Studio
Ume Studio
Co-founder and Chief Technology Officer at UME Studio
AeroLeads page
12 roles · 27 years

Jean Mistrot work experience

A career timeline built from the work history available for this profile.

Chief Technology Officer

Current
Jan 2021 - Present

Co-Founder | Cto

Vancouver, Bc, Ca

Creating is Learning:We use video games to teach kids 6-12 to become critical thinkers and collaborative creators.Computational Thinking:UME Academy teaches students the ability to identify, analyse, and implement solutions enabled by digital tools. This process instills confidence and patience when dealing with complexity by applying an algorithmic (step-by-step) approach to problem solving.Digital Literacy:Our classes create digitally literate individuals. Students acquire the ability to use digital technology to access, manage, integrate, analyse and evaluate information, as well as communicate with others.Collaboration:Through shared exploration and problem solving students acquire the ability to communicate and work with others to achieve a common goal or solution using digital tools.http://ume.academy - info@ume.academy

Dec 2015 - Jan 2021

Independent Contractor | Consultant

Helping clients manage and develop, people, data and workflows in the VFX, Animation and Game Industries. Experieced in product and tool development from conception to implementation. Available for on-site and remote engagements. Clients: MARZvfx, DHX Media, Giant Ant, Atomic Cartoons, Jetpack Interactive, A.C.R.O.N.Y.M. Digital ( HER interactive, Knowledge Kids, Slap Happy Cartoons, Crystal Entertainment ), V7 Entertainment, PixieFood, Goldtooth Interactive.

May 2012 - Oct 2019

Vp Product Development

Managed a team of Artists and Developers helping clients bring their IP to mobile platforms.

Jul 2013 - Jun 2014

Senior Pipeline Developer

Vancouver, British Columbia, Ca

Design / Build- stereoscopic asset management workflows (TACTIC, Python)- highly configurable dynamic code deployment pipeline (Jenkins, Python, Perforce)

2011 - 2012 ~1 yr

Technical Art Director

Propaganda Games

Pirates of the Caribbean (Armada of the Damned):- oversee visual quality in collaboration with the Art Director and the development team.- mentor and support Tech Artists across all disciplines

2010 - 2011 ~1 yr

Cg Supervisor Central Services - Surfacing

Redwood City, Ca, Us

Responsibilities: Real-time shading, material workflow, pipeline design and tool development for Central Art Department, training and curriculum development.Roles: Artworx Steering Committee, EAU Worldwide Curriculum Writer / Trainer, World Wide Visualization Group, World Wide Graphics CouncilTitles: WC 2006, WC 2010, FIFA 2007-2010, NHL 2008-2009, EA Sportsworld

2005 - 2010 ~5 yrs

Ea University Worldwide Graphics Trainer

Redwood City, Ca, Us

Responsibilities:Develop and deliver shading, lighting and coding related curriculum throughout the organization. Topics covered included C, Python, Lighting, and Real-Time Shader authoring.

2007 - 2009 ~2 yrs

Technical Director

Greenwich, Ct, Us

Responsibilities: Procedural shader development, asset tracking pipeline design and tool development. Films: Robots and Ice Age II

2003 - 2005 ~2 yrs

Adjunct Professor

New York, Ny, Us

Responsibilities: Develop and Implement Graduate Curriculum.Courses: Particles and Dynamics, Scripting for VFX .

2003 - 2005 ~2 yrs

Hci Researcher- Interface Ecology Lab

College Station, Tx, Us

Interface Design, Recombinant Information Spaces

2002 - 2004 ~2 yrs

Graduate Teaching Fellow - Architecture Department

College Station, Tx, Us

Designed, implemented and taught drawing curriculum to first year undergraduate students enrolled in the ENDS program at the school of Architecture.

2000 - 2002 ~2 yrs
4 education records

Jean Mistrot education

Ms, Visualization

Texas A&M University

4 Yr Certificate, Sculpture / Printmaking

Pennsylvania Academy Of The Fine Arts

Bfa, Sculpture

University Of The Arts

High School Diploma

Woodberry Forest School
FAQ

Frequently asked questions about Jean Mistrot

Quick answers generated from the profile data available on this page.

What company does Jean Mistrot work for?

Jean Mistrot works for UME Studio.

What is Jean Mistrot's role at UME Studio?

Jean Mistrot is listed as Co-founder and Chief Technology Officer at UME Studio at UME Studio.

What is Jean Mistrot's email address?

AeroLeads has found 1 work email signal at @ume.academy for Jean Mistrot at UME Studio.

Where is Jean Mistrot based?

Jean Mistrot is based in Vancouver, British Columbia, Canada while working with UME Studio.

What companies has Jean Mistrot worked for?

Jean Mistrot has worked for Ume Studio, Ume Academy, Concentric Enterprises, A.C.R.O.N.Y.M. Games, and Gener8 Digital Media Corp.

How can I contact Jean Mistrot?

You can use AeroLeads to view verified contact signals for Jean Mistrot at UME Studio, including work email, phone, and LinkedIn data when available.

What schools did Jean Mistrot attend?

Jean Mistrot holds Ms, Visualization from Texas A&M University.

What skills is Jean Mistrot known for?

Jean Mistrot is listed with skills including Maya, Game Development, Video Games, Computer Graphics, Texturing, Visual Effects, Rendering, and Texture Painting.

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