Jean Mistrot

Jean Mistrot Email and Phone Number

Co-founder and Chief Technology Officer at UME Studio @ UME Studio
Jean Mistrot's Location
Vancouver, British Columbia, Canada, Canada
Jean Mistrot's Contact Details

Jean Mistrot personal email

About Jean Mistrot

Technologist, strategist, leader, mentor and connector of dots with extensive experience creating Digital Content across Film, TV, Games, and AppsEducator with wide range of experiences from Montessori to NYU, firmly seated at the intersection of Art and Technology.

Jean Mistrot's Current Company Details
UME Studio

Ume Studio

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Co-founder and Chief Technology Officer at UME Studio
Jean Mistrot Work Experience Details
  • Ume Studio
    Chief Technology Officer
    Ume Studio Jan 2021 - Present
  • Ume Academy
    Co-Founder | Cto
    Ume Academy Dec 2015 - Jan 2021
    Vancouver, Bc, Ca
    Creating is Learning:We use video games to teach kids 6-12 to become critical thinkers and collaborative creators.Computational Thinking:UME Academy teaches students the ability to identify, analyse, and implement solutions enabled by digital tools. This process instills confidence and patience when dealing with complexity by applying an algorithmic (step-by-step) approach to problem solving.Digital Literacy:Our classes create digitally literate individuals. Students acquire the ability to use digital technology to access, manage, integrate, analyse and evaluate information, as well as communicate with others.Collaboration:Through shared exploration and problem solving students acquire the ability to communicate and work with others to achieve a common goal or solution using digital tools.http://ume.academy - info@ume.academy
  • Concentric Enterprises
    Independent Contractor | Consultant
    Concentric Enterprises May 2012 - Oct 2019
    Helping clients manage and develop, people, data and workflows in the VFX, Animation and Game Industries. Experieced in product and tool development from conception to implementation. Available for on-site and remote engagements. Clients: MARZvfx, DHX Media, Giant Ant, Atomic Cartoons, Jetpack Interactive, A.C.R.O.N.Y.M. Digital ( HER interactive, Knowledge Kids, Slap Happy Cartoons, Crystal Entertainment ), V7 Entertainment, PixieFood, Goldtooth Interactive.
  • A.C.R.O.N.Y.M. Games
    Vp Product Development
    A.C.R.O.N.Y.M. Games Jul 2013 - Jun 2014
    Managed a team of Artists and Developers helping clients bring their IP to mobile platforms.
  • Gener8 Digital Media Corp
    Senior Pipeline Developer
    Gener8 Digital Media Corp 2011 - 2012
    Vancouver, British Columbia, Ca
    Design / Build- stereoscopic asset management workflows (TACTIC, Python)- highly configurable dynamic code deployment pipeline (Jenkins, Python, Perforce)
  • Propaganda Games
    Technical Art Director
    Propaganda Games 2010 - 2011
    Pirates of the Caribbean (Armada of the Damned):- oversee visual quality in collaboration with the Art Director and the development team.- mentor and support Tech Artists across all disciplines
  • Electronic Arts (Ea)
    Cg Supervisor Central Services - Surfacing
    Electronic Arts (Ea) 2005 - 2010
    Redwood City, Ca, Us
    Responsibilities: Real-time shading, material workflow, pipeline design and tool development for Central Art Department, training and curriculum development.Roles: Artworx Steering Committee, EAU Worldwide Curriculum Writer / Trainer, World Wide Visualization Group, World Wide Graphics CouncilTitles: WC 2006, WC 2010, FIFA 2007-2010, NHL 2008-2009, EA Sportsworld
  • Electronic Arts (Ea)
    Ea University Worldwide Graphics Trainer
    Electronic Arts (Ea) 2007 - 2009
    Redwood City, Ca, Us
    Responsibilities:Develop and deliver shading, lighting and coding related curriculum throughout the organization. Topics covered included C, Python, Lighting, and Real-Time Shader authoring.
  • Bluesky Studios
    Technical Director
    Bluesky Studios 2003 - 2005
    Greenwich, Ct, Us
    Responsibilities: Procedural shader development, asset tracking pipeline design and tool development. Films: Robots and Ice Age II
  • New York University
    Adjunct Professor
    New York University 2003 - 2005
    New York, Ny, Us
    Responsibilities: Develop and Implement Graduate Curriculum.Courses: Particles and Dynamics, Scripting for VFX .
  • Texas A&M University
    Hci Researcher- Interface Ecology Lab
    Texas A&M University 2002 - 2004
    College Station, Tx, Us
    Interface Design, Recombinant Information Spaces
  • Texas A&M University
    Graduate Teaching Fellow - Architecture Department
    Texas A&M University 2000 - 2002
    College Station, Tx, Us
    Designed, implemented and taught drawing curriculum to first year undergraduate students enrolled in the ENDS program at the school of Architecture.

Jean Mistrot Skills

Maya Game Development Video Games Computer Graphics Texturing Visual Effects Rendering Texture Painting Shading Lighting Xbox 360 Scripting Shaders Compositing Ps3 Python Opengl Pipeline Development Unity3d Perforce Video Game Development Programming Renderman Glsl Houdini Drawing Producing Product Development Process Consulting Agile And Waterfall Methodologies Technical Direction Console Games C# Unix Shell Scripting User Interface Mental Ray Hlsl Teaching Fine Art Art Instruction Painting

Jean Mistrot Education Details

  • Texas A&M University
    Texas A&M University
    Visualization
  • Pennsylvania Academy Of The Fine Arts
    Pennsylvania Academy Of The Fine Arts
    Sculpture / Printmaking
  • University Of The Arts
    University Of The Arts
    Sculpture
  • Woodberry Forest School
    Woodberry Forest School
    High School Diploma

Frequently Asked Questions about Jean Mistrot

What company does Jean Mistrot work for?

Jean Mistrot works for Ume Studio

What is Jean Mistrot's role at the current company?

Jean Mistrot's current role is Co-founder and Chief Technology Officer at UME Studio.

What is Jean Mistrot's email address?

Jean Mistrot's email address is jm****@****ail.com

What schools did Jean Mistrot attend?

Jean Mistrot attended Texas A&m University, Pennsylvania Academy Of The Fine Arts, University Of The Arts, Woodberry Forest School.

What are some of Jean Mistrot's interests?

Jean Mistrot has interest in Social Services, Children, Civil Rights And Social Action, Politics, Education, Environment, Poverty Alleviation, Science And Technology, Human Rights, Animal Welfare.

What skills is Jean Mistrot known for?

Jean Mistrot has skills like Maya, Game Development, Video Games, Computer Graphics, Texturing, Visual Effects, Rendering, Texture Painting, Shading, Lighting, Xbox 360, Scripting.

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