Senior Software Engineer
Current- I'm working with Bounding Box Games exploring new game designs and platforms including Android, iOS, VR, Unity3D and Unreal.
- Built a WebGL 3D endless runner with Unity, prioritizing performance optimizations. Reduced draws from 3882 to 73.
- Developed a VR app using the Unreal Engine with C++ and Blueprints.
- Remastered "Star Ninja", a 2D platformer game built with Unity and published to iOS and Android.
- Created a VR roller coaster game prototype for Gear VR using Unity.