Joe Bergeron work email
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Joe Bergeron personal email
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I'm a software engineer with experience in realtime graphics, mobile development, and cross platform development. I have worked on game engines, virtual reality software, GIS applications, and video software.I also develop open source tools for game development, home automation, and media management as a hobbySpecialties: Languages: C, C++, C#, Java, JavaScript, Lua, Objective-C, x86 AssemblyGame Tech: Direct3D, OpenGL, OpenAL, BSD socketsGIS: KML, ESRI Shapefile, DRW, LPT, GeoTIFF, NITF, DTED, SRTMPlatform APIs: Win32, Cocoa, iOS, Android, X11, Posix
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Software EngineerGolden Software Sep 2023 - PresentGolden, Co, Us -
Software Engineer T4Caci International Inc Jan 2020 - Dec 2023Reston, Virginia, Us -
Senior Software EngineerPar Government Mar 2015 - Jan 2020Mclean, Virginia, Us -
ProgrammerFreelance Game Developer Sep 2009 - Jan 2015Contracted with indie game developers to help develop and port games
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Software EngineerWintec Arrowmaker, Inc Sep 2009 - Sep 2012Fort Washington, Md, UsLead engineer on an extensible Android GIS/mapping App. Successfully architected a moving map engine from scratch with requirements of being highly responsive, memory efficient, and without the need of internet connection. -
Chief Bitwise OperatorIntuition Games, Llc Feb 2008 - Jan 2010Developed indie Flash games and game engine technology
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Research ProgrammerVirtual Reality Applications Center, Iowa State University May 2007 - Sep 2008I worked on a research project funded by the National Guard which involved modifying Unreal Engine 3 to work in VRAC's 6 sided virtual reality Cave. The project provided a realistic warrior training system while taking advantage of a game engine's development tools to create training simulations. Working with UE3 was a great opportunity. I was able to contribute to the Linux and OS X versions of the engine by porting lots of the rendering code to OpenGL.I worked on a solution to integrate the control system (OneSAF) the military uses for its simulations into the engine. This involves adding DIS protocol support into UE3.
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Contract ProgrammerIowa Department Of Transportation It Department May 2006 - May 2007I worked on resource management software that DOT workers use to log road and snow removal conditions. I worked with Oracle databases, and the .NET framework. The software was integrated into an a existing desktop application that is deployed to all Iowa DOT cost centers.
Joe Bergeron Skills
Joe Bergeron Education Details
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Iowa State UniversityComputer Science
Frequently Asked Questions about Joe Bergeron
What company does Joe Bergeron work for?
Joe Bergeron works for Golden Software
What is Joe Bergeron's role at the current company?
Joe Bergeron's current role is Senior Software Engineer.
What is Joe Bergeron's email address?
Joe Bergeron's email address is jj****@****ail.com
What schools did Joe Bergeron attend?
Joe Bergeron attended Iowa State University.
What are some of Joe Bergeron's interests?
Joe Bergeron has interest in Computer Graphics, Game Engine Architecture, Home Automation Software, Virtual Machines, Home Theater Software.
What skills is Joe Bergeron known for?
Joe Bergeron has skills like Java, Game Development, C++, Opengl, Javascript, .net, Xml, Objective C, C#, Sql, C, Android Development.
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