Joe Mcguffin

Joe Mcguffin Email and Phone Number

Creative Director at Zvky Design Studio @ Zvky Design Studio
Las Vegas, Nevada, United States (Bangalore, India)
Joe Mcguffin's Location
Las Vegas, Nevada, United States, United States
Joe Mcguffin's Contact Details

Joe Mcguffin work email

Joe Mcguffin personal email

About Joe Mcguffin

A creative business development and game industry veteran with a focus in creative team leadership and sales and experienced working at the level of the publisher, the developer, and the outsource service provider.Specialties: Creative business development, game production, outsourcing/offshoring, sales, project management, team building, budgeting, scheduling, developer/publisher relations, licensed properties, game design, and contract negotiation.

Joe Mcguffin's Current Company Details
Zvky Design Studio

Zvky Design Studio

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Creative Director at Zvky Design Studio
Las Vegas, Nevada, United States (Bangalore, India)
Website:
zvky.com
Employees:
187
Joe Mcguffin Work Experience Details
  • Zvky Design Studio
    Zvky Design Studio
    Las Vegas, Nevada, United States (Bangalore, India)
  • Zvky Design Studio
    Creative Director
    Zvky Design Studio Jun 2017 - Present
    Bangalore, In
    Creative director in charge of the art department located in Bangalore, India from my Las Vegas, NV location. Primary duties include the day-to-day art review of assets (art, animation and audio) being created for a wide variety of clients and game products (AAA games, social games, casino products for social, real-money and brick and mortar casinos), business development and strategies, sales and securing new clients and projects, and client relations.
  • Independent Consultant
    Art Outsourcing Manager, Sales And Business Development Consultant
    Independent Consultant Sep 2009 - Present
    Independent consultant working with a wide array of creative service studios and independent developers to provide services to game and traditional media organizations. Art Outsourcing Manager and conceptual art provided to local game developer for upcoming multi-platform title, Sales efforts include representing domestic and foreign 2D and 3D art and animation studios, localization, and marketing businesses. Business development efforts include working with top-tier traditional media organizations to expand service offerings through strategic relationships with key game industry support studios. Clients include White Moon Dreams, Ascent Media, Disney Imagineering, Brain Zoo Studios, The Media Barons, Secret Plan Studios, and Zvky Design.
  • Kizzang Llc
    Creative Director
    Kizzang Llc May 2014 - May 2017
    Las Vegas, Us
    Creative director in charge of the art department. Primary duties include the design and development of the various casino-style games (Slots, Scratch Cards, Sports, Sweepstakes, etc) for kizzang.com and the Kizzang App and the building and managing of the offshoring pipeline for external development assistance.
  • Garagegames
    Creative Director
    Garagegames Jun 2012 - May 2014
    Las Vegas, Nv, Us
    Creative director in charge of the art department. Primary duties include scheduling, planning, and managing the development and implementation of all project art and animation requirements internally. Coaching, critiqueing and mentoring of art staff as well as enforcing corporate policies, and giving performance reviews. Other duties include the development of an outsource and offshoring solution for Garage Games, business development efforts and being an account manager for service industries in the domain of film, art, television, and music.
  • Big Stage Entertainment, Inc.
    Executive Producer
    Big Stage Entertainment, Inc. Feb 2008 - Jul 2009
    Us
    Executive producer responsible for the management and leadership of the production group within Big Stage and contributing to the propagation of the technology to media clients. Big Stage is a social networking and media entertainment and tech company with the goal of redefining content and advertising by allowing the end user to put themselves into any prepared content as the star. Responsibilities include the development of all content for the website www.bigstage.com through the management of internal and external (domestic and foreign) resources, building relationships with clients/partners for content, negotiating rates and contracts with vendors, building a production pipeline and defining best practice processes for efficient workflow, defining and tracking of metrics and completion rates of all internal and external resources, resource tracking and allocation, planning, scheduling, and working with other groups within the organization to ensure content is tested thoroughly and meets all company goals in a timely fashion. Foreign vendor relationships include studios in Mumbai and Bangalore, India and Shanghai, China.
  • Technicolor (Interactive Services)
    Executive Producer
    Technicolor (Interactive Services) Mar 2005 - Feb 2008
    Los Angeles, Us
    Co-founder of the creative services business unit within the Thomson/Technicolor organization that provides creative services (animation, art, and design) to the entertainment industry with a focus on games support and visual development. Responsible for building the business from its infancy and providing the Thomson/Technicolor organization with a foothold into games and game development support. Assisted a core team of game industry veterans in building a successful business from scratch and participating in AAA titles from top-tier publishers and developers. Primary duties include foreign outsource management and development, business development and strategies, sales and securing new clients and projects, client management, project bidding, financial reporting, planning, scheduling, resource tracking and allocation, creative leadership of domestic and foreign staff (Bangalore, India), and enforcing corporate policies. TIS title support includes: “God of War 2”, “Gears of War”, “Unreal Tournament 3”, “Saints Row 2”, “Uncharted: Drake’s Fortune”, “Blacksite: Area 51”, “Warhawk”, “Spyro the Dragon”, “Silent Hill”, “Hour of Victory”, “Dead Head Fred”, “The Con”, “Stargate Worlds”, “Heist”, “Lineriders”, and “Ballers”.
  • Electronic Arts Los Angeles
    Art/Animation Development Director
    Electronic Arts Los Angeles Nov 2003 - Mar 2005
    Redwood City, Ca, Us
    Development director in charge of the animation department of “Medal of Honor: Pacific Assault” for the PC. Primary duties include scheduling, planning, and managing the development and implementation of all animation (AI, gag, and cinematics) through constant coordination and communication with engineers, artists, level designers, sound designers, and the localization team as well as enforcing corporate policies, giving performance reviews and resource allocation. Other duties include the budgeting, scheduling, and management of outsourced animations for “Medal of Honor: Pacific Assault” as well as recruiting animators and providing training resources to the team.
  • Brain Zoo Studios
    Producer
    Brain Zoo Studios Dec 2002 - Aug 2003
    Encino, California, Us
  • New World Computing
    Art Director
    New World Computing Oct 1999 - Apr 2002
  • Zeros & Ones
    Creative Director
    Zeros & Ones May 1999 - Sep 1999
  • Adrenalin Entertainment
    Producer/Creative Director
    Adrenalin Entertainment Feb 1998 - May 1999
  • Cloud 9 Interactive
    Creative Director
    Cloud 9 Interactive Nov 1995 - Jan 1998
  • Synapse Technologies.
    Art Director
    Synapse Technologies. Sep 1993 - Jun 1995
  • Interactive Support Group
    Computer Graphics Artist
    Interactive Support Group Apr 1992 - Aug 1993

Joe Mcguffin Skills

Game Development Video Games Game Design Animation Creative Direction Art Direction Character Animation Mobile Games Traditional Animation Production Managment Conceptual Art Storyboarding Computer Graphics Casual Games Computer Games Sales Social Games Business Development Digital Illustration User Interface Design Gameplay Outsourcing Contract Negotiation Concept Design Process Scheduler Offshoring Scheduling Production Management Digital Painting Off Shoring

Joe Mcguffin Education Details

  • Artcenter College Of Design
    Artcenter College Of Design
    Illustration
  • Cleveland Institute Of Art
    Cleveland Institute Of Art
    Foundation Studies
  • Baumholder High School
    Baumholder High School

Frequently Asked Questions about Joe Mcguffin

What company does Joe Mcguffin work for?

Joe Mcguffin works for Zvky Design Studio

What is Joe Mcguffin's role at the current company?

Joe Mcguffin's current role is Creative Director at Zvky Design Studio.

What is Joe Mcguffin's email address?

Joe Mcguffin's email address is jo****@****ail.com

What schools did Joe Mcguffin attend?

Joe Mcguffin attended Artcenter College Of Design, Cleveland Institute Of Art, Baumholder High School.

What skills is Joe Mcguffin known for?

Joe Mcguffin has skills like Game Development, Video Games, Game Design, Animation, Creative Direction, Art Direction, Character Animation, Mobile Games, Traditional Animation, Production Managment, Conceptual Art, Storyboarding.

Who are Joe Mcguffin's colleagues?

Joe Mcguffin's colleagues are Vansh Jagtap, Rahul Maheshwari, Signal Cbncv, Adan Stewart, Gurumoorti Achari, Shashidhar Hebbar, Prodeepan Pal.

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