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JOE ORTIZSR. VP. Creative TechnologiesJoe Ortiz brings extensive and varied expertise and skill in his role as Senior Vice President of Creative Technologies at Technifex. Ortiz began his career with Technifex in 1994 and has worked in the themed entertainment industry since 1983.As the head of Technifex’s Creative Technology, Ortiz’ responsibilities include:• Contribute towards winning new projects by developing creative technology solutions and proposals in response to client RFP’s, in keeping with project goals, timings and budgets• Lead (R&D) with a blended team of designers and fabricators to develop new products or target existing Creative Technologies project effects that could be easily productized • Create solutions for technologically complex projects, play a critical role in shaping the technical and creative vision, practices and clearly communicate complex solutions and challenges in an easy-to-understand way, to both technical and non-technical team members and clients• Build an ad-hoc development team of technical professionals both internal to Technifex and external with outside contractors to gather as needed for special projects to solve complex problems• Proactively come up with ideas for new workflows, estimating processes and forms• Assist with mentorship and career development for teammates to help meet company goals• Research technical systems within and outside the Themed Entertainment Industry for potential use in development of products and/or projects• Develop relationship with companies in different markets to create a symbiotic relationship for exposure of our capabilities to companies that could use our services or expertise (i.e., Movie Industry, Gaming Industry)
Technifex
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Chief Technology OfficerTechnifex Nov 2023 - PresentSanta Clarita, Ca, Us -
Sr. Vp. Creative TechnologiesTechnifex Jan 2022 - Nov 2023Santa Clarita, Ca, Us -
Vp Of EngineeringTechnifex Dec 1994 - Jan 2022Santa Clarita, Ca, UsOversaw all aspects of design work leading in and out the company ensuring the final product met the expectations of the client.Led a diverse team of artists and engineersCreatively leading based on the clients visual concept back to a practical solution, while maintaining the magic.Networked with potential new businesses to secure long term business relationships.Developed and maintained budgetary constraints through projects ranging up to $13 million dollars.Developed new and innovative ride and show concept development.Developed Flame Control systems, Show Control and AV control systems from concept thru installation -
Project Manager/Show DesignerAvg Inc Jun 1992 - Dec 1994Ortiz returned to AVG, from 1990-1994 as a Project Lead, managing projects such as Deep Earth Exploration and the Backlot River Tour for the MGM Grand Hotel theme park in Las Vegas. •Oversaw a creative team in the planning and development of new projects from concept to completion.•Directed the completion and installation and show programming on multiple projects at the same time.
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Production Manager/Creative DevelopmentLandmark Roboshop Oct 1988 - Jun 1992Ortiz then went to Landmark Entertainment’s Roboshop from 1988-1990. While at Roboshop, Ortiz oversaw the operations of a team of 50 employees. Ortiz was involved in projects such as Puroland and Harmonyland for the Sanrio Corporation and the Ghostbusters show for Universal Studios, Florida. *Oversaw the operations of a team of 50 employees overseeing the artistic vision of the client while maintaining the budget and schedule constraints.Show Systems Design and
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Project Manager/Show DesignerSafari Animation And Effects Jun 1987 - Oct 1988Ortiz left Show Motion to co-found Safari Animation, Inc in 1987 as head of business development, show designer and estimator for projects including LL Cool J, Prince and several rehab projects at Universal Studios Hollywood.
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Show DesignerShow Motion Effects Group Oct 1984 - Jun 1987Ortiz then moved to Show Motion Effects Group between 1985-1987, and functioned as a lead control systems designer and programmer for projects such as Indiana Jones- Temple of Doom, Michael Jackson, LA County Natural History Museum, as well as producing major television commercial special effects for companies such as Maybelline, Miller Beer and Acura.•Developed show effects specifically for Television Commercials, often asked specifically by clients that I work on their projects.
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Project Manager/DesignerAvg Inc Oct 1982 - Oct 1984Ortiz started his career as both a controls technician and artisan for AVG, Inc. from 1983-1985, working on projects for Laser Maze, Singer Corporation and Bullwinkle shows.•Oversaw a creative team in the planning and development of new projects from concept to completion.•Directed the completion and installation and show programming on multiple projects at the same time.
Joe Ortiz Skills
Joe Ortiz Education Details
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University Of PhoenixGeneral -
Associates In ArtCharacter Animation -
Brandes Art InstituteCharacter Animation
Frequently Asked Questions about Joe Ortiz
What company does Joe Ortiz work for?
Joe Ortiz works for Technifex
What is Joe Ortiz's role at the current company?
Joe Ortiz's current role is Chief Technology Officer, Research and Development, Controls Design and Programming, Creative Development, Designer, Writer, Game Developer, C# Full Stack App Developer, Artist, Painter.
What is Joe Ortiz's email address?
Joe Ortiz's email address is ph****@****aol.com
What is Joe Ortiz's direct phone number?
Joe Ortiz's direct phone number is +166129*****
What schools did Joe Ortiz attend?
Joe Ortiz attended University Of Phoenix, Associates In Art, Brandes Art Institute.
What are some of Joe Ortiz's interests?
Joe Ortiz has interest in Sound Mixing, Award Winning Fine Art Painter/sculptor, Photography, Musician Blues Harmonica, Control Systems Design And Programming, Science And Technology, Poetry Writing, Arts And Culture.
What skills is Joe Ortiz known for?
Joe Ortiz has skills like Product Design, Product Development, Engineering, Concept Design, Concept Development, Video, Creative Direction, Film, Production Managment, Art, Av, Project Management.
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