Joel Barros-Harty
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Joel Barros-Harty Email & Phone Number

Software Engineer
Location: Burnaby, British Columbia, Canada 6 work roles 1 school
1 work email found @vmcltd.co LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 86%

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Work email j****@vmcltd.co
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Role
Software Engineer
Location
Burnaby, British Columbia, Canada

Who is Joel Barros-Harty? Overview

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Quick answer

Joel Barros-Harty is listed as Software Engineer based in Burnaby, British Columbia, Canada. AeroLeads shows a work email signal at vmcltd.co and a matched LinkedIn profile for Joel Barros-Harty.

Joel Barros-Harty previously worked as Software Engineer at Electronic Arts (Ea) and Associate Software Engineer at Electronic Arts (Ea). Joel Barros-Harty holds Diploma, Visual & Game Programming from The Art Institute Of Vancouver.

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Email format at vmcltd.co

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*@vmcltd.co
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Profile bio

About Joel Barros-Harty

Joel Barros-Harty is a Software Engineer.

Listed skills include C#, Mysql, Actionscript, Game Programming, and 23 others.

6 roles

Joel Barros-Harty work experience

A career timeline built from the work history available for this profile.

Associate Software Engineer

Responsible for Unit & Functional Testing Framework; both upkeep and developmentReviewing feature and tech briefs and writing relevant functional tests using Google TestTroubleshooting of test failures and communicating amongst the teamOnboarding and providing support for new hires on QVE teamCreated preflight system for use by SEs; enabling testing of shelves on remote devicesDeveloping using C++, C#, PythonCredited Titles:FIFA 20:… Show more Responsible for Unit & Functional Testing Framework; both upkeep and developmentReviewing feature and tech briefs and writing relevant functional tests using Google TestTroubleshooting of test failures and communicating amongst the teamOnboarding and providing support for new hires on QVE teamCreated preflight system for use by SEs; enabling testing of shelves on remote devicesDeveloping using C++, C#, PythonCredited Titles:FIFA 20: https://en.wikipedia.org/wiki/FIFA_20 Show less

Jun 2018 - Dec 2019

Technical Analyst

Reviewed feature briefs and determined areas of improvement through custom tools and automationPioneered migration of Git repositories into GitLab and demonstrated benefits of Continuous IntegrationIntroduced team to Docker and containerizationDeveloped using C#, C++, Python, and Batch scriptsObtained Microsoft Certification “Programming in C#”Credited Titles:FIFA 18: https://en.wikipedia.org/wiki/FIFA_18FIFA 19: https://en.wikipedia.org/wiki/FIFA_19

Jun 2016 - Jun 2018

Automation Analyst

Vmc

Taught introductory classes for the Frostbite engineDocumented onboarding and tool usage for newcomers to the Frostbite engineProvided technical support for Frostbite engine issues encountered by QA and SEsIdentified network bandwidth bottlenecks; pioneered initiative to eliminate Cat 5 cablesDeveloped using C#, Python and Batch scriptsCredited Titles:FIFA 17: https://en.wikipedia.org/wiki/FIFA_17

Jul 2015 - Jun 2016

Software Engineer

Emerald City Games

Implemented User Interfaces and Tutorial functionalityIdentified multiple bottlenecks and implemented solutions for improving performance on mobile devices. (Shaders & Asset Optimizations)Provided artists with technical support and custom tools.Developed using C#, C++, Unity3D, HTML, PHP and MySQL.Uncredited Titles:Lionheart Tactics (iOS, Android and Web): https://emeraldcitygames.ca/lionheart-tactics/StormBlades (Android): https://emeraldcitygames.ca/stormblades/

Jan 2013 - Nov 2014

Digital Production Administrator

Vancouver, Canada Area

Managed facility resources; including render farms, disk space and I/O.Provided technical support for facility-wide pipeline and tools.Worked alongside Assistant Technical Directors ensuring show priorities and facility guidelines were met.Developed in Linux environment; Python, HTML, PHP, MySQL.Credited Titles: The Watch - http://www.imdb.com/title/tt1298649/Uncredited Titles: Jack the Giant Slayer - http://www.imdb.com/title/tt1351685/ Ender's Game -… Show more Managed facility resources; including render farms, disk space and I/O.Provided technical support for facility-wide pipeline and tools.Worked alongside Assistant Technical Directors ensuring show priorities and facility guidelines were met.Developed in Linux environment; Python, HTML, PHP, MySQL.Credited Titles: The Watch - http://www.imdb.com/title/tt1298649/Uncredited Titles: Jack the Giant Slayer - http://www.imdb.com/title/tt1351685/ Ender's Game - http://www.imdb.com/title/tt1731141/ Show less

Jan 2012 - Jan 2013
1 education record

Joel Barros-Harty education

  • The Art Institute Of Vancouver
    The Art Institute Of Vancouver
    Visual & Game Programming
FAQ

Frequently asked questions about Joel Barros-Harty

Quick answers generated from the profile data available on this page.

What is Joel Barros-Harty's role at their current company?

Joel Barros-Harty is listed as Software Engineer.

What is Joel Barros-Harty's email address?

AeroLeads has found 1 work email signal at @vmcltd.co for Joel Barros-Harty.

Where is Joel Barros-Harty based?

Joel Barros-Harty is based in Burnaby, British Columbia, Canada.

What companies has Joel Barros-Harty worked for?

Joel Barros-Harty has worked for Electronic Arts (Ea), Vmc, Emerald City Games, and Digital Domain.

How can I contact Joel Barros-Harty?

You can use AeroLeads to view verified contact signals for Joel Barros-Harty, including work email, phone, and LinkedIn data when available.

What schools did Joel Barros-Harty attend?

Joel Barros-Harty holds Diploma, Visual & Game Programming from The Art Institute Of Vancouver.

What skills is Joel Barros-Harty known for?

Joel Barros-Harty is listed with skills including C#, Mysql, Actionscript, Game Programming, Game Development, C++, Maya, and Java.

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