Joel Bradley work email
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Joel Bradley personal email
I am a game developer & artist utilizing the Unreal Engine, Blender 3d & substance designer/painter. With over 14 years of experience in the industry, I have a passion for bringing ideas and creations to life in real-time engines, using a variety of tools.I have also spent many years as a training author, who has produced video-based courses for various platforms, including Epic Games, Linkedin Learning, The Pixel Academy, Lynda.com, and Infinite Skills. During this time I have covered a wide range of topics, such as modeling, UV mapping, texturing, rendering, compositing, animation, and physics simulations, demonstrating versatility and expertise in the field. I enjoy sharing my knowledge and skills with others and am always eager to work on new and exciting projects.
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Game Developer & ArtistRandom Output Sep 2021 - PresentUsing the Unreal Engine & Blender to create games and game assets. -
Freelance Training AuthorLynda.Com Nov 2012 - Dec 2021lynda.com is an online training library that I have had the pleasure of working with in creating courses for for, Getting Started with CAT Rigging Tools in 3ds Max, Creating Rigid Body Simulations in Blender, And Cloth Simulation in 3ds Max. I look forward to working with them on more training material in the future. -
Freelance ContractorEpic Games Feb 2018 - Oct 2020 -
Training Developer & InstructorMentalboutmax Sep 2007 - Jan 2015Manchester, United KingdomAs a developer and instructor producing training under the MentalBoutMax brand ( soon to be The Pixel Academy ), it is my role to research and develop training for 3ds Max as well as the V-Ray and Mental Ray render engines.An extra part of my duties entails producing free training videos and site support for our V-Ray specific website vrayelite.co.uk.
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Freelance Training AuthorInfinite Skills Oct 2012 - Jan 2014As a training author I have had the enjoyable task of creating a comprehensive training course for 3ds Max 2014 for infinite skills. http://www.infiniteskills.com/training/learning-autodesk-3ds-max-2014.html
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Cg GeneralistGeonome Feb 2005 - May 2007Manchester, United KingdomFrom the age of 13 (Using 3d Studio Max and Photoshop) I have been working as a part of our small family graphics business, and have really enjoyed working on a wide variety of 3d & 2d Graphic design and animation projects.Although the past 4 years have almost exclusively been given over to my MentalBoutMax Training duties, I Am Currently looking to re-introduce some freelance work into my busy schedule. This will initially focus on Product Visualisation with a view to expansion into other fields should the right projects come along.Recommend Joel’s work at Geonome
Joel Bradley Skills
Frequently Asked Questions about Joel Bradley
What company does Joel Bradley work for?
Joel Bradley works for Random Output
What is Joel Bradley's role at the current company?
Joel Bradley's current role is Game Developer & Artist.
What is Joel Bradley's email address?
Joel Bradley's email address is jo****@****e.co.uk
What are some of Joel Bradley's interests?
Joel Bradley has interest in Playing Guitar&drums, Chinese Food, Gaming, All Things Cg, Country Walks, Music, 3d Modelling.
What skills is Joel Bradley known for?
Joel Bradley has skills like 3d Studio Max, Texturing, Animation, 3d Modeling, Photoshop, Mental Ray, Vray, Traditional Animation, 3d Rendering, Rigging, 3d Visualization, Visual Effects.
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2vsointernational.org, royalparks.org.uk
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Joel Bradley
Cambridge
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