Joel Stewart

Joel Stewart Email and Phone Number

LeagueOS @ LeagueOS
Joel Stewart's Location
St Paul, Minnesota, United States, United States
Joel Stewart's Contact Details

Joel Stewart personal email

n/a
About Joel Stewart

I'm an Engineer, Entrepreneur, Leader, Planner, Speaker, Tinkerer.I love starting, iterating, finishing, learning from and teaching others.Specialties: All things mobile. Apps and Games are my core. I can architect scalable cloud infrastructure. I've managed and contributed to full physical product development (industrial design, mechanical and electrical engineering, manufacturing, Apple MFi, retail, logistics, etc.). Complete software lifecycle understanding: acquisition, retention, monetization and more.Let's build something awesome!

Joel Stewart's Current Company Details
LeagueOS

Leagueos

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LeagueOS
Joel Stewart Work Experience Details
  • Leagueos
    Co-Founder, Cto
    Leagueos Aug 2016 - Present
    Minneapolis, Mn, Us
  • Code Inversion
    Founder / Lead Engineer
    Code Inversion Feb 2012 - Dec 2021
    Code Inversion is everything mobile:- iOS and Android Development- Strategy, UX and UI- Mobile Games- Native Applications- iBeacon / BLE Technology- SaaS Platforms- Backend Infrastructure- Cross-platform Solutions- Apple MFi Support- IP Consulting- Hardware / Accessories Design- ... and more
  • Mnstarter
    Community Founder
    Mnstarter Jun 2016 - Dec 2018
  • Filter8
    Co Founder / Cto
    Filter8 Jan 2013 - May 2015
    Filter8 is a Natural Language Filtering Service targeted at App developers who need to protect their users and their brand. Powered by the industry-leading Cleanspeak engine, it makes enterprise-level filtering and moderation a financial possibility for smaller independent studios and developers.
  • Canopy Co
    Vp Of Engineering
    Canopy Co Jul 2012 - May 2014
    Minneapolis, Mn, Us
    At Canopy, I led the entire engineering effort to research, prototype and develop Sensus and all of the ancillary software systems to support a large community of developers and millions of iPhone users. - Assisted in conceptualizing and setting the roadmap for the Industrial Design- Assisted in the selection of materials to ensure proper sensitivity, durability and more- Evaluated and selected the primary electrical components that would meet our needs and pass Apple's MFi requirements- Led contractors and eventually the internal team to write the device's firmware, providing the feature roadmap and code review- Worked with component suppliers to identify component lead times and ensure inventory for prototypes- Worked in-person with Apple's MFi Team, Accessory Department, MFi Accessibility engineers, 3rd Party App Support team, Editorial Staff and International Retail Team to coordinate the on-boarding of 3rd Party Developers into the Sensus MFi Product Plan, strategize the retail launch, identify potential problems in the MFi certification process, push for new features in the Accessibility APIs of IAP2, package design and more.- Wrote the iOS Sensus SDK which is distributed to hundreds of 3rd party developers for integration into their existing and upcoming apps and games- Wrote numerous iOS Apps to demonstrate Sensus integration in camera apps, games, maps, readers and more.- Successfully coordinated with 3rd party developers to help them integrate the SDK into their games and apps without having HDKs available- Developed custom fingerprinting technology to support deep analytics and a recommendation engine for the Sensus community.- Architected a scalable BaaS to support millions of users on launch day, built on Azure and other 3rd party services- Much, much more...
  • Gray Squid Division
    Co-Founder And Cto
    Gray Squid Division Feb 2012 - Aug 2012
    Mobile Game Studio.Mobile Strategy, Consultation and Development.SaaS Platforms.
  • Electrotank, Inc.
    Engineering Lead
    Electrotank, Inc. Jul 2008 - Jan 2012
    Wilson, Nc, Us
    MMO game development.EUP Middleware ("MMO in a box").Scalable Cloud based 3D Avatar Rendering for Flash.Tools for MMO world and content creation and integration.Tools for realtime observation and moderation of MMOs.Worked on projects for Ubisoft, NHL, MTV, Neopets, American Girl, Faraway Friends and more.Led large engineering, art and QA teams for multi-million dollar MMO projects.
  • Destineer Studios
    Software Engineer
    Destineer Studios Jun 2006 - Jun 2008
    Plymouth, Mn, Us
    Multiplayer, Gameplay, Networking, Animation and Core Engine Engineer.Worked on Military FPS for Consoles and PC.Directly responsible for numerous multiplayer deliverables for government agencies.

Joel Stewart Skills

Mobile Devices Mobile Applications Game Development Iphone Ios Development Software Engineering Objective C Video Games Java Mobile Games User Experience User Interface Game Design Javascript C Flash Json Computer Science C++ Gameplay Mmo Leadership Unity3d Saas Multiplayer Design Patterns Object Oriented Design Git Perforce Xcode Ios Social Games Mobile Game Development Game Mechanics Console Monetization Html 5 User Interface Design Actionscript Flex Casual Games Game Programming Python Opengl Oop Object Oriented Programming Software As A Service Software Development Mfi

Joel Stewart Education Details

  • Bethel University
    Bethel University
    Computer Science

Frequently Asked Questions about Joel Stewart

What company does Joel Stewart work for?

Joel Stewart works for Leagueos

What is Joel Stewart's role at the current company?

Joel Stewart's current role is LeagueOS.

What is Joel Stewart's email address?

Joel Stewart's email address is jo****@****j20.com

What schools did Joel Stewart attend?

Joel Stewart attended Bethel University.

What are some of Joel Stewart's interests?

Joel Stewart has interest in Social Services, Children, Economic Empowerment, Civil Rights And Social Action, Politics, Education, Environment, Poverty Alleviation, Science And Technology, Disaster And Humanitarian Relief.

What skills is Joel Stewart known for?

Joel Stewart has skills like Mobile Devices, Mobile Applications, Game Development, Iphone, Ios Development, Software Engineering, Objective C, Video Games, Java, Mobile Games, User Experience, User Interface.

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