Joe Shoopack Email and Phone Number
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An Educator, Manager, and Art Director with extensive experience in Development of Interactive Digital Entertainment. My field of experience is diverse and includes: Education, Video Game Development, Building and Managing successful teams, Creating Training and Mentoring programs, Art Outsource Management, and cross department communication.
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Adjunct ProfessorJohn Paul The Great Catholic UniversityMenifee, Ca, Us -
Adjunct ProfessorJohn Paul The Great Catholic University Jan 2019 - PresentEscondido, CaAdjunct Professor of Game Development at John Paul the Great Catholic University. Teaching Fundamentals of Game Design, Narrative Design for Games, Student Career Advisory. -
Adjunct ProfessorOklahoma State University Institute Of Technology - Okmulgee Sep 2021 - PresentOkmulgee, Oklahoma, United StatesAdjunct Professor of Game Development, Teaching Game Design Fundamentals -
Adjunct ProfessorSan Diego Community College District Jan 2018 - PresentSan DiegoAdjunct Professor of Multimedia at San Diego Mesa College. Teaching Introduction to Video Game Design, Business of Game Development. -
Adjuct ProfessorGrossmont-Cuyamaca Community College District Jan 2018 - PresentSan DiegoAdjunct Professor of CSIS at San Diego Grossmont College, Teaching Introduction to Video Game Development. Game Club Faculty Advisor. -
Adjunct ProfessorThe Art Institutes Jul 2015 - Mar 2019San Diego And Orange CountyAdjunct Professor of Game Art and Design; taught game prototyping, production planning, team game production, and portfolio development. Worked with student teams to guide their creation and development of original playable game demos in commercial game engines. Advised and mentored students in preparing to enter the profession of video game development. -
Adjunct ProfessorColeman University Jan 2017 - Aug 2018San DiegoAs Adjunct Professor of Game Design and Development; taught Capstone Game Production, Business of Game Development, Game Story and Character Design, etc.
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Art DirectorPixelmage Games Oct 2015 - Dec 2016San DiegoOversaw art development and creation of game assets for virtual worlds. Art Director for Hero's Song; a rogue-like fantasy action RPG done in 2D pixel art style, featuring deep history and world generation components.
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Director Of Artistic DevelopmentSony Online Entertainment Jan 1999 - Feb 2015San DiegoWorked with Art Directors and art staff of 100 plus creating Massively Multiplayer Online Games (Virtual Worlds) and live content. Responsible for the management, development and growth of artists. Oversaw art development, facilitated pipeline solutions, maintained high art quality and user/player experience across all titles. Managed relationships and workflow with outsource partners. Developed company art and mentoring initiatives.•Developed the SOE Mentor program which provides professional game development mentoring to students and used SOE game titles as course curriculum. •Developed and oversaw an internal training program for artists to improve and broaden skill sets, shape career growth paths, and foster mentoring.•Established and managed academic partnerships. I served on the Curriculum Advisory Committee for the Art Institute of California San Diego, Laguna College of Art and Design, Platt College, and spoke frequently at colleges and game conferences. •Recruited new talent from Senior to entry level.•Worked with our e-Commerce team to develop the SOE Player Studio program allowing players to create and submit User Generated Content for SOE game titles. •Responsible for titles and teams at multiple SOE Studios developing on several platforms: PC, PlayStation 3 and 4, Facebook, and PSP. Most recent titles are: H1Z1, Landmark, PlanetSide 2; and expansion content for DC Universe Online, EverQuest, and EverQuest II. •Managed workflow and relationships with multiple outsource partners for 3d assets, animation, and other assets across various titles. Built outsource database, cost analysis, and negotiated contracts saving teams production costs and adding staff flexibility.•Participated in building gaming communities through company events and online engagement. •Previously served as Studio Art Director – San Diego; Art Director for EverQuest II and its expansion content, and Associate Art Director for Star Wars Galaxies. -
Senior Artist989 Studios Jan 1997 - Dec 1998San DiegoResponsibilities included: creation and editing of models, motion capture animation, and collaborating on game design for the online title GameDay ’99 PC. -
Lead ArtistBlue Sky Software / Sega Of America Jan 1989 - Dec 1997San DiegoManaged the art team, responsible for the creation of game and level designs, tile-based backgrounds, animation, and other art assets.Titles included: Ariel “The Little Mermaid”, Jurassic Park, Shadowrun, Technoclash, Ren and Stimpy: Stimpy’s Invention, Looney Tunes: Desert Demolition, College Football’s National Championship I and II, World Series Baseball titles, and Total Control Football. Also worked as artist on several Atari 7800 titles. -
FreelanceJoseph Shoopack - Illustrator Apr 1985 - Dec 1996Editorial illustrations for various newspapers, magazine articles, and covers
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Lead ArtistJosten'S Learning Corporation Jan 1988 - Dec 1992San DiegoManaged art team. Created character designs, illustration, and animation. Participated in production of a variety of educational software curriculum including Dragon Tales, and Compton’s Encyclopedia.
Joe Shoopack Skills
Joe Shoopack Education Details
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Illustration
Frequently Asked Questions about Joe Shoopack
What company does Joe Shoopack work for?
Joe Shoopack works for John Paul The Great Catholic University
What is Joe Shoopack's role at the current company?
Joe Shoopack's current role is Adjunct Professor.
What is Joe Shoopack's email address?
Joe Shoopack's email address is js****@****ail.com
What is Joe Shoopack's direct phone number?
Joe Shoopack's direct phone number is +161926*****
What schools did Joe Shoopack attend?
Joe Shoopack attended Brigham Young University.
What skills is Joe Shoopack known for?
Joe Shoopack has skills like Game Development, Video Games, Art Direction, Texturing, Mmo, Game Design, Animation, Management, Character Animation, Ps3, Maya, Game Art.
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