Joe Shoopack

Joe Shoopack Email and Phone Number

Menifee, CA, US
Joe Shoopack's Location
San Diego, California, United States, United States
Joe Shoopack's Contact Details

Joe Shoopack work email

Joe Shoopack personal email

About Joe Shoopack

An Educator, Manager, and Art Director with extensive experience in Development of Interactive Digital Entertainment. My field of experience is diverse and includes: Education, Video Game Development, Building and Managing successful teams, Creating Training and Mentoring programs, Art Outsource Management, and cross department communication.

Joe Shoopack's Current Company Details
John Paul the Great Catholic University

John Paul The Great Catholic University

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Adjunct Professor
Menifee, CA, US
Joe Shoopack Work Experience Details
  • John Paul The Great Catholic University
    Adjunct Professor
    John Paul The Great Catholic University
    Menifee, Ca, Us
  • John Paul The Great Catholic University
    Adjunct Professor
    John Paul The Great Catholic University Jan 2019 - Present
    Escondido, Ca
    Adjunct Professor of Game Development at John Paul the Great Catholic University. Teaching Fundamentals of Game Design, Narrative Design for Games, Student Career Advisory.
  • Oklahoma State University Institute Of Technology - Okmulgee
    Adjunct Professor
    Oklahoma State University Institute Of Technology - Okmulgee Sep 2021 - Present
    Okmulgee, Oklahoma, United States
    Adjunct Professor of Game Development, Teaching Game Design Fundamentals
  • San Diego Community College District
    Adjunct Professor
    San Diego Community College District Jan 2018 - Present
    San Diego
    Adjunct Professor of Multimedia at San Diego Mesa College. Teaching Introduction to Video Game Design, Business of Game Development.
  • Grossmont-Cuyamaca Community College District
    Adjuct Professor
    Grossmont-Cuyamaca Community College District Jan 2018 - Present
    San Diego
    Adjunct Professor of CSIS at San Diego Grossmont College, Teaching Introduction to Video Game Development. Game Club Faculty Advisor.
  • The Art Institutes
    Adjunct Professor
    The Art Institutes Jul 2015 - Mar 2019
    San Diego And Orange County
    Adjunct Professor of Game Art and Design; taught game prototyping, production planning, team game production, and portfolio development. Worked with student teams to guide their creation and development of original playable game demos in commercial game engines. Advised and mentored students in preparing to enter the profession of video game development.
  • Coleman University
    Adjunct Professor
    Coleman University Jan 2017 - Aug 2018
    San Diego
    As Adjunct Professor of Game Design and Development; taught Capstone Game Production, Business of Game Development, Game Story and Character Design, etc.
  • Pixelmage Games
    Art Director
    Pixelmage Games Oct 2015 - Dec 2016
    San Diego
    Oversaw art development and creation of game assets for virtual worlds. Art Director for Hero's Song; a rogue-like fantasy action RPG done in 2D pixel art style, featuring deep history and world generation components.
  • Sony Online Entertainment
    Director Of Artistic Development
    Sony Online Entertainment Jan 1999 - Feb 2015
    San Diego
    Worked with Art Directors and art staff of 100 plus creating Massively Multiplayer Online Games (Virtual Worlds) and live content. Responsible for the management, development and growth of artists. Oversaw art development, facilitated pipeline solutions, maintained high art quality and user/player experience across all titles. Managed relationships and workflow with outsource partners. Developed company art and mentoring initiatives.•Developed the SOE Mentor program which provides professional game development mentoring to students and used SOE game titles as course curriculum. •Developed and oversaw an internal training program for artists to improve and broaden skill sets, shape career growth paths, and foster mentoring.•Established and managed academic partnerships. I served on the Curriculum Advisory Committee for the Art Institute of California San Diego, Laguna College of Art and Design, Platt College, and spoke frequently at colleges and game conferences. •Recruited new talent from Senior to entry level.•Worked with our e-Commerce team to develop the SOE Player Studio program allowing players to create and submit User Generated Content for SOE game titles. •Responsible for titles and teams at multiple SOE Studios developing on several platforms: PC, PlayStation 3 and 4, Facebook, and PSP. Most recent titles are: H1Z1, Landmark, PlanetSide 2; and expansion content for DC Universe Online, EverQuest, and EverQuest II. •Managed workflow and relationships with multiple outsource partners for 3d assets, animation, and other assets across various titles. Built outsource database, cost analysis, and negotiated contracts saving teams production costs and adding staff flexibility.•Participated in building gaming communities through company events and online engagement. •Previously served as Studio Art Director – San Diego; Art Director for EverQuest II and its expansion content, and Associate Art Director for Star Wars Galaxies.
  • 989 Studios
    Senior Artist
    989 Studios Jan 1997 - Dec 1998
    San Diego
    Responsibilities included: creation and editing of models, motion capture animation, and collaborating on game design for the online title GameDay ’99 PC.
  • Blue Sky Software / Sega Of America
    Lead Artist
    Blue Sky Software / Sega Of America Jan 1989 - Dec 1997
    San Diego
    Managed the art team, responsible for the creation of game and level designs, tile-based backgrounds, animation, and other art assets.Titles included: Ariel “The Little Mermaid”, Jurassic Park, Shadowrun, Technoclash, Ren and Stimpy: Stimpy’s Invention, Looney Tunes: Desert Demolition, College Football’s National Championship I and II, World Series Baseball titles, and Total Control Football. Also worked as artist on several Atari 7800 titles.
  • Joseph Shoopack - Illustrator
    Freelance
    Joseph Shoopack - Illustrator Apr 1985 - Dec 1996
    Editorial illustrations for various newspapers, magazine articles, and covers
  • Josten'S Learning Corporation
    Lead Artist
    Josten'S Learning Corporation Jan 1988 - Dec 1992
    San Diego
    Managed art team. Created character designs, illustration, and animation. Participated in production of a variety of educational software curriculum including Dragon Tales, and Compton’s Encyclopedia.

Joe Shoopack Skills

Game Development Video Games Art Direction Texturing Mmo Game Design Animation Management Character Animation Ps3 Maya Game Art Mentoring Illustration Team Building Outsourcing Creative Direction Team Management Cinematics Computer Games Unreal Engine 3 Characters Social Games Photoshop Level Design Art Conceptual Art World Building Gameplay Low Poly Modeling Texture Painting Uv Mapping Xbox 360 Zbrush Normal Mapping Texture Artist Mmorpg Multiplayer Digital Sculpting Gamification Project Coordination Software Asset Management Art Education User Experience Student Outreach Consulting Unity Engine Lecturing User Generated Content

Joe Shoopack Education Details

Frequently Asked Questions about Joe Shoopack

What company does Joe Shoopack work for?

Joe Shoopack works for John Paul The Great Catholic University

What is Joe Shoopack's role at the current company?

Joe Shoopack's current role is Adjunct Professor.

What is Joe Shoopack's email address?

Joe Shoopack's email address is js****@****ail.com

What is Joe Shoopack's direct phone number?

Joe Shoopack's direct phone number is +161926*****

What schools did Joe Shoopack attend?

Joe Shoopack attended Brigham Young University.

What skills is Joe Shoopack known for?

Joe Shoopack has skills like Game Development, Video Games, Art Direction, Texturing, Mmo, Game Design, Animation, Management, Character Animation, Ps3, Maya, Game Art.

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