John Karczewski
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John Karczewski Email & Phone Number

Senior Software Engineer at Red Games Co.
Location: Eugene, Oregon, United States 7 work roles 2 schools
1 work email found @learninggam.es 1 phone found area 847 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email j****@learninggam.es
Direct phone (847) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Software Engineer
Location
Eugene, Oregon, United States

Who is John Karczewski? Overview

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Quick answer

John Karczewski is listed as Senior Software Engineer at Red Games Co., based in Eugene, Oregon, United States. AeroLeads shows a work email signal at learninggam.es, phone signal with area code 847, and a matched LinkedIn profile for John Karczewski.

John Karczewski previously worked as Senior Software Engineer at Lost Boys Interactive and Senior Software Engineer at Gear Learning. John Karczewski holds Bachelor Of Science, Computer Science from University Of Illinois Urbana-Champaign.

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Email format at Red Games Co.

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{first}@learninggam.es
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AeroLeads found 1 current-domain work email signal for John Karczewski. Compare company email patterns before reaching out.

Profile bio

About John Karczewski

John Karczewski is a Senior Software Engineer at Red Games Co.. He possess expertise in gameplay, perforce, game development, xbox 360, scripting and 8 more skills. Colleagues describe him as "John is an exemplary gameplay programmer, and a fantastic individual to work with. I worked directly with John for over a year and he demonstrated great technical ability by implementing a large amount of our challenging one-off content. John was also a key resource in implementing our game’s critical path. John has outstanding communication skills. Time and again he has demonstrated ability to distill tricky technical issues into digestible action items to be addressed across disciplines. I have nothing but high praise for John’s work ethic, technical ability, design sense, and communication ability. John is a stellar individual who would be a fantastic asset to any team he is a part of.", "John is an excellent gameplay programmer who I am glad to have been able to work with. John took on some of the most complex and complicated missions in all of Saints Row: The Third and has delivered exceedingly high quality work across all fronts. I am a firm believer that good gameplay programmers are a very rare breed and John is definitely somebody I would put in that category. John always has a positive attitude, is easy going but hard very working, is always willing to listen to ideas or suggestions, will take and run with ideas, will take on difficult tasks and deliver to a high quality bar, communicates and works well across all disciplines and skill levels, and will be a huge asset to any team that is lucky enough to get him.", and "John was a tremendous asset to our Gameplay Team. John always had creative ways to solve issues that may come up during development, and he was always willing to listen to your ideas. John and I worked together very closely on one of the more complex Animation driven missions in SR3, and often times I was his hold up. John hooked in assets extremely fast, which allowed me for more fine iteration of my animations within game play. He was very detail oriented, and took the time to explain why he needed certain assets, or what he thought could make the work just a little bit better. His comments and ideas were always presented in friendly, and professional context. I truly enjoyed working with John on SR3, he's a hard worker, a bright mind, and really nice guy. I would gladly work with him again."

Listed skills include Gameplay, Perforce, Game Development, Xbox 360, and 9 others.

Current workplace

John Karczewski's current company

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Red Games Co.
Red Games Co.
Senior Software Engineer
AeroLeads page
7 roles

John Karczewski work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current

Salt Lake City, Utah, Us

Engineering Lead for Crayola Adventures on Apple Arcade (2023+)Engineering Lead for Solitaire Stories on Apple Arcade (2022-2023)

Mar 2021 - Present

Senior Software Engineer

Madison, Wi, Us

UI / Client Lead Engineer for WWE 2K22 MyFaction Feature

Aug 2020 - Mar 2021

Senior Software Engineer

Madison, Wisconsin, Us

Shipped 3 Unity games for PC/Mac/iOS/Android/WebGL.Technical Lead for MedSmart, a 2D side-scrolling adventure game.Maintained cross platform core libraries and tools used by all Gear titles.Supported existing catalog of 10 games with bug fixes, content and engine updates.

Jan 2017 - Aug 2020

Software Engineer

Cambridge, Ma, Us

Shipped 7 Unity games for PC/Mac/iOS/Android/WebGL.Project Lead for the real-time multiplayer strategy iPad game EcoNauts.Technical Lead for Fair Play, a 3D point-and-click narrative driven adventure game.Developed in-editor localization tool with built in text-to-speech generation and translation functionality for rapid development.Created in-editor Unity visual scripting system for use on Fair Play.Established and managed internship program, mentoring over a dozen interns.

Nov 2011 - Dec 2016

Associate Programmer Iii

Champaign, Il, Us

Title: Saints Row: The Third- Worked closely with design to implement and iterate five core missions.- Responsible for the implementation of critical path.- Developed five of the game’s pivotal boss encounters.- Coordinated efforts across multiple disciplines to ensure the timely completion of mission iteration deadlines.- Wrote and maintained gameplay systems and features.

Jan 2010 - Nov 2011

Game Ui Programming Intern

Volition, Inc. (Thq)

Title: Red Faction: ArmageddonWorked with artists to integrate major HUD features.Developed a system for blurring out entire screens as well asindividual UI elements.Implemented and improved features of in-house UI development tool.Identified and addressed interface related flaws.

May 2009 - Aug 2009

Custom Applications Group Intern

Lincolnshire, Il, Us

Developed a printer status tool to be included in a project for amulti-billion dollar global electronics manufacturing services provider.Created custom printer firmware for FedEx Europe.Automated the in-house testing suite with customizable macro scripts.

May 2008 - Aug 2008
2 education records

John Karczewski education

Bachelor Of Science, Computer Science

University Of Illinois Urbana-Champaign

Transfer, Computer Science

College Of Lake County
FAQ

Frequently asked questions about John Karczewski

Quick answers generated from the profile data available on this page.

What company does John Karczewski work for?

John Karczewski works for Red Games Co..

What is John Karczewski's role at Red Games Co.?

John Karczewski is listed as Senior Software Engineer at Red Games Co..

What is John Karczewski's email address?

AeroLeads has found 1 work email signal at @learninggam.es for John Karczewski at Red Games Co..

What is John Karczewski's phone number?

AeroLeads has found 1 phone signal(s) with area code 847 for John Karczewski at Red Games Co..

Where is John Karczewski based?

John Karczewski is based in Eugene, Oregon, United States while working with Red Games Co..

What companies has John Karczewski worked for?

John Karczewski has worked for Red Games Co., Lost Boys Interactive, Gear Learning, Learning Games Network, and Volition, Inc. (Thq).

How can I contact John Karczewski?

You can use AeroLeads to view verified contact signals for John Karczewski at Red Games Co., including work email, phone, and LinkedIn data when available.

What schools did John Karczewski attend?

John Karczewski holds Bachelor Of Science, Computer Science from University Of Illinois Urbana-Champaign.

What skills is John Karczewski known for?

John Karczewski is listed with skills including Gameplay, Perforce, Game Development, Xbox 360, Scripting, Lua, Video Games, and Gameplay Programming.

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