Johnathan Garrett
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Johnathan Garrett Email & Phone Number

Senior Software Engineer at Prominent Edge at Prominent Edge
Location: Fairfax County, Virginia, United States 6 work roles 2 schools
3 work emails found @prominentedge.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 3 work emails

Work email j****@prominentedge.com
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Current company
Role
Senior Software Engineer at Prominent Edge
Location
Fairfax County, Virginia, United States
Company size

Who is Johnathan Garrett? Overview

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Quick answer

Johnathan Garrett is listed as Senior Software Engineer at Prominent Edge at Prominent Edge, a company with 24 employees, based in Fairfax County, Virginia, United States. AeroLeads shows a work email signal at prominentedge.com and a matched LinkedIn profile for Johnathan Garrett.

Johnathan Garrett previously worked as Senior Software Engineer at Prominent Edge and Software Developer at Lmn Solutions. Johnathan Garrett holds Bachelor Of Science, Game Design And Development from Full Sail University.

Company email context

Email format at Prominent Edge

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*@prominentedge.com
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AeroLeads found 3 current-domain work email signals for Johnathan Garrett. Compare company email patterns before reaching out.

Profile bio

About Johnathan Garrett

I have been programming since 2001. I started programming with Java, and have since learned how to use several languages. The first major project I worked on was a 2D isometric tile-based fantasy tactics RPG. I served as the technical lead in this project and worked primarily on the isometric tile maps, the AI, and the particle effects system.The second project was Dead Center, a 3D 3rd person zombie shooter. I also served as the technical lead on this project and was responsible for creating a flexible render engine and AI system that could meet the performance demands of our game. Dead Center was completed in April 2009 and can be downloaded at http://www.dystopiangames.com.After I graduated from school I began working for Dynamic Animation Systems, where I worked on a combat simulation system using an in-house engine.I have since moved on to tackling geospatial problems.Specialties: Programming Languages: C, C++, C#, Objective-C, Java, Assembly ||APIs: DirectX, OpenGL, FMOD, Maya API, TinyXML ||Tools: Visual Studio 2005, Xcode, iPhone SDK, Maya, Tortoise SVN, Alienbrain Source Control, Adobe Photoshop, Adobe After Effects, Unreal Editor, TES Construction Set, Hammer Editor ||Algorithms: 3D Math/Collision, Rigid Body Physics, Skinned Animation, A* Pathfinding, Neural Networks, Steering Behaviors, Bounding Volume Hierarchies, Scene Management, Client-Server Networking

Listed skills include Opengl, Directx, Visual Studio, Software Engineering, and 41 others.

Current workplace

Johnathan Garrett's current company

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Prominent Edge
Prominent Edge
Senior Software Engineer at Prominent Edge
nokesville, virginia, united states
Employees
24
AeroLeads page
6 roles

Johnathan Garrett work experience

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Senior Software Engineer

Current

Washington D.C. Metro Area

Jan 2016 - Present

Software Developer

Lmn Solutions

Reston, VA

- Helped design and implement a web application that enables users to create and view vignettes that display an analysis of source data through the use of maps, charts, and graphs using AngularJS, Bootstrap, OpenLayers 3, and D3.- Implemented several jobs using Spark/YARN for analyzing a large volume of source data in a small amount of time.- Helped design.

Sep 2012 - Jan 2016

Software Engineer

Fairfax, VA

Virtual Interactive Combat Environment (V.I.C.E.)- Designed and implemented an XML based HUD system that allows artists and programmers to rapidly develop new user interfaces for different applications.- Designed and implemented a localization solution to translate the application and tools into various languages.- Designed and implemented a fully.

Oct 2009 - Sep 2012

Programmer, Designer, And Artist

Ellicott City, MD

- Created an iPhone game from the ground up using Objective-C and OpenGL ES.

May 2009 - Oct 2009

Technical Lead

Dystopian Games (Student Team)

Winter Park, FL

- Designed a flexible OpenGL render engine that minimized context switching and utilized view frustum culling and scene sorting for efficient rendering of hundreds of game objects.- Designed the Artificial Intelligence system which utilized various steering behaviors and implemented the unique behaviors of 5 different enemy types.- Implemented a robust.

Dec 2008 - May 2009

Technical Lead

Shellshock Productions (Student Team)

Winter Park, FL

- Designed and implemented the enemy artificial intelligence which controlled a team of units in a tactics style RPG setting.- Designed and implemented an isometric tile editor and map system that allowed for easy and robust creation of game levels.- Designed and implemented a robust particle effect editor that enabled the creation of effects with any.

May 2008 - Jun 2008
Team & coworkers

Colleagues at Prominent Edge

Other employees you can reach at prominentedge.com. View company contacts for 24 employees →

2 education records

Johnathan Garrett education

Bachelor Of Science, Game Design And Development

I graduated from Full Sail University with a 3.82 GPA. I recieved Valedictorian and Course Director's Awards in Programming I, Windows.

Informatics

University Of California, Irvine

During my time at the University of California, Irvine, I studied informatics, a degree with a focus on software engineering and.

FAQ

Frequently asked questions about Johnathan Garrett

Quick answers generated from the profile data available on this page.

What company does Johnathan Garrett work for?

Johnathan Garrett works for Prominent Edge.

What is Johnathan Garrett's role at Prominent Edge?

Johnathan Garrett is listed as Senior Software Engineer at Prominent Edge at Prominent Edge.

What is Johnathan Garrett's email address?

AeroLeads has found 3 work email signals at @prominentedge.com for Johnathan Garrett at Prominent Edge.

Where is Johnathan Garrett based?

Johnathan Garrett is based in Fairfax County, Virginia, United States while working with Prominent Edge.

What companies has Johnathan Garrett worked for?

Johnathan Garrett has worked for Prominent Edge, Lmn Solutions, Dynamic Animation Systems, Independent Development, and Dystopian Games (Student Team).

Who are Johnathan Garrett's colleagues at Prominent Edge?

Johnathan Garrett's colleagues at Prominent Edge include Maribel Soto, Malina Thomas, Richard Becker, Kayla Walkinshaw, and Brian Ingles.

How can I contact Johnathan Garrett?

You can use AeroLeads to view verified contact signals for Johnathan Garrett at Prominent Edge, including work email, phone, and LinkedIn data when available.

What schools did Johnathan Garrett attend?

Johnathan Garrett holds Bachelor Of Science, Game Design And Development from Full Sail University.

What skills is Johnathan Garrett known for?

Johnathan Garrett is listed with skills including Opengl, Directx, Visual Studio, Software Engineering, C#, C++, Objective C, and Software Design.

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