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John Corn Email & Phone Number

Game Developer at AstroBeam
Location: New York City Metropolitan Area, United States, United States 12 work roles 3 schools
1 work email found @nyfa.edu LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@nyfa.edu
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Game Developer
Location
New York City Metropolitan Area, United States, United States

Who is John Corn? Overview

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Quick answer

John Corn is listed as Game Developer at AstroBeam, based in New York City Metropolitan Area, United States, United States. AeroLeads shows a work email signal at nyfa.edu and a matched LinkedIn profile for John Corn.

John Corn previously worked as Senior Game Developer at Ustwo and Game Designer / Unity Developer at Cheap Ramen Games. John Corn holds Computer Software Engineering from Flatiron School.

Company email context

Email format at AstroBeam

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*@nyfa.edu
68% confidence

AeroLeads found 1 current-domain work email signal for John Corn. Compare company email patterns before reaching out.

Profile bio

About John Corn

John Corn is a Game Developer at AstroBeam. He possess expertise in texturing, game design, photoshop, 3d studio max, maya and 8 more skills. He is proficient in Chinese.

Listed skills include Texturing, Game Design, Photoshop, 3D Studio Max, and 9 others.

Current workplace

John Corn's current company

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AstroBeam
Astrobeam
Game Developer
AeroLeads page
12 roles

John Corn work experience

A career timeline built from the work history available for this profile.

Game Developer

Current

Austin, TX, US

May 2024 - Present

Senior Game Developer

London, UK, GB

  • Led game development in collaboration with designers, artists, and other developers to build game features with a focus on accessibility and polish
  • Implemented product features in close collaboration with different cross-functional departments, ensuring that product specifications were met
  • Develop and test designs using Unity and proprietary content tools
Aug 2022 - Feb 2024

Game Designer / Unity Developer

  • Design and drive the vision and creative direction of multiple projects, implementing features and game systems across full development lifecycles
  • Work with the team to develop both paper and digital game system prototypes
  • Use Unity and proprietary content tools to develop and test designs while providing feedback to improve toolchains and processes
Jan 2020 - Aug 2022

Game Designer / Unity Developer

Normal
  • Used Unity and proprietary content tools to develop and test designs while providing feedback to improve toolchains and processes
  • Make quick, effective prototypes of interesting & novel gameplay mechanics
  • Collaborated with the art team to design and implement new game content for App updates
  • Help manage the creative direction of a game throughout its development and lifecycle
Jun 2018 - Jan 2020

Unity Developer

Stuido Studios
  • Organize and build code architecture in Unity
  • Develop core gameplay features
  • Maintain version control throughout the Studio
  • Create, organize, and execute buglogs
Aug 2017 - Jun 2018

Game / Vr Programming Instructor

New York, NY, US

  • Organize, prepare, and revise course materials (as needed)
  • Identify students learning goals and develop personal lessons to meet them
  • Maximize in-class time with thought-provoking discussions
  • Maintain student records, attendance, and documentation
  • Utilize digital and physical tools to aid in instruction and game development
Aug 2016 - Jan 2018

Vr Developer

Always & Forever Computer Entertainment
  • Designed and implemented immersive player interactions
  • Organized and built MVC code architecture in Unity
  • Created a sense of presence throughout core gameplay features
  • UX/UI design and programming
Dec 2016 - Jul 2017

Developer

Wabi Arcade
  • Organized and assigned tasks to a small dynamic team using Asana
  • Designed, implemented, and debug entire code base
  • Worked with C# and Unity in an agile SCRUM environment
  • Developed and constructed core game architecture
Apr 2015 - Nov 2016

Lead Instructor

Playwell
  • http://www.playwell.co/
  • Organized, prepared, and revised course materials as needed
  • Instructed in the full development of a game.
  • Identified students learning goals and developed lessons to meet them
  • Maximized class time with critical-thinking based discussions
  • Facilitated student understanding of development pipeline
Aug 2015 - Jan 2016

Instructor & Game Design Director

  • Develop curriculum for each student, catering to their strengths & supporting their weaknesses
  • Maintained student records, attendance and documentation
  • Individualized Instruction & Personal Mentoring
  • Delivered comprehensive lessons in Javascript, & C# scripting & implementation in Unity
Jan 2015 - Nov 2015

Environment Artist & Level Designer

Robotic Potato Game Studio
  • Project management, lead scrum meetings on Jira
  • Designed game mechanics
  • Art direction, to keep team on theme
  • Write design documents, including puzzles and detailed drawings of player interactions
Jun 2014 - Apr 2015

Digital Media Intern

New York, New York, US

  • Created promotional material.
  • Supported Marketing and Publicity departments in day to day operations.
  • Designed Youtube backgrounds.
  • Created and reinforced brand identity.
  • Designed custom Minecraft texture packs.
Oct 2012 - Feb 2013
3 education records

John Corn education

Computer Software Engineering

Flatiron School

Ba, Digital Arts

Savannah College Of Art And Design

Aas, Menswear Design & Marketing

Fashion Institute Of Technology
FAQ

Frequently asked questions about John Corn

Quick answers generated from the profile data available on this page.

What company does John Corn work for?

John Corn works for AstroBeam.

What is John Corn's role at AstroBeam?

John Corn is listed as Game Developer at AstroBeam.

What is John Corn's email address?

AeroLeads has found 1 work email signal at @nyfa.edu for John Corn at AstroBeam.

Where is John Corn based?

John Corn is based in New York City Metropolitan Area, United States, United States while working with AstroBeam.

What companies has John Corn worked for?

John Corn has worked for Astrobeam, Ustwo, Cheap Ramen Games, Normal, and Stuido Studios.

How can I contact John Corn?

You can use AeroLeads to view verified contact signals for John Corn at AstroBeam, including work email, phone, and LinkedIn data when available.

What schools did John Corn attend?

John Corn holds Computer Software Engineering from Flatiron School.

What skills is John Corn known for?

John Corn is listed with skills including Texturing, Game Design, Photoshop, 3D Studio Max, Maya, User Interface Design, 3D Modeling, and Level Design.

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