Vehicle Director
CurrentDirector of the Vehicle Content, Feature and Experience teams.
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@cloudimperiumgames.com
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John Crewe is listed as Vehicle Director at Cloud Imperium Games at Cloud Imperium Games, a company with 547 employees, based in Winsford, England, United Kingdom. AeroLeads shows a work email signal at cloudimperiumgames.com and a matched LinkedIn profile for John Crewe.
John Crewe previously worked as Vehicle Director at Cloud Imperium Games and Vehicle Pipeline Director at Cloud Imperium Games. John Crewe holds Ba(Hons), Multimedia Design And Digital Animation from Cumbria Institute Of The Arts.
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AeroLeads found 1 current-domain work email signal for John Crewe. Compare company email patterns before reaching out.
I am a multi-role designer, with over a decade of professional experience in System, Technical, Game and Level Design roles across multiple AAA projects and studios. Currently directing Star Citizens Vehicle Team which is responsible for 70+ staff members, in 4 worldwide locations producing dozens of vehicles a year as well as vehicle gameplay features.
Listed skills include Game Design, Level Design, Ps3, Video Games, and 10 others.
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Wilmslow, England, United Kingdom
Director of the Vehicle Content, Feature and Experience teams.
Wilmslow
Wilmslow, United Kingdom
Star Citizen (Arena Commander, FPS Module and Squadron 42 Campaign)
Nottingham, United Kingdom
Responsible for level and game design - Crysis 3 Multiplayer
Ham and Jam is a modifcation for HL2.Worked on all areas of the mod from initial design document development and prototype coding, progressing on to map design and research, map development and liason between all members of the team, also responsible for PR and testing.Released December 2013 "as-is" to allow the community to play what we had created as the.
Creating and updating existing levels for the mod as well as testing existing levels for errors.
Part of a small freelance team brought in to aid Kuma Games in the making of their Battle of the Bulge section for "Shootout!", TV's first Episodic video game.http://www.spike.com/video/shootout-battle-of/2798972Created one single player level based on a realistic scenario and provided low-level scripting for ingame events. The level was subsequently.
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Samuel Molina Covaleda
Colleague at Cloud Imperium Games
Barcelona, Catalonia, Spain, Spain
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Daniel Rosberg Drake
Colleague at Cloud Imperium Games
Manchester, England, United Kingdom, United Kingdom
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Tim Welch
Colleague at Cloud Imperium Games
Greater Manchester, England, United Kingdom, United Kingdom
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Tung Thanh Cao
Colleague at Cloud Imperium Games
Frankfurt, Hesse, Germany, Germany
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Heather Taylor
Colleague at Cloud Imperium Games
Manchester Area, United Kingdom, United Kingdom
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Joshua Peacecraft
Colleague at Cloud Imperium Games
Manchester, England, United Kingdom, United Kingdom
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Thomas Tse
Colleague at Cloud Imperium Games
Morley, England, United Kingdom, United Kingdom
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Declan Holmes
Colleague at Cloud Imperium Games
United Kingdom, United Kingdom
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Karina Herrera
Colleague at Cloud Imperium Games
Austin, Texas, United States, United States
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Connor Doyle
Colleague at Cloud Imperium Games
Manchester Area, United Kingdom, United Kingdom
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John Crewe works for Cloud Imperium Games.
John Crewe is listed as Vehicle Director at Cloud Imperium Games at Cloud Imperium Games.
AeroLeads has found 1 work email signal at @cloudimperiumgames.com for John Crewe at Cloud Imperium Games.
John Crewe is based in Winsford, England, United Kingdom while working with Cloud Imperium Games.
John Crewe has worked for Cloud Imperium Games, Crytek, Ham And Jam, Fortress Forever, and Kuma Reality Games.
John Crewe's colleagues at Cloud Imperium Games include Samuel Molina Covaleda, Daniel Rosberg Drake, Tim Welch, Tung Thanh Cao, and Heather Taylor.
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John Crewe holds Ba(Hons), Multimedia Design And Digital Animation from Cumbria Institute Of The Arts.
John Crewe is listed with skills including Game Design, Level Design, Ps3, Video Games, Xbox 360, Multiplayer, Gameplay, and Console.
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