Jonathan D'Anjou
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Jonathan D'Anjou Email & Phone Number

Web Project Manager and Indie Game Dev at BASE132
Location: Canada, Canada, Canada 10 work roles 3 schools
1 work email found @ludia.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@ludia.com
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Current company
Role
Web Project Manager and Indie Game Dev
Location
Canada, Canada, Canada
Company size

Who is Jonathan D'Anjou? Overview

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Quick answer

Jonathan D'Anjou is listed as Web Project Manager and Indie Game Dev at BASE132, a company with 7 employees, based in Canada, Canada, Canada. AeroLeads shows a work email signal at ludia.com and a matched LinkedIn profile for Jonathan D'Anjou.

Jonathan D'Anjou previously worked as Web Project Manager at Base132 and Founder at Grave Danger Games. Jonathan D'Anjou holds Certificate, Mobile Vr App Development With Unity, Completed from Coursera.Org.

Company email context

Email format at BASE132

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{first_initial}{last}@ludia.com
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AeroLeads found 1 current-domain work email signal for Jonathan D'Anjou. Compare company email patterns before reaching out.

Profile bio

About Jonathan D'Anjou

I've worked in the game industry as a QA, Game Designer, Level Designer, Teacher and Game Producer since the early 2000s. I love to create game environments and experiences, as much as helping teams to succeed.

Listed skills include Game Design, Level Design, Video Games, Gameplay, and 24 others.

Current workplace

Jonathan D'Anjou's current company

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BASE132
Base132
Web Project Manager and Indie Game Dev
la pocatière, quebec, canada
Website
Employees
7
AeroLeads page
10 roles

Jonathan D'Anjou work experience

A career timeline built from the work history available for this profile.

Web Project Manager

Current

Rivière-du-Loup, Quebec, Canada

I meet with clients, from foundations to local SMBs, to determine their needs. Then, I consult my team and work out a quote. If it's accepted, I'll supervise the production to the client's satisfaction.

Apr 2023 - Present

Founder

Current

Saint-Épiphane, Quebec, Canada

Solo Indie Game Dev of FINAL DOSE (PC, 2023)Level design (planning) of Moo Lander for The Sixth Hammer (PC, 2022)Design & programming of Night Lights for Meridian4 (PC, 2019)Level design and programming on Aftergrinder (PC, 2017)

Jul 2013 - Present

Level Designer

Montreal, Quebec, Canada

Plan and assemble 3D game events, environments, puzzles and all that for mobile games.

Dec 2020 - May 2022

Game Producer

Montreal, Quebec, Canada

Working with developers located around the world to help them deliver high quality F2P games on the Nutaku platform.

Nov 2019 - Oct 2020

Teacher/Coach

Ste-Thérèse, Québec

Introducing kids and teens to game development using Minecraft and Unity.

Jan 2019 - Nov 2019

Prototyping And Level Design Teacher

Montreal, Quebec

College-level teaching of prototyping using Unity and level design using Unity and Unreal Engine.

Jan 2016 - Nov 2019

Level Designer

Montreal, Canada Area

::Dead by Daylight, PC (original IP, Starbreeze)Production of structure blockies and gameplay tiles used in a procedurally generated world, using Unreal Engine 4.::Pro Feel Golf, iOS (original IP)Design of original golf courses (Ireland and Quebec), using Unity.::Wolfenstein: The New OrderPort of a PS4/XBOne/PC game to PS3/XBox360. Setup and improvement of.

Dec 2011 - Jan 2016

Game Designer

::Brave, PC & PS3 & X360 & Wii (Disney)Combat scripting and balancing of the whole game.::Brave, DS (Disney)Game Design ownership, Level Design of a small portion of the game.::Transformers: Dark of the Moon, DS (Activision)Game Design ownership, in-game cut-scenes scripting.::Rango, Wii (EA)Design and redaction of a Port Design Document to adapt the.

Apr 2010 - Dec 2011

Game Designer

::The Price is Right Design of the PC and Wii versions, interface adaptation to IPhone.::The Price is Right 2010::Family Feud 2010::Press Your Luck 2010Design of PC and Wii versions.

Oct 2007 - Jul 2009

Game Designer

::Thrillville: Off the rails DS (LucasArts)Parks layout, player/NPC positioning and movement using custom tools in 3D Studio Max and in-house scripting. Difficulty balancing and mini-games tweaking through script. Also in charge of localisation files and export (EFIGS).::Code Lyoko DS (The Game Factory)Level planning and supervision, working closely with.

Nov 2004 - Aug 2007
Team & coworkers

Colleagues at BASE132

Other employees you can reach at base132.com. View company contacts for 7 employees →

3 education records

Jonathan D'Anjou education

Certificate, Mobile Vr App Development With Unity, Completed

Coursera.Org

Aec, Game Design

Nad Centre

This is where I've learn the basics of game design, 3D modeling, texturing and animation, using mostly Softimage and 3D Studio Max.

FAQ

Frequently asked questions about Jonathan D'Anjou

Quick answers generated from the profile data available on this page.

What company does Jonathan D'Anjou work for?

Jonathan D'Anjou works for BASE132.

What is Jonathan D'Anjou's role at BASE132?

Jonathan D'Anjou is listed as Web Project Manager and Indie Game Dev at BASE132.

What is Jonathan D'Anjou's email address?

AeroLeads has found 1 work email signal at @ludia.com for Jonathan D'Anjou at BASE132.

Where is Jonathan D'Anjou based?

Jonathan D'Anjou is based in Canada, Canada, Canada while working with BASE132.

What companies has Jonathan D'Anjou worked for?

Jonathan D'Anjou has worked for Base132, Grave Danger Games, Mistplay, Nutaku, and Studio Xp.

Who are Jonathan D'Anjou's colleagues at BASE132?

Jonathan D'Anjou's colleagues at BASE132 include Gabriel Tremblay, Vanessa Caron, Caroline Labonté, Sabrina Déry, and Véronique Tremblay.

How can I contact Jonathan D'Anjou?

You can use AeroLeads to view verified contact signals for Jonathan D'Anjou at BASE132, including work email, phone, and LinkedIn data when available.

What schools did Jonathan D'Anjou attend?

Jonathan D'Anjou holds Certificate, Mobile Vr App Development With Unity, Completed from Coursera.Org.

What skills is Jonathan D'Anjou known for?

Jonathan D'Anjou is listed with skills including Game Design, Level Design, Video Games, Gameplay, Ps3, Game Development, Xbox 360, and Scripting.

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