Character Simulation Artist (Cfx)
CurrentCharacter simulation artist on feature film: LUCK
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John Paul "Jp" Lavin is listed as Character Simulation Artist (CFX) at Skydance Animation, a with 258 employees, based in New York, United States. AeroLeads shows a matched LinkedIn profile for John Paul "Jp" Lavin.
John Paul "Jp" Lavin previously worked as Character Simulation Artist at Blue Sky Studios and Technical Animator at Blue Sky Studios. John Paul "Jp" Lavin holds Bachelor Of Arts, Computer Animation from School Of Visual Arts.
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Hello! My name is JP and I'm an animation professional from New York. I have experience in Character Simulation, Technical Animation, Pre-Visualization, and Motion Capture Animation, but above all, I consider myself a storyteller. Let’s make something wonderful together. Thank you for stopping by!www.JPLAVIN.COM | JL1384@gmail.com | reel: vimeo.com/JPLAVINCloth Simulation | Technical Animation | Animation | Pre-visualization | Storyboarding | Screen WritingAutodesk Maya (ncloth and Qualoth plugins), Motionbuilder, After Effects, Photoshop, Illustrator, Linux/UNIX, Shotgun, MS Office.
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Character simulation artist on feature film: LUCK
Character simulation artist on feature film: SPIES IN DISGUISECreated cloth simulations using Autodesk Maya’s nCloth and Qualoth plugins Ensured the resulting simulation meets production standards and aligns with surrounding shotsUsed my knowledge of technical animation to triage incoming problem shots Attended daily review sessions and fine-tune simulations based on creative and technical feedback
Technical Animator on the feature films: THE PEANUTS MOVIE, ICE AGE 5: COLLISION COURSE, FERDINAND, SPIES IN DISGUISEPerformed quality control corrections on fur, cloth simulations and final animation. Provided technical and aesthetic fixes where requiredAssisted animators with navigating the studio pipeline and taught departmental toolsEvaluated new departmental tools and Python scriptsAccessed rig and deformer functionality, transferred animation to clean shot if requiredEnsured final animation was properly exported while coordinating with technical directors regarding possible issues and solutionsAttended sweatbox and lighting meetings to assess and coordinate animation fixesSupported the CG supervisor as needed in various roles and projects to streamline production
Greater New York City Area
Animated commercial pre-visualization with Autodesk MotionbuilderDirected motion capture performancePrepared and cleaned motion capture data for animationCoordinated with editorial and compositing regarding animation passes and renders
Animation technical assistance on the feature film: RIO 2Performed quality control corrections on preliminary lighting shots regarding animation, fur, and cloth simulationsPrepared and finalized animation cycles for proxy cards, crowd simulations and turntablesCollaborated with the Animation, Lighting, Fur, Materials and Effects departments regarding shot correctionsAttended daily preliminary lighting meetings to assess animation fixes and assist animation technical directors
Greater New York City Area
Created pre-visualizations for Dulera Spray commercial spots
Greater New York City Area
Animated in Autodesk Maya for various commercial pitches
Greater New York City Area
Created pre-visualizations and animated for Ford Motors and Monopoly Live commercial spots
Greater New York City Area
Animated commercial pre-visualization with Autodesk Motion Builder
Greater New York City Area
Created pre-visualizations and animated for Ford Motors and Monopoly Live commercial spotsAnimated rope movements in Autodesk Maya for the film Tower HeistCoordinated reference materials and purchasing of 3D assets for commercial productionConducted various production and administrative duties throughout studio
Greater New York City Area
Conducted audit procedures on client’s financial statements.
Other employees you can reach at skydanceanim.com. View company contacts for 258 employees →
Gabriel Martinez Rodriguez
Colleague at Skydance AnimationMadrid, Community Of Madrid, Spain
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Kamaljeet Singh
Colleague at Skydance AnimationMadrid, Community Of Madrid, Spain
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Maria Tasis Izquierdo
Colleague at Skydance AnimationGreater Madrid Metropolitan Area, Spain
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Sweta Tagliabue
Colleague at Skydance AnimationMadrid, Community Of Madrid, Spain
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EI
Eulalia Inés Baños Salas
Colleague at Skydance AnimationSpain
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Patricia M.
Colleague at Skydance AnimationAngoulême, Nouvelle-Aquitaine, France
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LC
Laura Corral Hernandez
Colleague at Skydance AnimationGreater Madrid Metropolitan Area, Spain
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RP
Rachel Patino
Colleague at Skydance AnimationMystic, Connecticut, United States
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SZ
Sofi Zilberg
Colleague at Skydance AnimationMadrid, Community Of Madrid, Spain
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MR
Marta Rodríguez Quintana
Colleague at Skydance AnimationMadrid, Community Of Madrid, Spain
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Quick answers generated from the profile data available on this page.
John Paul "Jp" Lavin works for Skydance Animation.
John Paul "Jp" Lavin is listed as Character Simulation Artist (CFX) at Skydance Animation.
John Paul "Jp" Lavin is based in New York, United States while working with Skydance Animation.
John Paul "Jp" Lavin has worked for Skydance Animation, Blue Sky Studios, 321 Launch, Napoleon Group, and Gravity (Formerly Rhinofx).
John Paul "Jp" Lavin's colleagues at Skydance Animation include Gabriel Martinez Rodriguez, Kamaljeet Singh, Maria Tasis Izquierdo, Sweta Tagliabue, and Eulalia Inés Baños Salas.
You can use AeroLeads to view verified contact signals for John Paul "Jp" Lavin at Skydance Animation, including work email, phone, and LinkedIn data when available.
John Paul "Jp" Lavin holds Bachelor Of Arts, Computer Animation from School Of Visual Arts.
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