John P. Doran Email and Phone Number
John P. Doran work email
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John P. Doran personal email
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John P. Doran is a passionate and seasoned Technical Game Designer, Software Engineer, and Author based in Songdo, South Korea. His passion for game development began at an early age. He later graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design and a Master of Science in Computer Science from Bradley University.For over a decade, John has gained extensive hands-on expertise in game development working in various roles ranging from game designer to lead UI programmer working in teams consisting of just himself to over 70 people in student, mod, and professional game projects including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development. Prior to his present ventures, he was an award-winning videographer.
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Professor, Computer Game DesignGeorge Mason University KoreaIncheon, South Korea -
Professor, Computer Game DesignGeorge Mason University Korea Aug 2021 - Present -
Author / Technical ReviewerPackt Publishing Feb 2012 - PresentWorked on a number of titles for Packt Publishing involving programming and game development. Titles include Unity 2020 Mobile Game Development, Game Development Patterns and Best Practices, Unity 5.x Game Development Blueprints, Making an FPS Game with Unity, Unreal Engine Game Development Cookbook, and Mastering UDK Game Development.I also wrote the foreword for Extending Unity with Editor Scripting. I was also a technical reviewer for the following titles providing feedback as well as insight on how to make the book/video's content better: - UnrealScript Game Programming Cookbook - Unreal Development Kit : Physix - Unreal Development Kit Game Programming with Unrealscript Video Series - Unity 4 Game Development Hotshot - Ouya Unity Game Development - Ouya Game Development by Example - Learn iPhone Programming by Creating Games - Mastering Unity 5.x Scripting - Mastering Unity 5.x -
Instructor In ResidenceBradley University Aug 2018 - Aug 2021Peoria, Illinois Area- Taught game design, game prototyping, game production and programming courses- Faculty Advisor for the NASA SUITS program exploring the use of AR for astronauts -
Ubisoft-Digipen Campus Lecturer And Software Engineer, Department Of Curriculum DevelopmentDigipen Institute Of Technology May 2012 - Aug 2018Singapore / Redmond, Wa• Lead instructor of the DigiPen-Ubisoft Campus Game Programming Program, instructing graduate level students in an intensive, advanced level game programming curriculum.• Prepared and delivered lectures, classes, and presentations while grading examinations and other assessments in order to educate students who are enrolled at the Institute’s ePREP, Continuing Education & Training and/ or ProjectFUN programs. • Tutored and assisted students with difficulties in Computer Science concepts, programming, math, and game design; graded papers & projects on advanced usage of UDK, Flash, and Actionscript in a development environment -
Teaching AssistantDigipen Institute Of Technology Aug 2011 - May 2012Singapore• Tutor in Singapore Campus’ Academic Support Center assisting students with difficulties in Computer Science concepts, programming, math, and game design -
Graphic DesignerPower Of Pride Promotions Jun 2006 - Oct 2015• Designed/recreated logos for client approval using Adobe Illustrator/Photoshop for imprinting/embroidery• Created presentations and designed website in Flash/Actionscript 3.0
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Game DesignerLucasarts May 2011 - Aug 2011San Francisco Bay Area• Designed, tuned and prototyped various features and levels in the Unreal Engine working closely with designers, engineers, artists, and producers on Star Wars 1313.• Only Junior Designer in team of Senior Designers as an intern in the Jedi Academy program -
Teacher'S Assistant (Game Design Department)Digipen Institute Of Technology Sep 2009 - May 2011Redmond, Wa• Gave feedback and advise on student projects working through the iteration process• Created and delivered lectures about the Unreal editor, Kismet, and UnrealScript• Answered students’ UnrealEd questions in a lab setting • Graded papers & projects -
Student FilmmakerDigipen Institute Of Technology Apr 2009 - Aug 2009• Created videos for school website. • Created treatments, filmed, edited in Premiere -
Conference Associate (Volunteer)Game Developers Conference Mar 2010 - Mar 2011The CA (Conference Associate) program is a fantastic group tasked with making sure the Game Developers Conference runs as smoothly as possible. As a group, we made sure all attendees were happy as we answered questions, helped speakers; doing anything and everything I was asked to do to help the conference run smoothly.
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Graphic Designer (Contract)Monarch Promotions Jun 2004 - Jun 2006• Designed/recreated logos for client approval using Adobe Illustrator/Photoshop for imprinting/embroidery• Organized presentations for prospective employers using Powerpoint
John P. Doran Skills
John P. Doran Education Details
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Computer Science -
Computer Science And Game Design
Frequently Asked Questions about John P. Doran
What company does John P. Doran work for?
John P. Doran works for George Mason University Korea
What is John P. Doran's role at the current company?
John P. Doran's current role is Professor, Computer Game Design.
What is John P. Doran's email address?
John P. Doran's email address is ne****@****ail.com
What schools did John P. Doran attend?
John P. Doran attended Bradley University, Digipen Institute Of Technology.
What are some of John P. Doran's interests?
John P. Doran has interest in Teaching, Programming, Design, Learning, Exploring, Snorkeling, Art, Music.
What skills is John P. Doran known for?
John P. Doran has skills like Game Development, Game Design, Video Games, Level Design, Unreal Engine 3, Game Programming, Programming, C++, Unity3d, Actionscript, Photoshop, Unreal Editor.
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