Unreal Artist
CurrentResponsible for creating photo-real product commercials from start to finish, using Unreal Engine 5, Adobe premiere for editing, and After Effects for some graphics.
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@sbcglobal.net
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4 phones found area 248 and 586
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John Roumieh is listed as Unreal Artist at Glossi, based in Northridge, California, United States. AeroLeads shows a work email signal at sbcglobal.net, phone signal with area code 248, 586, and a matched LinkedIn profile for John Roumieh.
John Roumieh previously worked as FX Artist at Self-Employed and freelance camera man at Oscar Productions / Waves Studios. John Roumieh holds Career Training, Vfx from Gnomon School Of Vfx.
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I embarked on my creative journey as a graphic and logo designer, initially harnessing my skills with Adobe Photoshop 5.0 in 1999. As the years unfolded, my passion for the visual arts led me to further expand my horizons.My pursuit of excellence in the realm of broadcast arts took me to the prestigious Specs Howard School in Michigan, USA, where I honed my craft. In 2005, I achieved a significant milestone by becoming Michigan's First Avid Certified Operator after successfully passing the rigorous Avid Exam. This marked the beginning of a dynamic career trajectory.Subsequently, I delved into the world of editing, compositing, and directing, lending my expertise to prominent organizations such as MBN TV, ART TV, and several other smaller TV stations. In 2007, I played a pivotal role in the production of the feature film "Grace," serving as both an assistant director and the director of visual graphics.Furthering my education and skill set, I pursued studies in visual effects and compositing at the renowned Gnomon School in Hollywood, California. Today, I operate as a freelance VFX Artist and Unreal Artist bringing my imaginative visions to life in the digital realm.In recognition of my outstanding contributions to the field, I had the distinct honor of receiving an Emmy Award in 2010 for Best Animation FX on the project "Dora's Birthday," during my tenure at Yu+Co. This accolade reaffirmed my commitment to pushing the boundaries of creativity within the television and film industry.My expertise encompasses a broad spectrum of tools and technologies, with a strong focus on Autodesk Maya, Unreal Engine 5, After Effects, Photoshop, Boujou, RealFlow, FumeFX, and Krakatoa. Within Maya, I excel in dynamics, soft/rigid bodies, particles, nParticles, fluid dynamics, nCloth, nHair and fur, as well as FumeFX and Krakatoa MY. Additionally, I possess proficiency in Matchmoving using Boujou, and I bring scenes to life through comprehensive compositing and rotoscoping in After Effects. When needed, I refine frames with precision using Photoshop.My journey through the world of visual arts has equipped me with a profound understanding of the TV and film industry, and I continue to explore new horizons while pushing the boundaries of creativity.
Listed skills include After Effects, Maya, Photoshop, Dynamics, and 13 others.
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California, United States
Responsible for creating photo-real product commercials from start to finish, using Unreal Engine 5, Adobe premiere for editing, and After Effects for some graphics.
dynamics, rigid/soft bodies, particle systems, nParticles, fluid dynamics, nCloth, hair and fur systems, paint effects, lighting, shading, rendering passes, scripting, FumeFX, Krakatoa, match-moving using Boujou, compositing using After Effects.
Burbank CA
doing fx work on the show Sleepy Hollow
Hollywood, CA
did FX and cloth sims on a Magic The Gathering project in game cinematic,
Venice, CA
creating fx elements like smoke, dust, debri, fire, liquids, clothing, clouds, oceans on feature Jack the Giant Slayer, and creating FX elements for commercial going through the wormhole with Morgan Freeman.
matchmove shots and integerate into maya. for Mario video game commercial.
creating vfx elements for 3D projects, such as explosions, dust, clouds, mist, fire, smoke, sparks, haze, fog, and cloth. using Maya
comp and roto work on features, children of corn, and war of the dead.
designed and comped bg plates for a lexus commercial using after effects.
Roto-scoping, jaw and whisker removal work on the feature Cats & Dogs Movie.
Roto-scoping and compositing work on the feature Street Fighter Movie.
Southfield, MI
direct TV shows and edit some, as well as shooting, editing and directing commercials. also creating VFX titles for the company.
Indoor taping shows and Outdoor camera work featuring high school sport events.
camera / editor for live sport events and shows
Designed flyers for educational purposes and programs using Adobe Photoshop.
Activities and Societies: Avid Certified Operatorgot certified in Avid Xpress Pro HD editing, effects and color correcting. also have.
Activities and Societies: writing, editing, directing, and producing commercials and TV shows. as well as directing 40 minutes live to.
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John Roumieh works for Glossi.
John Roumieh is listed as Unreal Artist at Glossi.
AeroLeads has found 2 work email signals at @sbcglobal.net for John Roumieh at Glossi.
AeroLeads has found 4 phone signal(s) with area code 248, 586 for John Roumieh at Glossi.
John Roumieh is based in Northridge, California, United States while working with Glossi.
John Roumieh has worked for Glossi, Self-Employed, Oscar Productions / Waves Studios, Synaptic Vfx, and Prologue.
You can use AeroLeads to view verified contact signals for John Roumieh at Glossi, including work email, phone, and LinkedIn data when available.
John Roumieh holds Career Training, Vfx from Gnomon School Of Vfx.
John Roumieh is listed with skills including After Effects, Maya, Photoshop, Dynamics, Realflow, Comp, Fluid Dynamics, and Visual Effects.
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