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John Wolff Email & Phone Number

Executive Producer of Location-based Gaming at Urban Electronics, Inc.
Location: Detroit, Michigan, United States 12 work roles 2 schools
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Current company
Role
Executive Producer of Location-based Gaming
Location
Detroit, Michigan, United States
Company size

Who is John Wolff? Overview

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Quick answer

John Wolff is listed as Executive Producer of Location-based Gaming at Urban Electronics, Inc., a with 6 employees, based in Detroit, Michigan, United States. AeroLeads shows a matched LinkedIn profile for John Wolff.

John Wolff previously worked as International Game Development; Founder, CEO & Producer at Urban Electronics, Inc. and Overseas Marketing Consultant at Freelance. John Wolff holds B.A., International Relations, Japanese from Boston University.

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Urban Electronics, Inc.

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About John Wolff

John Wolff is a Executive Producer of Location-based Gaming at Urban Electronics, Inc.. They is proficient in Japanese. Colleagues describe them as "During John's time at E-Line, he diligently balanced the requirements of business and video game development. His creative approach in both production methods and business process led to innovative solutions allowing our organization to reach out to game companies, game communities, and schools for potential partnerships. John's a quick learner, constantly engaged at his tasks and very easy to communicate with. Specifically his passion in games makes him voracious in getting answers and finding solutions quickly. I would highly recommend him and would be willing to hire him again if given the opportunity."

Current workplace

John Wolff's current company

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Urban Electronics, Inc.
Urban Electronics, Inc.
Executive Producer of Location-based Gaming
Detroit, MI, US
Employees
6
AeroLeads page
12 roles

John Wolff work experience

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International Game Development; Founder, Ceo & Producer

Current

Urban Electronics, Inc. creates games and location-based digital media using emerging technologies. Our current focus is using Augmented Reality (AR) and Geospatial to creatively enliven public spaces with location-based content. Products & CEO John Wolff have been featured on TEDx and the Netflix Docuseries "The Future Of [Gaming]" (Episode 4)=• Niantic AR tech partner• Animoca Brands Blockchain gaming partner• IP holder of Japan's 1st blockchain game, "Crypt-Oink"• Featured on Netflix, "The Future Of" (Gaming)• Michigan SmartZone Best Small Business=Primary roles include:• Attract and Onboard talent for work on current games• Oversee production of all games; guide team through phases of development: concept topost-production• Acquire financial investments and manage budget• Business Development

Jan 2022 - Present

Overseas Marketing Consultant

Current
Freelance

Conducting private consulting focused on GameFi, Blockchain, and Overseas Marketing. Helping clients better understand entry points into the blockchain and cryptocurrency markets through games, or assisting companies bridge to and from Japan through Overseas Marketing.Current Expert at: Canvas8; Third Bridge ConsultingCurrent Clients: Septeni GlobalPast clients: doublejump.tokyo, Good Luck 3, Inc

Sep 2019 - Present

Overseas Manager

Tokyo, Japan

double jump.tokyo 株式会社 is a subsidiary of gumi, Inc, focusing on the advocacy, advancement, and development of Blockchain Games (ie DApps).Flagship titles include, "MyCryptoHeroes" and "BraveFrontierHeroes".Responsibilities:- Overseas Community Management- Further expansion in Western markets- Localization/Game Translation- Organize Collaborations withs existing IPs and other external games - Streamline Communications between gumi, Inc Japan & Singapore

Feb 2020 - Dec 2021

International Operations, Business Development & Partnerships

Fukuoka, Japan

International Operations, Business Development & PR Manager for Good Luck 3's Blockchain related projects:Crypt-Oink - Japan's first ever blockchain game where realllyy cute pigs called "Crypton" can be traded, sold, and bred via Ethereum and also raced in a 3D race-track.● Company representative for international operations/events● Lead customer outreach and execution of international marketing strategy● Broker partnerships with overseas (dapp) game companies● Localization and technical writing of product and whitepaper for legal andfinancial institutions● Interpreter for business meetings● Community manager of social networks (Japanese & English)

Oct 2017 - Oct 2019

Qa/Assistant Producer (プランー)

Fukuoka, Japan

● Debugging via Unity and Mobile Devices; Cross-functional problem solving via issue tracking.● Preparation of new builds and submission to AppStore ● Level Design and Enemy Alternations via Unity and mapped values in Excel● KPI Analysis, Incorporating User Feedback and trends to increase Session times and ARPU

Apr 2017 - Oct 2017

Data Scientist

Boston, Massachussets

• Led Mobile Fraud Detection initiative to develop an architecture that establishes normal and suspicious traffic behavior based upon signals. Architecture compounds or "boosts" signals to give a probability of fraudulence. (Signals include analysis on Users, Publishers, IPs and Time based off request, impression, and click events)• Supported Operations in responding to and exonerating Millennial Media of external accusations regarding fraudulent traffic. • Constructed PIG queries to run on Hadoop cluster for big data analysis• Utilized advanced functions of Tableau for dataset visualization, presenting both internally and externally.

Feb 2015 - Sep 2015

Gms Network Quality & Optimization Analyst

Greater Boston Area

• Profit maximization for publishers by optimizing publisher eCPM and advertiserCPI• Balance Global Supply and Demand between DSPs and SSPs• Construct SQL queries to troubleshoot publisher integration, monitor systemperformance or identify advertisement trends and opportunities• Work closely with engineering teams to create and execute stories that improveinfrastructure and enhance overall network performance.

Nov 2013 - Feb 2015

Publisher Network Optimizer

155 Seaport Blvd, Boston, Ma, 02210

• Overview strategic accounts to maximize revenue of Publishers in terms of CPM.• Balance Supply and Demand with clients and within advertisement networks and exchanges.• Database analysis to identify mobile advertisement trends via SQL

Feb 2013 - Nov 2013

Marketing & Localization Intern

Cambridge, Ma

• Increased brand transparency with mobile game developers• Provided comparative analysis on global social and mobile gaming trends• Planned presentations to garner new clients• Streamlined sales to approach Japanese clients• Prepped and help localize product deliverables for Japanese partners

Jun 2012 - Feb 2013

Production Intern, Business & Video Game Development

Greater New York City Area

Constructed STEM projects for potential partnerships with game studios andgaming institutions.

Jul 2010 - Aug 2010
2 education records

John Wolff education

FAQ

Frequently asked questions about John Wolff

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What company does John Wolff work for?

John Wolff works for Urban Electronics, Inc..

What is John Wolff's role at Urban Electronics, Inc.?

John Wolff is listed as Executive Producer of Location-based Gaming at Urban Electronics, Inc..

Where is John Wolff based?

John Wolff is based in Detroit, Michigan, United States while working with Urban Electronics, Inc..

What companies has John Wolff worked for?

John Wolff has worked for Urban Electronics, Inc., Freelance, Doublejump.Tokyo, Inc., Good Luck 3, Inc. (Japan) 株式会社グッドラックスリー, and Aol (Formerly Millennial Media).

How can I contact John Wolff?

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What schools did John Wolff attend?

John Wolff holds B.A., International Relations, Japanese from Boston University.

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