Jon Collins

Jon Collins Email and Phone Number

CEO / Principal Engineer @ Plymouth, GB
Plymouth, GB
Jon Collins's Location
Plymouth, England, United Kingdom, United Kingdom
Jon Collins's Contact Details

Jon Collins work email

Jon Collins personal email

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About Jon Collins

Jon Collins is a CEO / Principal Engineer at Hey Cat! Studios. He possess expertise in game design, game development, unity3d, video games, entertainment and 14 more skills. Colleagues describe him as "Jon has easily been the most pivotal person in my growth as a game developer. I've had the honor of having him as my mentor while studying at the Academy of Interactive Entertainment and later working with him at Hashbang Inc. Jon is extremely personable and puts in the extra effort to help the people around him succeed, sharing sage wisdom on the industry as a whole. Jon applies those same ethics in the workplace. As a coworker, Jon displayed his expertise in the Unity engine and brought a wicked sharp sense of humor to every stand up that created a positive and productive energy. I could not more strongly recommend a better expert in C# and unity or mentor in game development.", "Jon was a great resource with a huge deal of knowledge and expertise. He was always so helpful and willing to support where and when needed. Jon brought a lot to the team in terms of maintaining good standards of development. He was open to hearing what the needs of the team were and understanding how he can best support them too.", and "Jon worked for me at Hashbang, Inc. He is an absolute delight to work with. In his time here at Hashbang, he has been a key contributor to our success working with AAA partners. His knowledge of Unity and Game development is fantastic! He is absolutly senior or maybe even principle level when it comes to development. We use Unity & C# and Jon is always willing to tackle anything we throw at him. Thanks Jon for all your hard work at Hashbang!"

Jon Collins's Current Company Details
Hey Cat! Studios

Hey Cat! Studios

CEO / Principal Engineer
Plymouth, GB
Jon Collins Work Experience Details
  • Hey Cat! Studios
    Hey Cat! Studios
    Plymouth, Gb
  • Hey Cat! Studios
    Owner
    Hey Cat! Studios Aug 2021 - Present
  • Hashbang, Inc.
    Senior Unity Developer
    Hashbang, Inc. Feb 2021 - Aug 2023
    Kenmore, Washington, Us
  • Studio Onoma
    Senior Unity Developer (Tools & Gameplay)
    Studio Onoma Feb 2021 - Oct 2022
    Montreal, Quebec, Ca
    Worked as a contractor through Hashbang Games for Square Enix Montral and then Onoma, for its short life, on the Hitman Sniper: The Shadows game. Initially focused on developing in-editor toolsets for the various teams which accelerated their design and development cycle and brought many quality-of-life improvements to the toolset to further enable designers and the rest of the team to meet deadlines and perform their roles with less risk.Later in my time with SEM I worked closely with the design team to develop the in-game Kill Camera as well as feature cameras to showcase various aspects of the game.
  • Kaio Interactive Llc
    Ceo
    Kaio Interactive Llc Apr 2010 - Jan 2022
    Puyallup, Washington, Us
    I had the privilege of establishing and leading a dynamic game development studio. With an exceptional crew of talented developers and artists, we were able to execute on a range of engaging and successful projects. As the studio founder, I fostered a collaborative environment that allowed our team to grow and ultimately equip the various interns and grads we onboarded for the future. Firmly believing in quality over crunch, we were able to timely deliver outstanding solutions on both client driven and internal projects.With an eye on the future, we developed groundbreaking tech demos and prototypes for Intel depth cameras, including Perceptual and RealSense. Our work also extended to creating AR enhanced iOS games, promoting consumer brands like Tasty Brand.We assisted with porting games to PS4, as well as our own VR Projects originally for the vive but ported to PSVR within a matter of months. Our collaboration with SomaGames for the IP & Intel for the Hardware Technology resulted in a captivating 'Sandbox' Projection Mapped tower defense game using RealSense technology, showcased at GDC '16.At Kaio Interactive, we turned dreams into reality, combining innovation, collaboration, and technical expertise. I'm immensely proud of the impact we made and the exceptional team that brought these achievements to life.
  • Jumping World Studios Ltd
    Owner
    Jumping World Studios Ltd 2004 - 2010
    Established in the UK, Jumping world studios had a number of successes including developing the prototype Waterrower Regatta, a race simulation which connected many Waterrower owners across networks to allow for competitive racing at venues.Another successful project was the Farmer Pete edutainment title for mobiles, which leveraged the great content of Number Fun and in particular the engaging songs which taught numeracy for children aged 3-11 from Dave Godfrey and the Farmer Pete character.

Jon Collins Skills

Game Design Game Development Unity3d Video Games Entertainment Mobile Games C# Actionscript C++ Flash Casual Games Iphone Mobile Applications Computer Games Online Gaming Entrepreneurship Monetization Ios Development Programming

Frequently Asked Questions about Jon Collins

What company does Jon Collins work for?

Jon Collins works for Hey Cat! Studios

What is Jon Collins's role at the current company?

Jon Collins's current role is CEO / Principal Engineer.

What is Jon Collins's email address?

Jon Collins's email address is jo****@****ios.com

What skills is Jon Collins known for?

Jon Collins has skills like Game Design, Game Development, Unity3d, Video Games, Entertainment, Mobile Games, C#, Actionscript, C++, Flash, Casual Games, Iphone.

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