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Well-rounded in VFX, I am able to 𝐁𝐮𝐝𝐠𝐞𝐭, 𝐒𝐮𝐩𝐞𝐫𝐯𝐢𝐬𝐞, 𝐂𝐨𝐧𝐜𝐞𝐩𝐭, and 𝐑&𝐃 to follow the creator’s desires, and adapt current & future state-of-the-art solutions to push the limits of narrative.𝐒𝐞𝐞𝐤𝐢𝐧𝐠 𝐨𝐩𝐩𝐨𝐫𝐭𝐮𝐧𝐢𝐭𝐢𝐞𝐬 with you to deliver impressive imagery with virtual production, real-time animation capture, visualization, concepting. 𝐓𝐀𝐔 𝐅𝐈𝐋𝐌𝐒 • 𝐂𝐆 & 𝐕𝐅𝐗 𝐒𝐔𝐏𝐄𝐑𝐕𝐈𝐒𝐎𝐑 • 2015 - 2022Bidding, Concepting, Supervision, and R&D for workflows across three continents to form a global production team for movies, television, commercials and special venue projects. 𝐒𝐎𝐍𝐘 𝐏𝐈𝐂𝐓𝐔𝐑𝐄𝐒 𝐈𝐌𝐀𝐆𝐄𝐖𝐎𝐑𝐊𝐒 • 2015 - 2016HOTEL TRANSYLVANIA 2 - Senior Technical DirectorALICE: THROUGH THE LOOKING GLASS - Senior Technical Director𝐌𝐏𝐂 / 𝐃𝐈𝐒𝐍𝐄𝐘, The Jungle Book • 2014 - 2015Established the film’s lighting design via setups for more than 150 green screen shots. Worked with the VFX Supervisor and Cinematographer to produce sequences in line with the Director's vision. 𝐑𝐇𝐘𝐓𝐇𝐌 𝐀𝐍𝐃 𝐇𝐔𝐄𝐒 • 1998 - 2014Lighting Supervisor • Environment Supervisor • Manager of all proprietary Lighting Department tools and workflow development. • Guided Leads and Supervisors in LA, Vancouver, Mumbai, Hyderabad and Kuala Lumpur. • Collaborated with VFX Supervisor, Art Director, and Lookdev Supervisor to ensure efficient, high-quality digital environments.
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Head Of Cg, West CoastFusefx Jan 2023 - Jul 2024Los Angeles, California, UsAs Head of CG Dept for the Los Angeles & Vancouver locations, I oversee the scheduling, workflow, and overall creative success of the 3D department, working to assemble high quality shots and troubleshooting technical issues. I represent the 3D team to a diverse group of internal and external clients, managing the team’s workload, priorities, and client expectations. -
Vfx & Cg SupervisorTau Films Nov 2015 - Jun 2022Los Angeles, Ca, UsDeveloped workflows across three continents to form a global production team for movies, television, commercials and special venue projects. Infrastructure & Growth -Created new environment/layout/lookdev departments and leadership structures.-Supervised artists and collaborative workflows in North America, Europe, and Asia.-Conceived and executed the transition to a GPU renderer, improving speeds by 10x.-Oversaw the company’s digital environment designs and methodology. -Improved on-set data workflows and schedules for tight deliveries While leading crews, I met remotely, as well as traveled to meet with Directors to develop key creative elements for film and television during Pre-Production, performed on-set VFX Supervision, as well as CG and VFX Supervision for final imagery of post Visual FX. -
Epic Games - Unreal FellowshipEpic Games May 2020 - Jun 2020Cary, Nc, UsOn May 11, 2020, Epic Games created a pilot initiative called Unreal Fellowship with a small group of participants. I was fortunate enough to be part of this pilot program.The six-week intensive blended learning experience is designed to help experienced industry professionals learn Unreal Engine, foster a deeper understanding of state-of-the-art virtual production, and build teams using leading technologies and techniques in the emerging field of real-time production.The Fellowship included live training, guest lectures from leading authorities in Virtual Production, and mentorship that focused on Unreal Engine fundamentals, performance capture, integration, look development, lighting setups, and cinematic storytelling. My training objective was to create an animated short film using Unreal Engine, in which I created the short film, The Big MOVE. -
Senior Technical DirectorSony Pictures Imageworks Apr 2015 - Feb 2016Vancouver, Bc, CaLighting and Compositing -
Set Visualization LightingMpc Sep 2014 - Feb 2015London, GbEstablished the films lighting design by creating the lighting setups for green screen shotsOur team worked with the Cinematographer to produce sequences in line with the Directors vision -
Scene AssemblerBlur Studio Jul 2014 - Sep 2014Culver City, Ca, Us -
Lighting Dept. SupervisorRhythm & Hues Oct 2008 - Jul 2014Los Angeles, Ca, UsI serve my Lighting Department as the department level Lighting Supervisor to facilitate development of technology demanded by R&H's Lighting Supervisors and Film Productions. In addition, I lead a cross-department Digital Environments Group to build the technological future of digital environments for our industries increasingly demanding VFX Films.And I also daydream. -
3D Generalist (P.A.-Matchmover -Techanimator - Lighting Lead)Rhythm & Hues Nov 1998 - Apr 2007Los Angeles, Ca, Us -
Data IntegrationDigital Domain May 2001 - Oct 2001Los Angeles, Ca, Us -
Production Coordination Assist.Philynn Prod. 1997 - 1998
Jon Meier Skills
Frequently Asked Questions about Jon Meier
What is Jon Meier's role at the current company?
Jon Meier's current role is VFX Supervision & Consulting.
What is Jon Meier's email address?
Jon Meier's email address is ca****@****msn.com
What skills is Jon Meier known for?
Jon Meier has skills like Rendering, Shading, Feature Films, Visual Effects, Photoshop, Animation, Computer Graphics, Digital Compositing, Look Development, Lighting, Matchmover, Compositing.
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