Jonathan Beaulieu
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Jonathan Beaulieu Email & Phone Number

Principal Software Developer at Mistplay
Location: Le Gardeur, Quebec, Canada 8 work roles 1 school
1 work email found @productmadness.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@productmadness.com
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Current company
Role
Principal Software Developer
Location
Le Gardeur, Quebec, Canada
Company size

Who is Jonathan Beaulieu? Overview

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Quick answer

Jonathan Beaulieu is listed as Principal Software Developer at Mistplay, a with 214 employees, based in Le Gardeur, Quebec, Canada. AeroLeads shows a work email signal at productmadness.com and a matched LinkedIn profile for Jonathan Beaulieu.

Jonathan Beaulieu previously worked as Senior Software Architect at Product Madness 📱🎮 and Senior Software Architect - Montreal Innovation Center at Playtika. Jonathan Beaulieu holds Baccalauréat, Génie Informatique from Polytechnique Montréal.

Company email context

Email format at Mistplay

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{first}.{last}@productmadness.com
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AeroLeads found 1 current-domain work email signal for Jonathan Beaulieu. Compare company email patterns before reaching out.

Profile bio

About Jonathan Beaulieu

Worked to cross-platform middleware development and maintenance. Has experience in many of the various domains needed for video game / framework development such as 2D/3D graphism, networking, audio, memory and speed optimization, etc.Specialties: Mobile platorms, cross-platform development, framework programming, tools programming, video games development.

Listed skills include C, C++, Java, Objective C, and 33 others.

Current workplace

Jonathan Beaulieu's current company

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Mistplay
Mistplay
Principal Software Developer
Repentigny, QC, CA
Website
Employees
214
AeroLeads page
8 roles

Jonathan Beaulieu work experience

A career timeline built from the work history available for this profile.

Principal Software Developer

Repentigny, Qc, Ca

Senior Software Architect - Montreal Innovation Center

Herzliya, Il

Main architect for the new games developed in the studioDesign a toolbox of reusable generic services to make new games faster to develop with each iteration.Technical design of most of the features for 3 new games, including turning a client-only game into a server-oriented multiplayer game.Participate in discussions with Game Designers to favor reuse of already developed services, or to refine complex specs in a way that is more efficient for implementationAct as a link between Game Design, Product Owner, Development, Business Intelligence, Customer SupportInvestigation of major bugs in the live games, provide immediate solution and long-term remediationParticipation in the first line of on-call schedule in rotationTech stack: Microservice infrastructure (> 100 microservices) running on-premise SpringBoot 2.6 back-end using the Reactive paradigm (Webflux) Spring Cloud Stack (Spring Cloud Config, Spring Cloud Gateway, Spring OpenFeign) Netflix OSS (Eureka, Zuul, Hystrix, Ribbon, Feign) Docker / Kubernetes deployments Stomp / Websockets Kafka Grafana ELK stack Databases: Aerospike, MariaDB

Apr 2020 - Jul 2022

Software Architect - World Series Of Poker

Herzliya, Il

Main server architect for the game World Series of Poker, a high CCU real-time multiplayer gameProvide High Level estimates for new game features, as well as solutions to optimize development timeCreate High Level Designs (components diagrams, sequence diagrams, rollout plan, database schemas, etc.) for all new features Design scalable and resilient systems Prepare progressive rollout plan to guarantee stability Security risks mitigation Coordinate with Product Owners, client and server developers and QA for a smooth integration Review / Approve Software Design Doc when developers start working on featuresCode ReviewsProvide coaching for other developersRepresent the Montreal studio in the meetings for long-term tech vision for the companyPlanned and started migration of the studio tech stack from monolith to microservicesHands-on leadership Implement some tasks to prepare development for feature teams Bugfixing if major issues are found in Production and need quick fixing Participation in hackaton initiative to deliver Production-grade feature in 2 daysParticipation in the second and third line of on-call schedule in rotation Analyze issues Provide short and long term remediation Document / give visibility to management about the issues and impacts on users and on businessParticipation in the onboarding of a second full-fledge development studio remotely. Interview architects and server developers for the remote site Training for new employees Synchronization of the two studios on the back-end vision (unified technology, technologies reuse, current vs long-term vision, review remote designs) Support for remote studio developersParticipation in the successful transfer of the game to another studioTech stack: Large scale back-end on AWS using EC2, VPC, S3, DynamoDB, RDS, Route53 Java back-end using a non-blocking framework, NIO sockets, Weksockets Docker deployments with and without Kubernetes Kafka Grafana Graylog Rightscale

Sep 2019 - May 2022

Lead Server Developer

Herzliya, Il

Maintain and develop the services and poker engine for the World Series of Poker mobile and Facebook game.

Feb 2016 - Sep 2019

Server Programmer

Herzliya, Il

Work on the server side / poker engine for the World Series of Poker mobile and Facebook game.

Aug 2013 - Feb 2016

Programmer

Ea Mobile

Cross-platform framework development and maintenance.- New features design and implementation- New platforms support- Bug Fixes- Customer Support- Specialist iPhone- Developped for Android, iPhone, Palm, BREW, J2ME, Windows Mobile / CE, iPod ClickWheel, Symbian

Jun 2006 - Feb 2012
Team & coworkers

Colleagues at Mistplay

Other employees you can reach at mistplay.com. View company contacts for 214 employees →

1 education record

Jonathan Beaulieu education

  • Polytechnique Montréal
    Polytechnique Montréal
    Génie Informatique
FAQ

Frequently asked questions about Jonathan Beaulieu

Quick answers generated from the profile data available on this page.

What company does Jonathan Beaulieu work for?

Jonathan Beaulieu works for Mistplay.

What is Jonathan Beaulieu's role at Mistplay?

Jonathan Beaulieu is listed as Principal Software Developer at Mistplay.

What is Jonathan Beaulieu's email address?

AeroLeads has found 1 work email signal at @productmadness.com for Jonathan Beaulieu at Mistplay.

Where is Jonathan Beaulieu based?

Jonathan Beaulieu is based in Le Gardeur, Quebec, Canada while working with Mistplay.

What companies has Jonathan Beaulieu worked for?

Jonathan Beaulieu has worked for Mistplay, Product Madness 📱🎮, Playtika, Triton Digital @ Triton Media Group, and Ea Mobile.

Who are Jonathan Beaulieu's colleagues at Mistplay?

Jonathan Beaulieu's colleagues at Mistplay include Sam Coffey, Həmid Məmmədov, Mark Shymberg, Yuan (Nicole) Xu, and Chris Wang.

How can I contact Jonathan Beaulieu?

You can use AeroLeads to view verified contact signals for Jonathan Beaulieu at Mistplay, including work email, phone, and LinkedIn data when available.

What schools did Jonathan Beaulieu attend?

Jonathan Beaulieu holds Baccalauréat, Génie Informatique from Polytechnique Montréal.

What skills is Jonathan Beaulieu known for?

Jonathan Beaulieu is listed with skills including C, C++, Java, Objective C, Visual Studio, Eclipse, Xcode, and Palm Os.

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