Jonathan Saunders Email & Phone Number
@hotmail.co.uk
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Who is Jonathan Saunders? Overview
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Jonathan Saunders is listed as Lead Programmer at FuturLab, based in Sheffield, England, United Kingdom. AeroLeads shows a work email signal at hotmail.co.uk and a matched LinkedIn profile for Jonathan Saunders.
Jonathan Saunders previously worked as Chief Digital Officer at Zen Golf and Principal Tools Programmer at Pixel Toys. Jonathan Saunders holds Postgraduate Certificate, Adult And Continuing Education And Teaching from Sheffield Hallam University.
Email format at FuturLab
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AeroLeads found 1 current-domain work email signal for Jonathan Saunders. Compare company email patterns before reaching out.
About Jonathan Saunders
As a lead programmer I thrive in challenging fast paced environments which require excellent problem-solving skills, technical knowledge and teamwork. Having built multiple tech teams from the ground up I have a solid understanding of what it takes to form and run an effective team of engineers from pre-production through to release. My experience in guiding teams to develop and research solutions for consoles, virtual reality, serious games, mobile games and backend tools/supporting services has given me a wide array of problem solving, project management and technical expertise.I have significant experience managing concurrent projects, creating novel technical solutions and utilising cutting edge technologies, to deliver solutions for stakeholders including Police Forces, United Nations organizations and the European Commission. I currently hold a MSc in Games Software Development from Sheffield Hallum University and a PGCE in Learning and Teaching in Higher Education.Specialities: Unity, C#, Project Management, Nintendo Switch, Xbox, PlayStation, AWS Architecture, Virtual Reality, Object Oriented Programming, User Interface Development.
Listed skills include Video Games, Animation, Unreal Engine 3, Photoshop, and 9 others.
Jonathan Saunders's current company
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Jonathan Saunders work experience
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Chief Digital Officer
Current
Lead Programmer
As lead programmer on Ikaro my responsibilities included:- Building and managing the programming team.- Maintaining the game codebase and project structure.- Owning and developing multiple gameplay features- Managing jenkins build pipelines for multiple platforms including PC, Switch, Xbox and Playstation.- Writing technical documentation and task.
Principal Tools Programmer
As a principal programmer at Pixel Toys I was responsible for maintaining the highest coding standards across the entire codebase whilst line managing and mentoring other members of the team. In addition to contributing to development of new tools and pipelines I also maintained up to date documentation, investigated new technologies/methodologies for.
Lead Serious Games Developer (Research Fellow)
As lead serious games developer within CENTRIC (Centre of Excellence in Terrorism, Resilience, Intelligence and Organised Crime Research) I was responsible for managing a team working on multiple concurrent research and development projects for a wide range of stakeholders including United Nations Organisations, the European Commission, and Europol. Whilst.
Researcher (Serious Games Development)
I worked on the AUGGMED program as a serious games developer working with virtual and mixed reality solutions to remote, multi-agency training scenarios. Some of my responsibilities included developing virtual reality user interfaces and researching VR interaction methods.
Junior Programmer
Whilst at games faction I was employed as a Junior Programmer working on the company's mobile games Storm the Train and the recently released Rally Run. As this was a small team my role was varied and included building back-end systems, game balance AI, audio systems and developing in house analytics systems.
Event Crew
A Customer facing role where i'm responsible for harnessing, safety checks, event setup/event pack up and van driving to numerous bungee locations throughout the UK providing 160ft, 300ft and 400ft Bungee Jumps.
Technical Manager
I was employed as a Technical Manager at the University of Greenwich creating training games for social care professionals.This role required me to create and manage all the content used within the games. From the 3D Models and Textures to the scripts and environments themselves. In this role I was constantly using 3DS Max, Photoshop, Unity, Javascript and.
3D Model Creator/Animator
This was a casual employment creating low polygon 3D assets, Characters and Animations for an educational game.
Warden
Summer contract performing Security, Customer Services, Crowd Management and responding to customer enquiries.
Jonathan Saunders education
Postgraduate Certificate, Adult And Continuing Education And Teaching
Msc Games Software Development, Computer Programming
Bcs Hons, Computing With Games Development
Bachelor Of Technology (Btech), Information Technology
Frequently asked questions about Jonathan Saunders
Quick answers generated from the profile data available on this page.
What company does Jonathan Saunders work for?
Jonathan Saunders works for FuturLab.
What is Jonathan Saunders's role at FuturLab?
Jonathan Saunders is listed as Lead Programmer at FuturLab.
What is Jonathan Saunders's email address?
AeroLeads has found 1 work email signal at @hotmail.co.uk for Jonathan Saunders at FuturLab.
Where is Jonathan Saunders based?
Jonathan Saunders is based in Sheffield, England, United Kingdom while working with FuturLab.
What companies has Jonathan Saunders worked for?
Jonathan Saunders has worked for Futurlab, Zen Golf, Pixel Toys, Sheffield Hallam University, and Games Faction Ltd.
How can I contact Jonathan Saunders?
You can use AeroLeads to view verified contact signals for Jonathan Saunders at FuturLab, including work email, phone, and LinkedIn data when available.
What schools did Jonathan Saunders attend?
Jonathan Saunders holds Postgraduate Certificate, Adult And Continuing Education And Teaching from Sheffield Hallam University.
What skills is Jonathan Saunders known for?
Jonathan Saunders is listed with skills including Video Games, Animation, Unreal Engine 3, Photoshop, 3D Studio Max, Game Development, Unity3D, and 3D Modeling.
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