Jonathan Soucy Email & Phone Number
@gsngames.com
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Who is Jonathan Soucy? Overview
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Jonathan Soucy is listed as Lead Producer at Infinity Ward, a company with 651 employees, based in Santa Monica, California, United States. AeroLeads shows a work email signal at gsngames.com and a matched LinkedIn profile for Jonathan Soucy.
Jonathan Soucy previously worked as Senior Producer at Infinity Ward and Music Producer and Mix Engineer at Electroman Studios. Jonathan Soucy holds Expert from I Made It All Up As I Went Along..
Email format at Infinity Ward
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AeroLeads found 1 current-domain work email signal for Jonathan Soucy. Compare company email patterns before reaching out.
About Jonathan Soucy
I am a Senior level Producer with almost 20 years of game dev experience. I have an expertise in remote work, management and best practices. I always strive to create the best products, delivered on time and on budget. My passion is to work with the best and create the best. I am always learning.
Listed skills include Gameplay, Mmo, Video Games, Game Development, and 17 others.
Jonathan Soucy's current company
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Jonathan Soucy work experience
A career timeline built from the work history available for this profile.
Music Producer And Mix Engineer
Current
Executive Producer
Tricky Fast Studios is a for hire with a focus on engineering, the Unity engine, mobile products and tools development. In addition to a powerful staff of engineers, Tricky Fast also offers production support, art, and game and UI design. Tricky Fast is entirely remote based. At Tricky Fast, my responsibilities included internal and external project.
Game Designer/Producer
concept to ship on the iOS title, Dotra, as designer and producer for Eternal Wonder Studios.
Game Designer/Sound Designer
Worked with a very small team to create Fart Cat for iPhone/iPad. Concentrated on making the experience overall FUN, without getting mired in complex mechanics. Created original sound assets using classic foley techniques, such as punching sofa cushions!
Lead Systems Designer
Project Copernicus Led a team of 10 designers and one UI artist. Conducted monthly one on one meetings to facilitate career growth for my reports. Successfully brought several employees to meet their career goals. Oversaw the design and production of all gameplay related systems for a traditional AAA MMO. Including Character Progression, Player Classes.
Senior Systems Designer
Worked with design leadership to establish core feature set and game vision. Created original concepts and designs for gameplay systems including Player Progression systems, Combat, Player Classes, Housing, Interface features, Social Systems and Authoring Tools. Maintained and created models in Excel for Character Statistics and Game Balance. Implemented.
Game Designer
Command and Conquer III (PC and 360)Designed and implemented four levels for the PC title to an Alpha state. Refined controls and interface from previous console RTS product. Bug fixing on all game levels for console SKU. Designed and implemented a complex and innovative tutorial specifically for the console SKU. Participated in the high level design and.
Quality Assurance Tester
Various TitlesResponsibilities Created detailed test plans, based on design documentation, to be utilized by the rest of the QA staff. Conducted ad hoc and test plan focused testing. Acted as a liaison between the QA and Audio teams. Met with the design team regularly to provide gameplay feedback.
Colleagues at Infinity Ward
Other employees you can reach at infinityward.com. View company contacts for 651 employees →
Hailey Adams
Colleague at Infinity Ward
Greater St. Louis, United States
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FG
Francisco Galvez
Colleague at Infinity Ward
Los Angeles, California, United States, United States
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HA
Hannah Anderson
Colleague at Infinity Ward
New York City Metropolitan Area, United States
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JG
Jeff Gregory
Colleague at Infinity Ward
Visalia, California, United States, United States
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MD
Marcus Diaz-Conti
Colleague at Infinity Ward
Bakersfield, California, United States, United States
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Winona Knyvett
Colleague at Infinity Ward
Overland Park, Kansas, United States, United States
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EP
Eugene Petrov
Colleague at Infinity Ward
Ukraine, Ukraine
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NA
Nicholas Avola
Colleague at Infinity Ward
Los Angeles, California, United States, United States
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EW
Emma Walker
Colleague at Infinity Ward
New York City Metropolitan Area, United States
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CJ
Craig Jong
Colleague at Infinity Ward
Los Angeles Metropolitan Area, United States
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Jonathan Soucy education
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I Made It All Up As I Went Along.
Frequently asked questions about Jonathan Soucy
Quick answers generated from the profile data available on this page.
What company does Jonathan Soucy work for?
Jonathan Soucy works for Infinity Ward.
What is Jonathan Soucy's role at Infinity Ward?
Jonathan Soucy is listed as Lead Producer at Infinity Ward.
What is Jonathan Soucy's email address?
AeroLeads has found 1 work email signal at @gsngames.com for Jonathan Soucy at Infinity Ward.
Where is Jonathan Soucy based?
Jonathan Soucy is based in Santa Monica, California, United States while working with Infinity Ward.
What companies has Jonathan Soucy worked for?
Jonathan Soucy has worked for Infinity Ward, Electroman Studios, Tricky Fast Studios, Llc, Independent Contractor, and Summer Camp Studios.
Who are Jonathan Soucy's colleagues at Infinity Ward?
Jonathan Soucy's colleagues at Infinity Ward include Hailey Adams, Francisco Galvez, Hannah Anderson, Jeff Gregory, and Marcus Diaz-Conti.
How can I contact Jonathan Soucy?
You can use AeroLeads to view verified contact signals for Jonathan Soucy at Infinity Ward, including work email, phone, and LinkedIn data when available.
What schools did Jonathan Soucy attend?
Jonathan Soucy holds Expert from I Made It All Up As I Went Along..
What skills is Jonathan Soucy known for?
Jonathan Soucy is listed with skills including Gameplay, Mmo, Video Games, Game Development, Multiplayer, Game Balance, Console, and Computer Games.
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