Jonathan Trimble

Jonathan Trimble Email and Phone Number

Creative Director
Jonathan Trimble's Location
Laramie, Wyoming, United States, United States
About Jonathan Trimble

Creative Director with experience in video games and graphic design and specializing in illustration, animation, UX, and story telling.

Jonathan Trimble's Current Company Details

Creative Director
Jonathan Trimble Work Experience Details
  • Suit Up Games
    Creative Director
    Suit Up Games Mar 2022 - Jun 2024
  • Poptropica
    Creative Director
    Poptropica Apr 2021 - Jun 2024
    Flagstaff, Arizona, United States
    Leading creative to bring back story and adventure to Poptropica, an online adventure game.
  • Poptropica
    Senior Designer
    Poptropica Jun 2019 - Apr 2021
  • Self-Employed
    Freelance Digital And Print Designer
    Self-Employed Feb 2011 - Apr 2021
    Using the Adobe suite to make provide branding services, postcards, brochures, mailers, email templates, logos, a variety of other print and digital products. Focus on the arts, artists, and non-profit organizations.
  • Kc Clay Guild
    Marketing Chair
    Kc Clay Guild May 2017 - Jun 2018
    Rebranding for the 30 year-old non-profit and an emphasis on social media outreach in order to reach an emerging market of young professionals in the area. Leading marketing strategy and production of print and digital advertising from design to delivery. Marketing included brochures, online banner ads, promotional campaigns, invitations, email templates, and posters. Provided prepress preparation and coordination with outside vendors, printers, and designers and ensured materials were on brand and top quality. Arranged and provided promotional and product photo and video shoots. Utilizing programs like Adobe Illustrator, InDesigner, Photoshop, Premiere, and Lightroom.
  • Storyarc Media
    Senior Artist
    Storyarc Media Sep 2015 - Feb 2018
    Using Adobe Illustrator, Flash, XD, Photoshop, and After Effects as well as Unity Game Engine, Spine, and additional rapid prototype software to create imagery for UI/UX, marketing, background art, character art and animation. As Art Lead on the Poptropica Worlds Project, I also established and ensured quality of art and production from the art team through the use of style guides, training and tutorials, art reviews, initial setup of core assets, delivery timelines, artist task creation, and worked closely with product owners to ensure their vision in an Agile development environment. I also established the production pipeline for artists to ensure smooth production, ease of use, correct implementation, and art handoff to programmers and marketing. In addition to production and direction tasks, I provided minor programming support in the form of enabling interactions within the game, setup items and assets in multiple databases, provided bug fixes, and prioritized and assigned bugs to rightful parties.
  • Family Education Network
    Senior Advertising Designer
    Family Education Network Jul 2014 - Sep 2015
    Creation of imagery with the Adobe Suite for digital ad campaigns for the likes of Disney, Sony, Dreamworks, and dozens of others. I worked on projects ranging from banner ads to microsites and fully customized games. I also communicated with clients and marketing teams about advertising offers, product walkthroughs, and developed proposals and html mockups and presentations for sales. It was my responsibility to train junior and entry level designers through one on ones, tutorials, guides for art style and using the Adobe Suite, and to ensure delivery and proper production pipeline practices.
  • Family Education Network
    Advertising Designer
    Family Education Network Apr 2011 - Jul 2014
    Creating imagery using the Adobe suite for digital ad campaigns. I worked on projects ranging from banner ads to microsites and custom games for IPs like The Lorax, Ice Age, and Diary of a Wimpy Kid. Provided minor html support in order to deliver mockups to clients and sales.
  • East Bay Game Company
    Lead Character Artist And Animator
    East Bay Game Company Jun 2016 - Apr 2017
    Using the Adobe Suite and Unity game engine, as well as a suite of supplementary programs like After Effects and Spine, to lead the conceptualization and production of art style, characters, and animation for a pc/mobile game. Approved and provided art to and from other collaborators. Provided logo design and mockups to facilitate early design.
  • Utah State University
    Graphic Designer
    Utah State University Feb 2011 - Jun 2011
    Provided front-end web redesign and brand work for Folklore and Education departments using primarily Adobe Illustrator, InDesign, Photoshop, and Dreamweaver. Met with department heads and committees to deliver their visions and to provide designs to web developer.
  • Utah State University
    Graphic Design Intern
    Utah State University Aug 2010 - Dec 2010
    Provided print and digital marketing and publications primarily to the departments of Folklore, Business, and Humanities. Produced brochures, flyers, posters, invitations, and catalogs to the departments as well as alumni and met with printers for prepress and proofing.

Jonathan Trimble Skills

Digital Illustration Graphic Design Advertising Design Layout Design Illustrator Photoshop Indesign Flash Graphics Art Direction Adobe Photoshop User Interface Design Unity3d Adobe Creative Suite Advertising Logo Design Typography Page Layout Web Design User Experience Illustration Adobe Illustrator

Jonathan Trimble Education Details

Frequently Asked Questions about Jonathan Trimble

What is Jonathan Trimble's role at the current company?

Jonathan Trimble's current role is Creative Director.

What schools did Jonathan Trimble attend?

Jonathan Trimble attended Utah State University.

What skills is Jonathan Trimble known for?

Jonathan Trimble has skills like Digital Illustration, Graphic Design, Advertising Design, Layout Design, Illustrator, Photoshop, Indesign, Flash, Graphics, Art Direction, Adobe Photoshop, User Interface Design.

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