Jonathan Baldessari
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Jonathan Baldessari Email & Phone Number

Senior Level Designer at Gunfire Games at Gunfire Games
Location: Miami, Florida, United States 12 work roles 3 schools
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Current company
Role
Senior Level Designer at Gunfire Games
Location
Miami, Florida, United States
Company size

Who is Jonathan Baldessari? Overview

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Quick answer

Jonathan Baldessari is listed as Senior Level Designer at Gunfire Games at Gunfire Games, a company with 75 employees, based in Miami, Florida, United States. AeroLeads shows a matched LinkedIn profile for Jonathan Baldessari.

Jonathan Baldessari previously worked as Senior Level Designer at Gunfire Games and Level Designer (Mid) at Gunfire Games. Jonathan Baldessari holds Master'S Degree, Game And Interactive Media Design from Florida Interactive Entertainment Academy.

Company email context

Email format at Gunfire Games

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Gunfire Games

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Profile bio

About Jonathan Baldessari

I'm a level designer interested in taking on challenges, whether they be gameplay-centric or narrative ones. Experienced in prototyping and implementing mechanics, level layouts, and encounter design. I'm a Gold winner of the 2020 GDC Narrative Review, have a Bachelor's in Industrial Engineering, and a Master's in Interactive Media from FIEA.

Listed skills include Leadership, Writing, Trello, Powerpoint, and 28 others.

Current workplace

Jonathan Baldessari's current company

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Gunfire Games
Gunfire Games
Senior Level Designer at Gunfire Games
austin, texas, united states
Employees
75
AeroLeads page
12 roles

Jonathan Baldessari work experience

A career timeline built from the work history available for this profile.

Senior Level Designer

Current

Austin, Texas, United States

Sep 2024 - Present

Level Designer (Mid)

Austin, Texas, United States

Jun 2022 - Sep 2024

Junior Level Designer

Austin, Texas, United States

Oct 2021 - Jun 2022

Junior Level Designer

Austin, Texas, United States

Aug 2021 - Oct 2021

Level Designer

Quantum Puzzles

Miami, Florida, United States

  • Designed a sandbox navigated using a ray gun that shrinks and grows objects, keeping in mind player progression through the areas and providing opportunities for the player to discover how to obtain collectibles.
  • Created each area of the house focused around a specific function, maintaining believability in the space and coming up with platforming puzzles that follow real-world logic.
  • Integrated the Blueprint code of our team of three level designers into a single player character and used Maya to modify meshes and Unreal to create new collisions for them.
Aug 2020 - Dec 2020

Design Lead & Level Designer

Penguin Voidout Productions

Orlando, Florida, United States

  • Designed levels with stealth gameplay in mind, utilizing analysis and iteration to reach project goals.
  • Wrote and drew multiple mechanic pitches, prototyped and bug fixed mechanics, created action blocks for initial mechanic implementation, and gave feedback to programmers and tech designers as a part of the design.
  • Wrote and implemented spoken dialogue and narrative scenes, directing emotional beats of the story through gameplay.
Dec 2019 - Aug 2020

Level Artist

Orlando, Florida, United States

  • Created and painted real world terrain using topographical data of the Strait of Gibraltar and L3DT to reach a level of realism, a goal for the game.
  • Implemented suggestions from the development team and subject matter experts to maintain balance between realism and gameplay.
Jan 2020 - Apr 2020

Temporary Office Supervisor

  • Assisted staff in needed tasks as they came up.
  • Worked with students in assigning them housing as spaces became available.
Aug 2017 - Sep 2017

Student Consultant

  • Studied the registration and admission processes of the Intensive English Program to find and act on potential areas of improvement.
  • Conducted interviews and examined relevant data to streamline the use of databases involved.
  • Developed a short-term VBA program and laid groundwork for future software solutions.
Jan 2017 - May 2017

Student Assistant

  • Oversaw the front desk of the central office that provides students with resources for housing, both on-campus and off-campus.
  • Worked in customer service to students and parents both in-person and over the phone.
  • Assisted in other duties such as new freshmen move-in, hiring of new staff, and general office tasks.
Aug 2014 - May 2017

Conference Host

  • Managed daily operations of the reception desk of a residential area for summer conferences including check-in/out.
  • Solved any problems that arose within a program that houses more than 2,000 guests from programs primarily involving youth camps.
  • Prepared rooms with other staff both before and after their stay.
May 2016 - Aug 2016

Conference Host

  • Managed daily operations of the reception desk of a residential area for summer conferences including check-in/out.
  • Solved any problems that arose within a program that houses more than 2,000 guests.
  • Prepared rooms with other staff both before and after their stay.
May 2015 - Aug 2015
Team & coworkers

Colleagues at Gunfire Games

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3 education records

Jonathan Baldessari education

Bachelor Of Science (B.S.), Industrial Engineering

Activities and Societies: Association of Mechanical Engineers (ASME), Disney Leadership Institute, Engineering Advisory Board (Secretary).

International Baccalaureate Program

Coral Reef Senior High School

Activities and Societies: Key Club, Drug Free Youth in Town (DFYIT), IBIS Foundation

FAQ

Frequently asked questions about Jonathan Baldessari

Quick answers generated from the profile data available on this page.

What company does Jonathan Baldessari work for?

Jonathan Baldessari works for Gunfire Games.

What is Jonathan Baldessari's role at Gunfire Games?

Jonathan Baldessari is listed as Senior Level Designer at Gunfire Games at Gunfire Games.

Where is Jonathan Baldessari based?

Jonathan Baldessari is based in Miami, Florida, United States while working with Gunfire Games.

What companies has Jonathan Baldessari worked for?

Jonathan Baldessari has worked for Gunfire Games, Quantum Puzzles, Penguin Voidout Productions, Naval Air Warfare Center Training Systems Division (Nawctsd), and University Of Miami.

Who are Jonathan Baldessari's colleagues at Gunfire Games?

Jonathan Baldessari's colleagues at Gunfire Games include Mark Paasche, Erika Soosaar, Elizaveta Gaevaya, Kenneth Bassham, and Raudel Limas.

How can I contact Jonathan Baldessari?

You can use AeroLeads to view verified contact signals for Jonathan Baldessari at Gunfire Games, including work email, phone, and LinkedIn data when available.

What schools did Jonathan Baldessari attend?

Jonathan Baldessari holds Master'S Degree, Game And Interactive Media Design from Florida Interactive Entertainment Academy.

What skills is Jonathan Baldessari known for?

Jonathan Baldessari is listed with skills including Leadership, Writing, Trello, Powerpoint, Photoshop, Data Analysis, Jira, and Blueprints.

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