Jonathan Otcasek, M.F.A.
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Jonathan Otcasek, M.F.A. Email & Phone Number

Co-Founder at Rethentic
Location: New York, New York, United States 9 work roles 2 schools
1 work email found @jars.ai LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

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Work email j****@jars.ai
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Current company
Role
Co-Founder
Location
New York, New York, United States

Who is Jonathan Otcasek, M.F.A.? Overview

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Quick answer

Jonathan Otcasek, M.F.A. is listed as Co-Founder at Rethentic, based in New York, New York, United States. AeroLeads shows a work email signal at jars.ai and a matched LinkedIn profile for Jonathan Otcasek, M.F.A..

Jonathan Otcasek, M.F.A. previously worked as Founding Unity Engineer at Jars Ai and Unity Game Developer at Akrew. Jonathan Otcasek, M.F.A. holds Master Of Fine Arts (M.F.A.), Game And Interactive Media Design, Gpa: 3.8/4.0 from New York University.

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Email format at Rethentic

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{first}@jars.ai
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AeroLeads found 1 current-domain work email signal for Jonathan Otcasek, M.F.A.. Compare company email patterns before reaching out.

Profile bio

About Jonathan Otcasek, M.F.A.

Jonathan Otcasek is a performance-driven, strategic, and detail-oriented Game Development Professional, offering transferable experience in overseeing project-focused initiatives, utilizing an innovative perspective to formulate strategic game designs, perform programming and coding, test game quality, and deliver software insights to achieve business objectives. He demonstrates comprehensive exposure in coding and graphic design across various technical languages while collaborating with stakeholders to conceptualize innovative games and user experience designs. He leverages advanced technologies to optimize solutions, identify discrepancies, and generate innovative solutions utilizing innovative technologies while quickly adopting new trends to maintain competitive advantages across the marketplace.As a concept-to-completion driver, Jonathan has earned a winning reputation for releasing multiple high-quality games with significant downloads in collaboration with diverse software development teams while receiving exceptional feedback on functionality. He has acquired an advanced understanding of game programming, coding patterns, tools, and architecture while translating ideas into highly-engaging games to increase players’ interests, thus maximizing revenue growth and profitability. He possesses a proven track record of accomplishment in consistently exceeding expectations and designing high-quality codes by leveraging programming best practices while supporting game releases into Apple and Android app stores.Through an analytical and process-focused perspective, Jonathan champions all aspects of game engineering, 3D modeling & automation, software tool development, networking, art & game design, quality assurance testing, post-release support, and database management. He showcases subject matter expertise in game development, technology art, graphics, programming discipline, and quality assurance best practices supported by Master of Fine Arts (M.F.A.) in Game and Interactive Media Design.Skills: Project Leadership | Game Design Development | Programming & Coding | Game Quality Testing | Game Programming | Revenue Growth & Profitability | Game Engineering | 3D Modeling & Automation | Software Tool Development | Networking | Change Management | Innovative Game Development | Customer Success

Current workplace

Jonathan Otcasek, M.F.A.'s current company

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Rethentic
Rethentic
Co-Founder
New York, NY, US
AeroLeads page
9 roles

Jonathan Otcasek, M.F.A. work experience

A career timeline built from the work history available for this profile.

Co-Founder

Rethentic

New York, NY, US

Founding Unity Engineer

New York, NY, US

Unity Game Developer

  • GAME DEVELOPMENT | SOFTWARE PROGRAMMING | CROSS-DISCIPLINARY MANAGEMENTART AND SOUND INTEGRATION | DEBUGGING | FRONTEND AND BACKEND DEVELOPMENTLead development of end-to-end digital project, creating code, assets.
  • Developed code and assets for multi-platform online multiplayer project, from inception to completion.
  • Designed, implemented, tested, and perfected frontend and backend implementation in Unity Engine.
  • Implemented and designed dynamic cloud-based loading using online Cloud Content Delivery (CCD) system communicating with AWS cloud, and coded further backend functionality, enabling smooth online experience.
  • Established and tuned app economy and monetization model, balancing for maximum player engagement.
  • Created and managed project technical art, writing maintaining and implementing shaders and visual effects.
Sep 2021 - Jan 2024

Independent Game Developer

Self Employed

New York, New York, United States

  • GAME PRODUCTION & SYSTEM DEVELOPMENT | GAME RELEASES | PROJECT MANAGEMENTGAME DEVELOPMENT | TECHNICAL TROUBLESHOOTING | PROCESS IMPROVEMENTS
  • Proficiently developed and released Awakening ―3D platform game in collaboration with a five-member team while acting as a team lead and programmer for open-platform focusing on language/communications.
  • Utilized excellent game development acumen, releasing The School ―VR horror puzzle game to explore haunted high school while overseeing end-to-end planning and coding game functionality.
  • Operated as a main contributor towards frequent game production, supported mastermind feedback sessions with fellow developers, and presented concepts to executive personnel.
  • Designed and released online games in alignment with target audience expectations, along with developing game systems, codes, arts, and music tracks for multiple initiatives.
  • Collaborated and established long-term partnerships with industry professionals and leaders.
Aug 2016 - Aug 2021

Game Design Intern

New York, New York, United States

  • GAMING PROJECT MANAGEMENT | GAME DEVELOPMENT & DESIGN | CONTRACT ENGAGEMENT GAME ANALYSIS | PROTOTYPE GAME DEVELOPMENT | OBJECT-ORIENTED PROGRAMMING
  • Assumed a multi-faceted game development and design role, handling contract engagements while developing and coding procedural terrain and features, along with releasing games for mobile and desktop platforms.
  • Leveraged in-depth knowledge and experience regarding top-down design, object-oriented programming, design patterns, and game design principles while designing prototype games for mobile devices.
  • Delivered game design presentations to the project team and stakeholders while leading end-to-end gaming projects, along with streamlining game design workflow from initial-concept-to-final-release and post-release.
  • Earned increased responsibilities based on performance excellence, professionalism, and strong work ethic while working with design team members to improve players’ experience.
  • Provided actionable feedback to drive design improvements while delivering value-added support with overseeing New York studio’s diverse operations, along with thoroughly analyzing and evaluating games.
Feb 2021 - Jun 2021

Quality Assurance Engineer

New York, New York, United States

  • SOFTWARE ISSUE RESOLUTION | TECHNICAL SOLUTION DEVELOPMENT | SERVICE DELIVERY CODE DEVELOPMENT | END-USER ENGAGEMENT | SOFTWARE/HARDWARE TESTING
  • Facilitated highly-engaging and impactful insights towards annual game deliverables, including ‘RBI Baseball 2019’ from inception-to-final deliverable while thriving in a challenging Triple-A game studio environment.
  • Operated as a Game Tester and Quality Assurance Engineer, identifying software issues through troubleshooting strategies and successfully resolving technical glitches with accuracy, thus ensuring uninterrupted services.
  • Provided proactive game feedback and recommendations regarding design functionality and end-user engagement while formulating test plans and performing code development in liaison with programmers.
  • Showcased excellent analytical abilities in software and hardware testing across major game platforms.Closely interacted with the tester team to cultivate detailed test plans and determine QA direction.
  • Reviewed requirements, specifications, and technical design documents to provide meaningful feedback while creating detailed, comprehensive, and well-structured test plans and test cases.
Oct 2018 - Sep 2019

Intern

New York, New York, United States

  • ADMINISTRATIVE SUPPORT & DOCUMENTATION PROJECT MANAGEMENT | CLIENT DOCUMENT ANALYSIS
  • Proactively delivered administrative support, performing record-keeping requirements, handling copying and mailing, maintaining ongoing projects’ progress, updating databases, and analyzing potential client documents.
Oct 2016 - Jan 2017

Youth Facilitator

Hexacago Health Academy

Chicago, Illinois, United States

  • ARCHITECTURE MANAGEMENT | PROTOTYPE RULE DEVELOPMENT TRAINING & DEVELOPMENT | DESIGN INITIATIVES
  • Administered coaching, mentoring, training, and development to (6) students on emerging concepts, design development, and material utilization while leveraging in-depth expertise regarding Adobe Illustrator.
  • Recognized as a high-performing Game Designer and Youth Facilitator, managing architecture and designing board games while creating prototype rules and design elements to ensure alignment with objectives.
Jul 2016 - Aug 2016

Intern

New York, New York, United States

  • PROJECT DEVELOPMENT | INTERPERSONAL COMMUNICATIONS VENDOR/CLIENT ENGAGEMENT | DATABASE MANAGEMENT
  • Acquired extensive industry exposure, generating (1200) product sheet files’ database while supporting senior architects with drafting projects description and streamlining communications with vendors and clients.
Jun 2015 - Sep 2015
2 education records

Jonathan Otcasek, M.F.A. education

Master Of Fine Arts (M.F.A.), Game And Interactive Media Design, Gpa: 3.8/4.0

Courses: Prototype Studio, Intensive Workshop: Developed one game per week within a high-pressure environment gaining design, programming.

Bachelor Of Arts (B.A.), General And Special Honors In English Literature, Gpa: 3.44/4.00

Honors & Awards: Dean’s List (2012–2016) Undergraduate Thesis Awarded Special Honors for Academic Rigor.

FAQ

Frequently asked questions about Jonathan Otcasek, M.F.A.

Quick answers generated from the profile data available on this page.

What company does Jonathan Otcasek, M.F.A. work for?

Jonathan Otcasek, M.F.A. works for Rethentic.

What is Jonathan Otcasek, M.F.A.'s role at Rethentic?

Jonathan Otcasek, M.F.A. is listed as Co-Founder at Rethentic.

What is Jonathan Otcasek, M.F.A.'s email address?

AeroLeads has found 1 work email signal at @jars.ai for Jonathan Otcasek, M.F.A. at Rethentic.

Where is Jonathan Otcasek, M.F.A. based?

Jonathan Otcasek, M.F.A. is based in New York, New York, United States while working with Rethentic.

What companies has Jonathan Otcasek, M.F.A. worked for?

Jonathan Otcasek, M.F.A. has worked for Rethentic, Jars Ai, Akrew, Self Employed, and Mokuni Llc.

How can I contact Jonathan Otcasek, M.F.A.?

You can use AeroLeads to view verified contact signals for Jonathan Otcasek, M.F.A. at Rethentic, including work email, phone, and LinkedIn data when available.

What schools did Jonathan Otcasek, M.F.A. attend?

Jonathan Otcasek, M.F.A. holds Master Of Fine Arts (M.F.A.), Game And Interactive Media Design, Gpa: 3.8/4.0 from New York University.

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