Jonathan Otcasek, M.F.A. Email & Phone Number
@jars.ai
LinkedIn matched
Who is Jonathan Otcasek, M.F.A.? Overview
A concise factual answer block for searchers comparing this professional profile.
Jonathan Otcasek, M.F.A. is listed as Co-Founder at Rethentic, based in New York, New York, United States. AeroLeads shows a work email signal at jars.ai and a matched LinkedIn profile for Jonathan Otcasek, M.F.A..
Jonathan Otcasek, M.F.A. previously worked as Founding Unity Engineer at Jars Ai and Unity Game Developer at Akrew. Jonathan Otcasek, M.F.A. holds Master Of Fine Arts (M.F.A.), Game And Interactive Media Design, Gpa: 3.8/4.0 from New York University.
Email format at Rethentic
This section adds company-level context without repeating Jonathan Otcasek, M.F.A.'s masked contact details.
AeroLeads found 1 current-domain work email signal for Jonathan Otcasek, M.F.A.. Compare company email patterns before reaching out.
About Jonathan Otcasek, M.F.A.
Jonathan Otcasek is a performance-driven, strategic, and detail-oriented Game Development Professional, offering transferable experience in overseeing project-focused initiatives, utilizing an innovative perspective to formulate strategic game designs, perform programming and coding, test game quality, and deliver software insights to achieve business objectives. He demonstrates comprehensive exposure in coding and graphic design across various technical languages while collaborating with stakeholders to conceptualize innovative games and user experience designs. He leverages advanced technologies to optimize solutions, identify discrepancies, and generate innovative solutions utilizing innovative technologies while quickly adopting new trends to maintain competitive advantages across the marketplace.As a concept-to-completion driver, Jonathan has earned a winning reputation for releasing multiple high-quality games with significant downloads in collaboration with diverse software development teams while receiving exceptional feedback on functionality. He has acquired an advanced understanding of game programming, coding patterns, tools, and architecture while translating ideas into highly-engaging games to increase players’ interests, thus maximizing revenue growth and profitability. He possesses a proven track record of accomplishment in consistently exceeding expectations and designing high-quality codes by leveraging programming best practices while supporting game releases into Apple and Android app stores.Through an analytical and process-focused perspective, Jonathan champions all aspects of game engineering, 3D modeling & automation, software tool development, networking, art & game design, quality assurance testing, post-release support, and database management. He showcases subject matter expertise in game development, technology art, graphics, programming discipline, and quality assurance best practices supported by Master of Fine Arts (M.F.A.) in Game and Interactive Media Design.Skills: Project Leadership | Game Design Development | Programming & Coding | Game Quality Testing | Game Programming | Revenue Growth & Profitability | Game Engineering | 3D Modeling & Automation | Software Tool Development | Networking | Change Management | Innovative Game Development | Customer Success
Jonathan Otcasek, M.F.A.'s current company
Company context helps verify the profile and gives searchers a useful next step.
Jonathan Otcasek, M.F.A. work experience
A career timeline built from the work history available for this profile.
Founding Unity Engineer
Unity Game Developer
- GAME DEVELOPMENT | SOFTWARE PROGRAMMING | CROSS-DISCIPLINARY MANAGEMENTART AND SOUND INTEGRATION | DEBUGGING | FRONTEND AND BACKEND DEVELOPMENTLead development of end-to-end digital project, creating code, assets.
- Developed code and assets for multi-platform online multiplayer project, from inception to completion.
- Designed, implemented, tested, and perfected frontend and backend implementation in Unity Engine.
- Implemented and designed dynamic cloud-based loading using online Cloud Content Delivery (CCD) system communicating with AWS cloud, and coded further backend functionality, enabling smooth online experience.
- Established and tuned app economy and monetization model, balancing for maximum player engagement.
- Created and managed project technical art, writing maintaining and implementing shaders and visual effects.
Independent Game Developer
- GAME PRODUCTION & SYSTEM DEVELOPMENT | GAME RELEASES | PROJECT MANAGEMENTGAME DEVELOPMENT | TECHNICAL TROUBLESHOOTING | PROCESS IMPROVEMENTS
- Proficiently developed and released Awakening ―3D platform game in collaboration with a five-member team while acting as a team lead and programmer for open-platform focusing on language/communications.
- Utilized excellent game development acumen, releasing The School ―VR horror puzzle game to explore haunted high school while overseeing end-to-end planning and coding game functionality.
- Operated as a main contributor towards frequent game production, supported mastermind feedback sessions with fellow developers, and presented concepts to executive personnel.
- Designed and released online games in alignment with target audience expectations, along with developing game systems, codes, arts, and music tracks for multiple initiatives.
- Collaborated and established long-term partnerships with industry professionals and leaders.
Game Design Intern
- GAMING PROJECT MANAGEMENT | GAME DEVELOPMENT & DESIGN | CONTRACT ENGAGEMENT GAME ANALYSIS | PROTOTYPE GAME DEVELOPMENT | OBJECT-ORIENTED PROGRAMMING
- Assumed a multi-faceted game development and design role, handling contract engagements while developing and coding procedural terrain and features, along with releasing games for mobile and desktop platforms.
- Leveraged in-depth knowledge and experience regarding top-down design, object-oriented programming, design patterns, and game design principles while designing prototype games for mobile devices.
- Delivered game design presentations to the project team and stakeholders while leading end-to-end gaming projects, along with streamlining game design workflow from initial-concept-to-final-release and post-release.
- Earned increased responsibilities based on performance excellence, professionalism, and strong work ethic while working with design team members to improve players’ experience.
- Provided actionable feedback to drive design improvements while delivering value-added support with overseeing New York studio’s diverse operations, along with thoroughly analyzing and evaluating games.
Quality Assurance Engineer
- SOFTWARE ISSUE RESOLUTION | TECHNICAL SOLUTION DEVELOPMENT | SERVICE DELIVERY CODE DEVELOPMENT | END-USER ENGAGEMENT | SOFTWARE/HARDWARE TESTING
- Facilitated highly-engaging and impactful insights towards annual game deliverables, including ‘RBI Baseball 2019’ from inception-to-final deliverable while thriving in a challenging Triple-A game studio environment.
- Operated as a Game Tester and Quality Assurance Engineer, identifying software issues through troubleshooting strategies and successfully resolving technical glitches with accuracy, thus ensuring uninterrupted services.
- Provided proactive game feedback and recommendations regarding design functionality and end-user engagement while formulating test plans and performing code development in liaison with programmers.
- Showcased excellent analytical abilities in software and hardware testing across major game platforms.Closely interacted with the tester team to cultivate detailed test plans and determine QA direction.
- Reviewed requirements, specifications, and technical design documents to provide meaningful feedback while creating detailed, comprehensive, and well-structured test plans and test cases.
Intern
- ADMINISTRATIVE SUPPORT & DOCUMENTATION PROJECT MANAGEMENT | CLIENT DOCUMENT ANALYSIS
- Proactively delivered administrative support, performing record-keeping requirements, handling copying and mailing, maintaining ongoing projects’ progress, updating databases, and analyzing potential client documents.
Youth Facilitator
- ARCHITECTURE MANAGEMENT | PROTOTYPE RULE DEVELOPMENT TRAINING & DEVELOPMENT | DESIGN INITIATIVES
- Administered coaching, mentoring, training, and development to (6) students on emerging concepts, design development, and material utilization while leveraging in-depth expertise regarding Adobe Illustrator.
- Recognized as a high-performing Game Designer and Youth Facilitator, managing architecture and designing board games while creating prototype rules and design elements to ensure alignment with objectives.
Intern
- PROJECT DEVELOPMENT | INTERPERSONAL COMMUNICATIONS VENDOR/CLIENT ENGAGEMENT | DATABASE MANAGEMENT
- Acquired extensive industry exposure, generating (1200) product sheet files’ database while supporting senior architects with drafting projects description and streamlining communications with vendors and clients.
Jonathan Otcasek, M.F.A. education
Master Of Fine Arts (M.F.A.), Game And Interactive Media Design, Gpa: 3.8/4.0
Bachelor Of Arts (B.A.), General And Special Honors In English Literature, Gpa: 3.44/4.00
Frequently asked questions about Jonathan Otcasek, M.F.A.
Quick answers generated from the profile data available on this page.
What company does Jonathan Otcasek, M.F.A. work for?
Jonathan Otcasek, M.F.A. works for Rethentic.
What is Jonathan Otcasek, M.F.A.'s role at Rethentic?
Jonathan Otcasek, M.F.A. is listed as Co-Founder at Rethentic.
What is Jonathan Otcasek, M.F.A.'s email address?
AeroLeads has found 1 work email signal at @jars.ai for Jonathan Otcasek, M.F.A. at Rethentic.
Where is Jonathan Otcasek, M.F.A. based?
Jonathan Otcasek, M.F.A. is based in New York, New York, United States while working with Rethentic.
What companies has Jonathan Otcasek, M.F.A. worked for?
Jonathan Otcasek, M.F.A. has worked for Rethentic, Jars Ai, Akrew, Self Employed, and Mokuni Llc.
How can I contact Jonathan Otcasek, M.F.A.?
You can use AeroLeads to view verified contact signals for Jonathan Otcasek, M.F.A. at Rethentic, including work email, phone, and LinkedIn data when available.
What schools did Jonathan Otcasek, M.F.A. attend?
Jonathan Otcasek, M.F.A. holds Master Of Fine Arts (M.F.A.), Game And Interactive Media Design, Gpa: 3.8/4.0 from New York University.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial