Jonathan Wills

Jonathan Wills Email and Phone Number

Software Development Engineer II at Amazon Prime Air | Real-time Interactive Simulated Software (Game) Developer @ Amazon
Jonathan Wills's Location
Bothell, Washington, United States, United States
Jonathan Wills's Contact Details

Jonathan Wills work email

Jonathan Wills personal email

About Jonathan Wills

I'm a software developer with a passion for creating APIs, UIs and games. I love writing code! There is something undeniably exciting about having an idea and seeing it come to life in computer software.I grew a lot during my time at Moz and feel like a much more well-rounded engineer. I got to work on tools and infrastructure, web APIs and services as both Backend and Fullstack engineer, as well as building a game for MozCon 2016. It was a blast. I learned what makes a great company culture and what I want from careers going forward.In an effort to fulfill my passion for game development, I began working on projects outside of work under the moniker Bungalow 12 Studios and a few years ago had released my first mobile game on the Windows Phone platform called Builder Breaker. I currently have some exciting projects in the works.I'm excited to bring my experience, energy and expertise to new teams.Specialties: UI Development and Testing, API Development and Testing, Game Development, Network Programming, Mobile Programming

Jonathan Wills's Current Company Details
Amazon

Amazon

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Software Development Engineer II at Amazon Prime Air | Real-time Interactive Simulated Software (Game) Developer
Jonathan Wills Work Experience Details
  • Amazon
    Software Development Engineer Ii
    Amazon Dec 2024 - Present
    Seattle, Wa, Us
    Amazon Prime Air
  • Bungalow 12 Studios
    Game Developer And Everything Else
    Bungalow 12 Studios Jun 2012 - Present
    Lead an independent game studio working towards shipping fun and professional titles.- Re-inventing Builder Breaker for modern platforms and hopefully consoles as well- Building the online services for future titles using AWS with highly addictive casual games- Designed, developed and produced the game Builder Breaker written in XNA and available in the Microsoft App Store
  • Amazon Web Services (Aws)
    Software Development Engineer Ii - Security Lake
    Amazon Web Services (Aws) Dec 2022 - Dec 2024
    Seattle, Wa, Us
    - Feature lead for Tagging of resources - Implementation of API endpoints - Guiding design on sub-team - Integration with other teams - Ensure no interuption to service- Operational improvements - Guide the team in best practices to improve the on-call handling and experience to meet our customer SLA. - Created widely used tools for easier debugging of issues and provided a framework that has been adopted by the team for creatig more operational tools.
  • Amazon Web Services (Aws)
    Software Development Engineer Ii - Iot Twinmaker
    Amazon Web Services (Aws) Oct 2020 - Dec 2022
    Seattle, Wa, Us
    - Key member of the Architecture design team- Project owner and leader of the overall Scene Composer- Team 3D specialist- Lead others in feature design and implementation- Provided mentoring in 3D software development- Lead best practice efforts for performant 3D- Developer of the majority of key features - Tags - Cameras - 3D cursor - Enhanced editing capabilities - And more- Unity Editor additions to support TwinMaker scene creation - Built on making professional Inspector integrations - Built the export to AWS IoT TwinMaker feature
  • Amazon Web Services (Aws)
    Software Development Engineer Ii - Iot Sitewise
    Amazon Web Services (Aws) Aug 2018 - Dec 2022
    Seattle, Wa, Us
    - Designed scalable control plane architectures utilizing various AWS services - Built features for the SiteWise Modeling Service- Interfaced and aided with data plane and partner teams
  • Moz
    Senior Software Development Engineer
    Moz Oct 2014 - Jun 2018
    Vancouver, Bc, Ca
    - Primary developer/designer of the MozCon 2016 video game. (See https://jonwills.com for more details)- One of the primary developers/maintainers of the test automation infrastructure.- Mentored multiple teammates new to the industry- Developed many internal tools to aid the company- Guest speaker for well-received game development talks with ADA students- Engineer responsible for maintaining backend services and fixing issues across multiple projects and technology stacks.- Primary backend engineer in charge of the Craft CMS (Content Management System) for the marketing team.- Primary maintainer of company-wide legacy services
  • Microsoft
    Software Development Engineer
    Microsoft Oct 2008 - Sep 2014
    Redmond, Washington, Us
    Microsoft Windows/IE: Technical SDE in Test providing tools, frameworks, automation, respected insight towards quality of design and guaranteed stable and delightful end-user experiences.• Worked in high use and visibility areas within the Immersive IE UI providing users with a low bug highly satisfactory experience• Wrote several well received internal tools, internal frameworks, and internal projects such as being a core developer on our widely used machine setup suite and common browser test library which increased team productivity• Testing high profile project areas such as Tab View, in-page context menus, improved input handling and site pinning while managing teams of at least five members Microsoft Surface SDK:Technical SDE in Test responsible for proving many of the controls and APIs for the Surface Table SDK.• Responsible for covering the developer experience of the SDK making sure that even the most obscure cases were easy to use for developers• Wrote applications to utilize the Microsoft Surface SDK controls and UI Automation for automation testing, performed manual testing which increased coverage catching regressions and improving overall reliability of controls
  • Volt
    Software Development Engineer @ Microsoft Surface (Table)
    Volt Mar 2008 - Oct 2008
    Buffalo, New York, Us
    SDE in Test in charge of tool development for internal use on the Microsoft Surface team to reduce the amount of tedious tasks in the team’s day to day jobs
  • Handheld Games
    Software Development Engineer (Engine/Network)
    Handheld Games Apr 2007 - Mar 2008
    Engine and Gameplay developer for TV Games projects on a limited SPG 240 chipset and the engine teams Nintendo DS programmer with primary focus on network communication for multi-player.• Developer responsible for Menu system, AI, first person ride perspective, economy and management screen, trophy system, and coaster rating system on the game title Crazy Coaster. The user experience was well regarded across the entire company for bringing a great roller coaster experience to a 2D plug and play title.• Engine developer responsible development and redesign of the networking capabilities specifically Single-card Download Play, multi-card wireless play, and online Nintendo Wi-Fi play as well as 3D collision detection and reaction providing an easy to use library that was used in titles such as Cheetah Girls 3 DS and future titles

Jonathan Wills Skills

Test Automation C# Game Development Visual Studio Software Engineering Testing C++ Software Development .net Scrum Programming Xml Computer Science Javascript Agile Methodologies C Test Cases Game Design Software Design Network Programming Typescript Winforms Html5 Css Unity 3d Java Mono Develop Git Physics Simulation Artificial Intelligence Directx Opengl Unity Python Wpf Xaml Source Depot Constrained Optimization Socket Programming Websockets Restful Webservices Coffeescript

Jonathan Wills Education Details

  • Digipen Institute Of Technology
    Digipen Institute Of Technology
    Computer Science (Real-Time Interactive Simulation)

Frequently Asked Questions about Jonathan Wills

What company does Jonathan Wills work for?

Jonathan Wills works for Amazon

What is Jonathan Wills's role at the current company?

Jonathan Wills's current role is Software Development Engineer II at Amazon Prime Air | Real-time Interactive Simulated Software (Game) Developer.

What is Jonathan Wills's email address?

Jonathan Wills's email address is ia****@****ail.com

What is Jonathan Wills's direct phone number?

Jonathan Wills's direct phone number is +120660*****

What schools did Jonathan Wills attend?

Jonathan Wills attended Digipen Institute Of Technology.

What are some of Jonathan Wills's interests?

Jonathan Wills has interest in Science And Technology, Education.

What skills is Jonathan Wills known for?

Jonathan Wills has skills like Test Automation, C#, Game Development, Visual Studio, Software Engineering, Testing, C++, Software Development, .net, Scrum, Programming, Xml.

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