John O'Neill Email and Phone Number
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Passionate technology-focused entrepreneur with over 25 years in video games and enterprise applications. Development history includes solutions in serious games that utilize gaming technology for non-gaming purposes, as well as traditional entertainment game development on PC, mobile, console, VR/AR/XR.Specialties: Software development across multiple platforms, genres, and markets, business development and professional relationship management, consulting and advising to help small businesses survive in the changing landscape of the game industry. Working with generative AI and Unity Muse to accelerate the prototyping of game development. XR and AR specialist in emerging trends with a focus on gaming technology. Public speaker and presenter of technical content to both technical and non-technical audiences.
Dark Unicorn Games
View- Website:
- darkunicorngames.com
- Employees:
- 3
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Chief Juggling OfficerDark Unicorn GamesChapel Hill, Nc, Us -
Founder And Lead ProgrammerSpark Plug Games Jan 2008 - PresentCary, North Carolina, UsFounder and primary developer on serious games solutions for enterprise and educational clients. Actively design and develop game products for deployment on mobile, console, Steam, and XR headsets using the Unity game engine. -
Senior Software EngineerUnity Apr 2022 - PresentSan Francisco, UsMember of the team of consultants at Accelerate Solutions - Games, where I advise development groups how to make great games using Unity. Working with generative AI and Unity Muse to accelerate the prototyping of game development and expand the nascent world of AI tools. -
Chief Juggling OfficerDark Unicorn Games Mar 2016 - PresentDark Unicorn Games was established by a group of game industry veterans with the goal of making games that are small in scale but big on fun. Games in which the creators have creative control, toensure that our high-quality standards are met. Games that are inclusive, bridging the gap of geekdom, expanding the army of young gamers our world so desperately needs. -
Solution ArchitectTriangle Division Jun 2015 - PresentProviding consulting services for companies who need to utilize gaming technology for non-gaming purposes. Develop turnkey solutions for clients and present to organization or customers in public facing events. -
Solutions EngineerVarjo Apr 2020 - Apr 2022Helsinki, Southern Finland, FiSolutions expert in mixed reality, providing a conduit between internal development team expertise and clients in the aerospace, training, and medical industries. Active developer using Unity and Unreal with client projects to maximize XR functionality in multiple industries from medical and interactive media to aerospace and flight training. -
Adjunct Instructor - Computer ScienceNorth Carolina State University Aug 2021 - Dec 2021Raleigh, North Carolina, UsAdjunct instructor teaching a special topics course for the Fall 2021 semester. The purpose of this course is to familiarize students with the exciting and ubiquitous changes that occur in the game industry as it applies to the technology developed and applied in the entertainment sector as well as the greater enterprise market. Game technology has matured from beyond the early beginnings of being a hobbyist industry building for itself to a universal foundation for all industries.I like to provide humor, lightheartedness, and topics that are relatable to my audience when I am teaching. I have given lectures to thousands of people at conferences (Game Developers Conference, ComicCon, DragonCon) as well as webinars on topics from new business development in the videogame industry as well as enterprise virtual reality. I have found energy in sharing and relating to those who want to learn what I am offering, and I am always willing to share that knowledge. -
Technical EvangelistTobii Ab Mar 2017 - Jan 2020Stockholm, Stockholm County, SeTechnical and business relationships manager for world-wide clients in the field of PC gaming, VR gaming, and XR enterprise application development. -
Senior Technical ConsultantBit Planet Games Feb 2016 - May 2018Senior Unity developer working on Ultrawings VR experience for Oculus and Sony VR headsets.
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Director Of Business Development, Vicious EngineVicious Cycle Software, Inc. Oct 2006 - Jan 2008Responsible for managing the Vicious Engine brand by building and maintaining strategic partnerships, organizing trade shows, managing relationships with publishers, clients and manufacturers, driving internal focus for our VE efforts, pursuing potential license sales, and directing marketing and PR efforts.
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Sr. R&D EngineerSynopsys, Inc. Oct 2004 - Oct 2006Sunnyvale, California, UsSoftware developer responsible for designing new solutions to support 10+ year old product in active production. Implemented a fully-automated MySQL database backend for distributed product support, designed to store transaction data from multiple clients during execution. Designed and implemented new commands to write standard EDA output formats (GDSII, OASIS). Recommended best practices for coding maintenance and integrated new C++ libraries into the legacy code stream. Served as point-of-contact for threading, software engineering, testing methodologies, and coding best practices. -
Sr. Software EngineerVicious Cycle Software, Inc. Feb 2002 - Oct 2004Software engineer responsible for code development of video games based on Windows, PS2, Xbox, and GameCube.
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Consulting Manager, EmeaInstallshield Software, Ltd 2000 - 2002Managed team of five consultants, including day-to-day operations, client relationship management and needs assessment, financial tracking and forecasting. Supervised consultant technical training and programming-skills development. Developed service offerings for European market.
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Installation ConsultantTrilogy Software 1998 - 2000Austin, Tx, Us -
Senior Software EngineerMicroprose 1994 - 1998Paterson , Nsw, AuProgrammer on the following game teams:Colonization (Windows, Mac)CivNet (Windows)Civilization 2 (Windows)Civilization 2 Multiplayer Gold Edition (PC-Windows)Xcom: Interceptor (PC)
John O'Neill Skills
John O'Neill Education Details
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North Carolina State UniversityComputer Science
Frequently Asked Questions about John O'Neill
What company does John O'Neill work for?
John O'Neill works for Dark Unicorn Games
What is John O'Neill's role at the current company?
John O'Neill's current role is Chief Juggling Officer.
What is John O'Neill's email address?
John O'Neill's email address is jo****@****mes.com
What is John O'Neill's direct phone number?
John O'Neill's direct phone number is +191972*****
What schools did John O'Neill attend?
John O'Neill attended North Carolina State University.
What are some of John O'Neill's interests?
John O'Neill has interest in Helping Others To Do The Same, Having Fun.
What skills is John O'Neill known for?
John O'Neill has skills like Game Development, Video Games, Software Development, Game Design, Mobile Games, C++, Unity3d, Gameplay, Android, Ios Development, Project Management, Mobile Devices.
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