Chase Jones Email & Phone Number
@lostboysinteractive.com
4 phones found area 425, 129, and 415
LinkedIn matched
Who is Chase Jones? Overview
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Chase Jones is listed as Chief Product Officer at Lost Boys Interactive, based in Hendersonville, North Carolina, United States. AeroLeads shows a work email signal at lostboysinteractive.com, phone signal with area code 425, 129, 415, and a matched LinkedIn profile for Chase Jones.
Chase Jones previously worked as Design Director - System Shock 3 at Otherside Entertainment and Senior Design Manager at Atlassian. Chase Jones holds Associate Of Science (A.S.), 3D Real-Time Graphic Simulations from Digipen Institute Of Technology.
Email format at Lost Boys Interactive
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AeroLeads found 1 current-domain work email signal for Chase Jones. Compare company email patterns before reaching out.
About Chase Jones
A design leader with over 15 years experience making high quality interactive experiences for a variety of audiences. Experience building products and product vision, leading teams and mentoring. During my career I have enjoyed working with and learning from industry leaders at studios including: Atlassian, Disney, Microsoft EA, THQ, Ubisoft and Take-Two Interactive.
Listed skills include Xbox 360, Game Development, Video Games, Game Design, and 18 others.
Chase Jones's current company
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Chase Jones work experience
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Design Director - System Shock 3
Manage internal design team using mixed methodologies to drive direction and quality of overall experience while staying within budget and on schedule. Align company leadership on project goals and priorities. Define key project concepts and features for the experience. Manage and communicate with key stakeholders and departments to ensure IP consistency.
Senior Design Manager
Manage and mentor an agile design team that included UI/UX, IX and researchers. Align with leadership on project goals and priorities. Coordinate cross team dependancies and timelines. Help set product vision and direction.
Head Of Design Studio
Manage an agile cross discipline team of designers, researchers, program managers, devs and IX writers to set platform guidelines for all project teams to follow. Manage team growth and budget. Influence product adoption and buy-in. Set company level goals and direction for team and department.
Design Director
1st party publishing design director on Scalebound.Manage internal design team and direct partner’s design team toward a high quality product experience. Align studio and company leadership on project goals and priorities. Guide partner to successful milestones. Find and define new technology opportunities for Microsoft’s Xbox platform. Manage and align.
Design Director
- Projects at Junction Point: Epic Mickey & Epic Mickey 2
- Managed a design team of thirteen individuals
- Responsible for hire, review, and mentoring of individual designers
- Designed key game concepts, levels and refined existing core ideas
- Ensured the integrity of an icon and a developing franchise via communication with The WDC
- Constant evaluations of global outsourcing partners to ensure quality/vision of the final product
Design Director
- Responsible for a unique open world design and refinement of initial concept
- Direct story writers to craft an open ended, complex story experience
- Implementation of cutting-edge core mechanics and innovative key features
- Design team management and scheduling ensuring required goals/expectations
- Coordinated with leads/producers to optimize pipelines
- Scouted potential locations worldwide for game environments
Creative Director
- Lead Designer on Fantastic Four: Rise of the Silver Surfer (Xbox 360 & PS3)
- Responsible for design and documentation of game play features
- Management of design team to accomplish target goals
- Worked with 20th Century Fox and Marvel Comics to ensure cohesive movie-to-game experience
- Collaborated with outsourcing companies to ensure the integrity and fiscal viability of final product
- Composed voiceovers and assisted in revision of script elements
Designer
- Lead Multi-player Designer - Ghost Recon Advance Warfighter 2 (Xbox 360)Co-op Campaign Designer - Ghost Recon Advance Warfighter (Xbox 360)Designer - Rainbow Six: Lockdown (PS2 / PC)Designer - Ghost Recon 2: Summit.
- Design initial mission, map spaces and key game features
- Composed detailed design documents for management and team
- Write campaign storyline and character voiceovers
- Designed single player and multiplayer experience
- Trained designers at the Ubi Montreal studio on Red Storm’s technology for use in Rainbow Six: Critical Hour and Rainbow Six: Lockdown (Xbox)
Project Manager/Programmer/Scripter
- Schedule and troubleshoot project timelines and deadlines
- Program details of a video game in C++ and Lua script based languages
- Designed level flow and multiple boss fights
Tester - Medal Of Honor Frontline (Ps2)
- Test and debug software programs to ensure that all products meet strict company and consumer standards
Tester - Tetris Worlds (Ps2)
- Test and debug software programs to ensure that all products meet strict company and consumer standards
Chase Jones education
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Digipen Institute Of Technology
Frequently asked questions about Chase Jones
Quick answers generated from the profile data available on this page.
What company does Chase Jones work for?
Chase Jones works for Lost Boys Interactive.
What is Chase Jones's role at Lost Boys Interactive?
Chase Jones is listed as Chief Product Officer at Lost Boys Interactive.
What is Chase Jones's email address?
AeroLeads has found 1 work email signal at @lostboysinteractive.com for Chase Jones at Lost Boys Interactive.
What is Chase Jones's phone number?
AeroLeads has found 4 phone signal(s) with area code 425, 129, 415 for Chase Jones at Lost Boys Interactive.
Where is Chase Jones based?
Chase Jones is based in Hendersonville, North Carolina, United States while working with Lost Boys Interactive.
What companies has Chase Jones worked for?
Chase Jones has worked for Lost Boys Interactive, Otherside Entertainment, Atlassian, Microsoft, and Junction Point Studios.
How can I contact Chase Jones?
You can use AeroLeads to view verified contact signals for Chase Jones at Lost Boys Interactive, including work email, phone, and LinkedIn data when available.
What schools did Chase Jones attend?
Chase Jones holds Associate Of Science (A.S.), 3D Real-Time Graphic Simulations from Digipen Institute Of Technology.
What skills is Chase Jones known for?
Chase Jones is listed with skills including Xbox 360, Game Development, Video Games, Game Design, Gameplay, Ps3, Level Design, and Game Mechanics.
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