Global Production Manager
Current----------------------------------Accomplishments:----------------------------------★Responsible for managing over $2,500,000 worth of asset-production contracts for various projects, including Monster Hunter titles, TEPPEN, and other unannounced titles.★Successfully managed production-related outsourcing and scheduling tasks for TEPPEN through multiple unforeseeable high-stress periods (Multiple COVID-19 waves, Ransomware Cyber-attack, etc.)★Confidently working and engaging in highly-technical discussions with cross-functional teams each with unique skill-sets/backgrounds. Ex. managerial (directors, producers), development (programmers), and creative teams (content planners, 2D/3D artists, UI/UX designers, 2D/3D animators)★Demonstrating abilities to communicate clearly and professionally within the lead-speaker role for various internal team meetings/discussions, external-facing meetings, and contract negotiation settings (In both English and Japanese)----------------------------------Key Responsibilities:----------------------------------・Directly providing game-development-related project-management and outsourcing support for internal & external teams, including budget assessment, as well as quality, cost, work-hours/resources management.・Use of accumulated game-production experience, industry knowledge, and business skills in order to optimize and stream-line the asset-creation / game-production process for various creative teams (2D art design, 3D modeling, animation creation, environment design, character rigging, motion capture, etc.).・Actively involved with contract negotiations, project-schedule management, perceived risk management, and game-production milestone monitoring practices.・Providing communication "bridging" support as an interpreter and translator for internal development teams and external partners in both English and Japanese, to facilitate the production of high-quality assets and highly-successful projects / Capcom IP.