Lead Engineer
Current• Lead developer for the Five Nights at Freddy's AR mobile game• Concentrating on AR functionality for the company• Tech: Unity, C#
Please complete the CAPTCHA to continue
@illumix.com
✓
4 phones found area 408, 801, and 800
✓
LinkedIn matched
A concise factual answer block for searchers comparing this professional profile.
Jonathan Morin is listed as Lead Engineer at Illumix at Illumix, based in United States. AeroLeads shows a work email signal at illumix.com, phone signal with area code 408, 801, 800, and a matched LinkedIn profile for Jonathan Morin.
Jonathan Morin previously worked as Lead Engineer at Illumix and Lead Mobile Developer at Doterra International Llc. Jonathan Morin holds Computer Science from San José State University.
This section adds company-level context without repeating Jonathan Morin's masked contact details.
AeroLeads found 1 current-domain work email signal for Jonathan Morin. Compare company email patterns before reaching out.
Jonathan is a Lead Engineer at Illumix, a company that creates immersive and interactive AR games for mobile devices. He has over 8 years of experience in developing and architecting mobile applications, with a focus on AR functionality and performance.Jonathan is passionate about leveraging technology to entertain and enhance user experiences, and specializes in game development, AR/VR, and mobile applications.
Listed skills include Mobile Applications, Mobile Devices, Objective C, Iphone, and 45 others.
Company context helps verify the profile and gives searchers a useful next step.
A career timeline built from the work history available for this profile.
Anywhere Usa, Us
• Lead developer for the Five Nights at Freddy's AR mobile game• Concentrating on AR functionality for the company• Tech: Unity, C#
Pleasant Grove, Ut, Us
• iOS development and architecture• Android development• Tech: Xcode, Swift; Android Studio, Kotlin
San Francisco, California, Us
• iOS development and architecture for various systems in the SoFi app; specifically the Invest vertical (lead iOS engineer for the Crypto release)• Mentored a team of 4 engineers• Tech: Xcode, Swift
• Developed a Hololens demo for an Aerospace company, which was shown at various industry shows to great reviews for the quality• Developed a Magic Leap demo for IoT in Emergency Services, which made it through multiple rounds in a Magic Leap sponsored competition• Tech: Unity, C#
American Fork, Ut, Us
• Responsible for the development of the iOS Domo App• Worked with other Directors and teams to help facilitate the creation of new features / functionality in the Domo App• Managed all tasks and releases for the team, utilizing JIRA• Led a team of 8 engineers• Tech: Xcode, Swift
• Successfully architected and developed the award winning Stringify iOS and Android mobile IoT apps, from ideation to release.• Worked with my counter part on the back-end in the creation of the IoT platform technologies used in the mobile applications.• Built the mobile team from myself to a team of 4 engineers• Company acquired by Comcast• Tech: Xamarin, C#
• Created a working Android demo• This company was a transitional phase, as I was asked to help out a friend for a few months.• Tech: Xamarin, C#
• Created a working iOS demo• This position was short lived, due to the companies inability to deliver the fundamental requirements (health insurance) which were promised when hired.• Tech: Xamarin, C#
• Re-architected the iOS code base and mentored the engineering team on how to create maintainable and manageable code.• Successfully released multiple versions of the hopTo iPad app• Led a team of 4 mobile engineers• Tech: Xcode, Objective-C
New York, Ny, Us
• Built a team of engineers to create prototypes which were presented up to the C-Level management at Chase. Our job was to create prototypes for UI/UX on mobile and web, as well as research new technologies; be it, voice, AR, biometrics, facial recognition, gesture control, etc...• Led a team of 2 engineers (mobile and web)• Tech: Xcode, Objective-C
• iPhone game and application development• Successfully created and released the mobile game 'Grab 'Em', as well as doing contract iOS work for various companies.• Tech: Unity, C#
Shenzhen, Guangdong, Cn
• Utilized my extensive game programming background to help prototype and realize next generation UI/UX for mobile• Lead Architect and iOS resident expert for the 'Mobile eSight' iPad application.• Tech: Xcode, Objective-C; Unity, C#
• Technical Lead Developer for 'Club World' and 'Riddim Ribbon', where I led a team of external graphics and backend developers.• Contributed to many other 'Tap Tap Revenge' games as a Senior iOS Developer.• Tech: Xcode, Objective-C
• Lead programmer for a kids MMO game• Tech: Unity, C#
NOTE: RedBana US Corp, L5 Games and U.I. Pacific Games were all the same organization and team, with different funding sources.• As the CTO I was in charge of company wide Technology evaluation, recommendation, implementation and integration.• Senior Developer on our various patches for 'Hellgate: London', as well as the main developer for our CSR tools.• Led a team of 10 developers and 5 QA engineers.• Tech: C++, C#, Python
• As the CTO, I was in charge of company wide Technology evaluation, recommendation, implementation and integration.• Lead Developer for all of our various projects, from flash development to Unreal development.• Led a team of 3 developers
• Game programming for all the "Diablo" gamesDiablo 1:• Theme rooms and questsDiablo 2:• Character Compositing System• Items System• Inventory System• UI• Rendering/Compositing ToolsDiablo 3:• Worked on the first 3D engine• Worked on unannounced Gameboy and PocketPC titlesSHIPPED TITLES:• Diablo (PC)• Diablo 2 (PC)• Diablo 3 (PC)• Tech: C, C++, Z80 Assembly, Assembly
Provo, Ut, Us
• System administrator for 20+ NetWare servers• Programmer for NetWare tool UI• Tech: C
Quick answers generated from the profile data available on this page.
Jonathan Morin works for Illumix.
Jonathan Morin is listed as Lead Engineer at Illumix at Illumix.
AeroLeads has found 1 work email signal at @illumix.com for Jonathan Morin at Illumix.
AeroLeads has found 4 phone signal(s) with area code 408, 801, 800 for Jonathan Morin at Illumix.
Jonathan Morin is based in United States while working with Illumix.
Jonathan Morin has worked for Illumix, Doterra International Llc, Sofi, Dodeca Studios, and Domo, Inc..
You can use AeroLeads to view verified contact signals for Jonathan Morin at Illumix, including work email, phone, and LinkedIn data when available.
Jonathan Morin holds Computer Science from San José State University.
Jonathan Morin is listed with skills including Mobile Applications, Mobile Devices, Objective C, Iphone, Game Development, Video Games, User Interface, and Scrum.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial Search contacts