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Jon Selin Email & Phone Number

CEO and Founder at Low Drag Labs
Location: Atlanta, Georgia, United States 7 work roles 2 schools
1 work email found @jonselin.com 2 phones found area 415 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email j****@jonselin.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
CEO and Founder
Location
Atlanta, Georgia, United States

Who is Jon Selin? Overview

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Quick answer

Jon Selin is listed as CEO and Founder at Low Drag Labs, based in Atlanta, Georgia, United States. AeroLeads shows a work email signal at jonselin.com, phone signal with area code 415, and a matched LinkedIn profile for Jon Selin.

Jon Selin previously worked as CEO / Founder at Stealth Startup and Vice President of Game Design at Pocket Gems. Jon Selin holds Ba, Media - Game Design from University Of Skövde.

Company email context

Email format at Low Drag Labs

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{first}@jonselin.com
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AeroLeads found 1 current-domain work email signal for Jon Selin. Compare company email patterns before reaching out.

Profile bio

About Jon Selin

Jon Selin is a game design leader with a distinctive blend of AAA MMO and mobile/F2P expertise. Combining competitive gaming insights with a track record in both large-scale franchises and nimble startup environments, he has led prototype teams to iterate quickly, shaping immersive game worlds that resonate with diverse audiences.As a co-founder of multiple MMO-focused startups, Jon has honed a player-first design philosophy that drives engagement and retention. Previously serving as VP of Design at Pocket Gems, he spearheaded innovative strategies for top-performing mobile games, while as Design Director at CCP Games, he navigated the complexities of AAA MMO design. Jon’s extensive experience balancing player engagement with business goals has made him a sought-after leader in game development.An accomplished competitive gamer, Jon brings a unique player-first perspective to design, blending hands-on insights with a deep understanding of what captivates and sustains gaming communities.

Listed skills include Game Design, Computer Games, Mmo, Video Games, and 14 others.

Current workplace

Jon Selin's current company

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Low Drag Labs
Low Drag Labs
CEO and Founder
Atlanta, GA, US
AeroLeads page
7 roles

Jon Selin work experience

A career timeline built from the work history available for this profile.

Ceo And Founder

Low Drag Labs

Atlanta, GA, US

Ceo / Founder

Current

Mountain View, WY, US

Aug 2023 - Present

Vice President Of Game Design

San Francisco, California, US

Aug 2014 - Aug 2023

Design Director

Ccp

Reykjavik, NA, IS

  • Design Director for sandbox MMORPG World of Darkness
  • Worked with Creative Director to create the Vision Statement and designprinciples.
  • Worked on initial design, prototyping, planning and playtesting through theprototyping and vertical slice stages of the project to determine core loops,game flow and direction of the project.
  • Owned the gameplay vision of the project, oversaw the design effort byreviewing and giving feedback on design work. Communicated gameplaydirection and feature progress to the project team.
  • Worked with the other directors and leads to scope and plan the project.Acted as Product Owner for the gameplay teams, owning and managing thegameplay backlog.
  • Worked with Senior Producer to define business model and design themonetization strategy.
May 2007 - Jul 2014

Founder / Lead Designer

Lockpick Entertainment
  • Lead Designer of MMORTS game Dreamlords
  • Co-founder and board member of Lockpick Entertainment.
  • Created original game concept of a social MMORTS with a substantialamount of browser-accessible “empire” gameplay.
  • Assisted in hiring and building a team of 25 developers.
  • Owned the creative vision of the project and communicated it to the team.
  • Lead the design team, maintained the design and priorities of the project andmanaged 5 designers.
Jun 2004 - May 2007

Gameplay Programmer

Lockpick Entertainment
  • Programmer on adventure platformer Saga of Ina
  • Collaboratively created original concept and vision for an action adventuregame with physics puzzles.
  • Designed levels, storyline, player interactions and wind physics.
  • Created the level design tools, player actions and world action objects in C++
  • Assisted in the implementation of collision, physics and animation systems.
  • Saga of Ina won Best Game at the 2004 Swedish Game Awards.
Jan 2004 - May 2004

Developer

Aarchon Mud

I got my start in the early, text-based worlds of early MMOs, working on Aarchon MUD—an experience that shaped my player-first design philosophy and passion for community-driven game worlds.

Oct 1999 - May 2001
2 education records

Jon Selin education

Ba, Media - Game Design

University Of Skövde

Education record

Swedish Armed Forces
FAQ

Frequently asked questions about Jon Selin

Quick answers generated from the profile data available on this page.

What company does Jon Selin work for?

Jon Selin works for Low Drag Labs.

What is Jon Selin's role at Low Drag Labs?

Jon Selin is listed as CEO and Founder at Low Drag Labs.

What is Jon Selin's email address?

AeroLeads has found 1 work email signal at @jonselin.com for Jon Selin at Low Drag Labs.

What is Jon Selin's phone number?

AeroLeads has found 2 phone signal(s) with area code 415 for Jon Selin at Low Drag Labs.

Where is Jon Selin based?

Jon Selin is based in Atlanta, Georgia, United States while working with Low Drag Labs.

What companies has Jon Selin worked for?

Jon Selin has worked for Low Drag Labs, Stealth Startup, Pocket Gems, Ccp, and Lockpick Entertainment.

How can I contact Jon Selin?

You can use AeroLeads to view verified contact signals for Jon Selin at Low Drag Labs, including work email, phone, and LinkedIn data when available.

What schools did Jon Selin attend?

Jon Selin holds Ba, Media - Game Design from University Of Skövde.

What skills is Jon Selin known for?

Jon Selin is listed with skills including Game Design, Computer Games, Mmo, Video Games, Game Development, Mmorpg, Gameplay, and Game Mechanics.

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