Jordan Parsons Email and Phone Number
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I am a Senior .NET Developer and Consultant at AEP Professional Group, a company that connects Hawaii's elite technology and finance professionals with the top employers on the island. I have over 11 years of experience in designing and developing web applications using ASP.NET/C# with various database and authentication interfaces.I am also the Lead Programmer for HICON Games, a small, Hawaiian-owned game development studio that uses Unreal Engine technology to create quality video games showcasing Hawaii and empowering the next generation of local talent. I launched HICON Games' first mobile game, Huli, in March 2020, and I am currently developing our next flagship title, Project Legacy. I have a passion for game development and a vision to lay the foundation of game development in Hawaii.
Aep Hawaii
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Senior .Net Developer And Power Platform ConsultantAep Hawaii Feb 2022 - PresentHonolulu, Hawaii, UsAs a Senior .NET Developer and Power Platform Consultant with AEP Hawaii, I deliver expertise and services to numerous local organizations across the islands. My proficiency in full stack .NET web application development, combined with my practical and technical knowledge in O365 and the Power Platform, enables me to provide a broad range of solutions to our clients, assisting them in achieving their mission-critical objectives.● Specialize in developing and deploying scalable full stack .NET web applications.● Extensive experience with O365 and Power Platform solutions, including SharePoint, PowerApps and Power Automate.● Successfully led multiple projects from inception to completion, ensuring timely delivery and client satisfaction.● Provide customized training and support to clients to maximize the utilization of technology solutions.● Strong problem-solving skills with a proven track record of resolving complex technical issues.● Collaborate effectively with cross-functional teams to deliver high-quality solutions. -
It Specialist (Web Applications)Army It Civilian Service Sep 2012 - PresentFort Belvoir, Va, Us● Design and develop web applications using ASP.NET/C# with CAC/PKI authentication interfaces.● Redesigned and upgraded the Army’s highly visible, legacy Telephone Billing System (Classic ASP) website that was using IE6 HTML web standards to current XHTML5 and CSS design standards. Found and fixed dozens of security vulnerabilities in the website.● Redesigned, redeveloped and standardized the 30th Signal Battalions purchase tracking system (GPC). Upgraded to HTML5 and CSS3 standards, created icons for the new features, and upgraded the UI/UX of the website. Currently developing a port to ASP.NET MVC (C#).● Wrote and published a custom NuGet package in C# to help other development shops to more easily handle CAC/PKI certificates, querying AD, read/write cookies, and extensions to the .NET DateTime object to include support for fiscal years.● Created a large-scale, enterprise appointment and scheduling web application for the 30th Signal Battalion’s Imaging Department and their customers. It allows anyone who’s on the Army-Pacific network to schedule an appointment directly with the Imaging Department to get their PC’s imaged. Prior to this application being developed, all appointments were created, modified, tracked and reported via a hand-written paper process. The web application streamlined the process, saved countless hours, prevented human-error and provided the command staff with critical information during times of mass re-imaging efforts. This web application was created entirely in ASP.NET MVC (C#), Razor and Bootstrap.● Created the Individual Training Tracker (ITT) web application to provide organizations with a centralized training repository for all types of required training, for both military and civilian personnel. Users can manage their training by uploading certificates and get notifications about when training is due. Created in ASP.NET MVC (C#), Razor and Bootstrap. -
Lead ProgrammerHicon Games, Llc Mar 2016 - Present● Lead programmer for HICON Games; a small, Hawaiian-owned game development studio that uses only Unreal Engine tech, based out of Waianae, HI. Our goal is to develop quality video games showcasing Hawai’i and empower the next generation of local talent. Currently developing our next flagship title, Project Legacy.● Launched HICON Games’ first mobile game, Huli, in March 2020. Huli is a 1v1 milk cap multiplayer game, based on the hit school yard game: POGS.● Was the sole developer for the first 3 years of development, then I led a small team of developers to the game’s completion. Was involved in every aspect of development using the Unreal Engine 4 game engine, including: physics tuning (using integrated PhysX engine), multiplayer gameplay logic, back-end service SDK integration, account management, daily/weekly challenges, in-app purchases, invites and matchmaking, integrated and made functional artist mockups for UI/UX, and the entire avatar creator/editor.● Managed packaging/deployment of game for iOS and Android, and currently manage our Perforce (Helix/P4V) server.● Interviewed and sat on a hiring board for 10 potential candidates, who eventually got hired, from across multiple disciplines. The hiring initiative included Hawaiian cultural advisors, writers, game designers, musicians, artists (2D, 3D, and technical) and developers.● Helped judge the SkillsUSA video production competition, where high school students were tasked with creating a 60 second commercial for Huli. -
Ue4 Engineer, GeneralistRedpill Vr Aug 2020 - Oct 2020Los Angeles, California, UsWas part of the core engine Unreal Engine 4 engineer team. Worked on converting projects to content-based plugins and integrated some custom plugin settings into the UE4 project settings menu. -
Ui/Ux, Ue4 Blueprint EngineerEpicboon Sep 2017 - Jan 2019Designed and implemented entire UI/UX (excluding character art and game logo), to include HUD and gameplay elements. This includes all pipe art (pixel-art and hand-drawn), background illustration, and all UI elements. Implemented UI using Unreal Engine 4 UMG and blueprints. Provided general blueprint assistance to lead engineer, when needed. -
Lead Game ProgrammerImpromptu Studios May 2014 - Oct 2014UsWas in charge of the general programming of game projects and leading a team of developers of said game projects using Unreal Engine 4 game engine tech. -
It Specialist (Application Software)Air Force Civilian Service Apr 2011 - Sep 2012Randolph Air Force Base, Texas, Us- Managed the analysis, design, development, testing, maintenance and deployment of various applications (both small- and large-scale) needed throughout the Air Force Pacific Theater using .NET and SharePoint (MOSS 2007) technologies.- Created software application documentation for users.- Debugged and did troubleshooting on application code issues found within complex applications. -
Co-FounderGp Interactive Oct 2001 - Jun 2012- Have worked closely with a wide range of industry professional artists, music studios, motion capture studios and programmers, including those working for Hybrid Two, GarageGames, BioWare Corp., Monolith, and Big Huge Games.- Lead multiple, semi-large development teams working on various projects ranging from simple business applications to large-scale computer entertainment projects.- Held the Executive Producer and Technical Director positions on the Legend of Kilpatrick project: an action/adventure role-playing game, where I directed every aspect of development with focus on graphics/shader programming and scripting via Torque 3D.- Write high-quality concept and game design documents for all projects.- Designed and developed an innovative remake of the classic Pong video game.- Planning and designing three other internal projects for future-development and release on the Windows platform. -
Senior Software EngineerLgb & Associates, Inc. (Saic) Nov 2009 - Apr 2011Warrenton, Virginia, Us- Helped lead efforts in getting all secure and non-secure mission critical application and SharePoint servers accredited under the Defense Information Systems Agency (DISA) standard.- Manage the design, development, and deployment of various applications needed throughout the Air Force Pacific Theatre using .NET and SharePoint technologies.- Created detailed documentation for custom SharePoint 2007 web part solutions.- Assisted in deploying the 4-star visible software solution project, Microsoft CRM/TMT.- Completed Cigital, Inc.'s "Defensive Programming (Attack and Defense Concepts) and "Securing Software Using Fortify 360 Software" technical training course.- Deployed Fortify 360 Suite, including RTA and STA for the Air Force Pacific Theatre. -
Enterprise Systems Administrator (Altiris And Sccm Lead)Ventura Technology Enterprises, Ltd. Jan 2009 - Nov 2009Mililani, Hi, Us- Led efforts to implement Microsoft SCCM and SCOM for the Army Pacific Theater (Hawaii, Alaska, Okinawa, and Japan). - Had single-handedly administered both Altiris Notification Server/Deployment Server solutions and the SCCM/SCOM solution throughout the entire Pacific theater; including managing over 30 servers and 18,500 clients on each solution during the transition from CACI, Inc to Ventura Technology Enterprises, Ltd.- Trained and led new team members as they came on board.- Created software deployment packages and advertisements, managed WSUS/Software Update compliance, created custom reports based on the needs of the enterprise, created consolidated dashboard views, and maintained a healthy asset inventory database. -
Altiris Team LeadCaci International Inc Jul 2007 - Dec 2008Reston, Virginia, Us- Led a mixed (prime and sub-contract) two-man team managing specific enterprise IT systems and core services for USARPAC.- Maintain 7 Notification Servers, 5 first-tier Reporting Servers, a single second-tier Reporting Server, and 11 deployment/package servers to remotely manage 22,000+ client nodes across an enterprise environment with Altiris Notification Server Solution.- Daily interaction with US Army officers (O-5 and below), non-commissioned officers (E-9 and below), and civil servants (GS-12 and below), at the regional headquarters and subordinate installations around the Pacific, including; Create software delivery packages and various other task packages to either install and/or remove: software, files, security patches, and registry keys.- Attended and completed vendor Remedy Training at BMC; Course completed was: Administering Remedy Service Desk and Change Management 7.x: Administering.- Completed Army Gold Master MS Vista Desktop Deployment Planning Services Training.- Completed MS2780: Maintaining a SQL Server 2005 Database. -
Network Switch Systems OperatorUs Army Jun 2005 - Mar 2007Arlington, Virginia, Us- Hand-selected to manage night-shift operations. Coordinated efforts of two active duty military and two Korean support contractors in the completion of over 20 maintenance tasks on classified voice and data equipment valued at over one million dollars.- Normal duties included installation, maintenance, and troubleshooting for over 600 real world circuits and over 4,000 telephone lines in the Camp Red Cloud network enclave.- Maintained strategic and tactical network solutions and hardware, including: Cisco Catalyst switches, routers, and hubs (for LAN and WAN purposes).- Transferred secure and non-secure Switch-Multiplex Unit (SMU) reports over SIPR and NIPR terminals using standard encryption procedures on Microsoft Outlook.- Prepared and conducted 50% of night-shift training in addition to normal duties.- Participated in military exercises WarPath 2005, War Fighter 2005 and Ulchi Focus Lens 2005. This required installing, maintaining and troubleshooting over 200 exercise circuits and 1,000 telephone lines in addition to normal duties.- Re-keyed voice and data communications equipment with classified keying material following DoD and US Army standard communication security (COMSEC) procedures using crypto filling equipment (Automated Network Control Device [ANCD], KIV-7, KG/198)- Used Remedy software for tracking trouble tickets, fix actions and performing trend analysis.- Voluntarily helped shift workers during off-duty time when extra expertise or troubleshooting skills were required to rapidly restore circuit connectivity.- Technical control facility was selected as the Defense Information Systems Agency (DISA) Category IV Small Technical Control Facility of the Year for 2005. -
TraineeUs Army Jun 2004 - May 2005Arlington, Virginia, Us- Maintained a 90+ percent academic average learning network switch systems operations.- Awarded an Army Achievement Medal for extra duty deploying/upgrading desktop computers and network printers for an organization of 500 personnel (estimated). Installed Norton Ghost images on Windows XP desktops, installed network printers and configured desktops to default to the office's networked printer.- Provided several suggestions to improve course material, which were later adopted. -
3D Artist And ProgrammerOnebigvillage May 2002 - Sep 2002- Contributed quality, low-poly 3D models and full UV-mapped textures in the realm of scenery and in-game creature characters for various projects, including Virtopia 2 (VP2 3D).- Provided assistance in various programming tasks.
Jordan Parsons Skills
Jordan Parsons Education Details
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Westwood College - Denver NorthGame Software Development -
Netcom Learning -
Netcom Learning
Frequently Asked Questions about Jordan Parsons
What company does Jordan Parsons work for?
Jordan Parsons works for Aep Hawaii
What is Jordan Parsons's role at the current company?
Jordan Parsons's current role is .NET Web App Developer @ Dept of Army | Lead Game Dev @HICON Games | Senior .NET Developer/ Consultant @ AEP Professional Group | MCPS, MCTS.
What is Jordan Parsons's email address?
Jordan Parsons's email address is jo****@****ail.com
What is Jordan Parsons's direct phone number?
Jordan Parsons's direct phone number is +180877*****
What schools did Jordan Parsons attend?
Jordan Parsons attended Westwood College - Denver North, Netcom Learning, Netcom Learning.
What are some of Jordan Parsons's interests?
Jordan Parsons has interest in Electronics, Spearfishing, Gaming, Surfing, Science And Technology, Human Rights.
What skills is Jordan Parsons known for?
Jordan Parsons has skills like C#, Web Development, Web Applications, .net, Css, Game Development, Unreal Engine 4, Microsoft Sql Server, Databases, Sql, Html, Asp.net.
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