Audio Designer
CurrentMain Responsibilities :● Work in close collaboration with the Game Design department and teams toestablish the restrictions and audio structures of the different projects;● Performs sound and voice design and editing as required;● Performs music composition and editing as required;● Participate in the recording of the foley;● Integrate and test the sounds, music and voices in the sound engine;● Prepare the structure of all projects with the placeholders;● Replace the placeholders with the final sounds;● Solve the various audio problems that may arise on the projects;● Optimize all the audio elements in the game engine (weight of the elements,profiling);● Produce reference videos using screen capture software;● Maintains the necessary audio documentation.