Jordan Pitts

Jordan Pitts Email and Phone Number

Senior Manager | UI/UX Game Design | Sony | Microsoft | EA @ Sony Interactive Entertainment
San Diego, CA, US
Jordan Pitts's Location
San Diego, California, United States, United States
Jordan Pitts's Contact Details

Jordan Pitts personal email

About Jordan Pitts

I’m a hands-on leader with experience at Sony, Microsoft, Topps, and EA, where I’ve helped shape user-friendly products that really make a difference. I love working with teams to bring creative ideas to life and find smart solutions to tough challenges. My focus is always on building great user experiences while keeping business goals in mind. I’m all about fostering collaboration, keeping things moving forward, and guiding teams to deliver products that people love.

Jordan Pitts's Current Company Details
Sony Interactive Entertainment

Sony Interactive Entertainment

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Senior Manager | UI/UX Game Design | Sony | Microsoft | EA
San Diego, CA, US
Employees:
10753
Jordan Pitts Work Experience Details
  • Sony Interactive Entertainment
    Sony Interactive Entertainment
    San Diego, Ca, Us
  • Sony Interactive Entertainment
    Senior Manager, Ui/Ux Game Design
    Sony Interactive Entertainment Jan 2020 - Present
    San Mateo, California, Us
    I lead a fully remote team of 14 Game, UI, UX, and Technical Designers, driving collaboration and high performance. I built the team from scratch, set clear goals, and developed a job matrix to support growth. I’ve also streamlined the design process with a clear framework that ensures accountability at every step. Beyond my day-to-day, I founded a cross-studio UI group that’s grown to 24 members, where we share best practices and push for continuous improvement across studios.
  • Turn 10 Studios
    Senior Interface Designer - Lead
    Turn 10 Studios Aug 2018 - Dec 2019
    Redmond, Washington, Us
    I cultivated a high-performing UI team, offering mentorship and managing production and execution. As the go-to for studio-wide interface needs, I defined roles and responsibilities while presenting work to senior leadership at the studio and XBox Game Studios. I also managed the UX compendium and Motorsport Design System, ensuring consistency across teams, and directed the creation of a new UI framework to streamline workflows. Additionally, I implemented Screen Importance Ratings to prioritize key areas of the game.
  • Wargaming Seattle
    Senior Ui/Ux Designer
    Wargaming Seattle May 2018 - May 2018
    Nicosia, Cy
    Studio shutdown on the exact same day I was hired!Was hired to align UX designs with UI designs, to bring predictability and best practices for UI development to the team to help launch product.
  • The Topps Company
    Senior Ui/Ux Designer - Lead
    The Topps Company Sep 2015 - Jan 2018
    New York, Ny, Us
    As the Art and UX leader for eight Topps trading card mobile apps, I managed the interface team, aligning workflows, wireframes, and designs across multiple IPs. I directed the UI framework architecture and led the implementation of a rapid app development framework. Additionally, I ensured consistency by overseeing designs within style guides and took a hands-on approach with Unity3D and C# to implement screens across all apps.
  • Electronic Arts Tiburon
    Senior Interface Designer - Lead
    Electronic Arts Tiburon Jun 2004 - Sep 2015
    Redwood City, Ca, Us
    I oversaw the creation of 10 style guides, art directing and managing over 3,000 screens from concept to shipment. I led several technology initiatives, including integrating full-motion videos and pioneering 3DUI development, transforming EA Sports’ interfaces. I also implemented process improvements, such as an "Off Cycle Task List" that boosted performance, and spearheaded a UI sharing initiative between Madden and NCAA.On the coding side, I established coding standards, led framework transitions, and scripted thousands of screens. In management, I mentored a team of over 20, handled UI production deliverables, and synced schedules across scrum pods to ensure timely and high-quality results.
  • Premiere Trade
    Graphic Designer
    Premiere Trade Feb 2004 - Jun 2004
    Designed any manner of materials including websites, letterhead, magazines, etc.
  • Full Sail Real World Education
    Media Intern
    Full Sail Real World Education Apr 2003 - Feb 2004
    Winter Park, Fl, Us
    Media Intern while at school; assisted in design and development of student intranet online eManual materials-online tests, books, and information databases.

Jordan Pitts Skills

User Interface Design Video Games User Experience Flash User Interface Game Design Game Development Graphic Design Xbox 360 Ps3 Art Direction Creative Direction Graphics Perforce Animation Maya User Experience Design Indesign Photoshop Adobe Photoshop Unity3d C# Git Ps4 Xbox One Mobile Applications System Architecture Product Management Story Point Estimation Wireframing User Flows Sketch Flinto Hansoft Kanban Agile And Waterfall Methodologies Dependency Tracking Mentoring

Jordan Pitts Education Details

  • Full Sail University
    Full Sail University
    Digital Media

Frequently Asked Questions about Jordan Pitts

What company does Jordan Pitts work for?

Jordan Pitts works for Sony Interactive Entertainment

What is Jordan Pitts's role at the current company?

Jordan Pitts's current role is Senior Manager | UI/UX Game Design | Sony | Microsoft | EA.

What is Jordan Pitts's email address?

Jordan Pitts's email address is sk****@****ail.com

What schools did Jordan Pitts attend?

Jordan Pitts attended Full Sail University.

What skills is Jordan Pitts known for?

Jordan Pitts has skills like User Interface Design, Video Games, User Experience, Flash, User Interface, Game Design, Game Development, Graphic Design, Xbox 360, Ps3, Art Direction, Creative Direction.

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