Art Director
CurrentI am in charge of cooperatively direction the artstyle as well as the workflow of the team. Additionally, I create assets for in-game use, which includes drawing, modelling, texturing, rigging and animating.
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Josef Killinger is listed as Art Director at Deus Draconis Interactive, based in Ulm, Baden-Württemberg, Germany. AeroLeads shows a matched LinkedIn profile for Josef Killinger.
Josef Killinger previously worked as Student at Hochschule Neu-Ulm and Game Master at Escape Rezort. Josef Killinger holds Bachelor Of Arts - Ba, Computer And Information Sciences And Support Services from Hochschule Neu-Ulm.
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Starting my 4th semester of Game Production & Management at the HNU now. I have worked on multiple projects such as a Point and Click Adventure(pixelart), a gamejam project at the University Ulm, which we won, and a Serious Game(2D art) which is available on Steam (Carl und Cari: Trubel in Tierstadt). Additionally I have experience in Art Direction and know the basics of programming in Godot.
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Neu-Ulm, Bavaria, Germany
I am in charge of cooperatively direction the artstyle as well as the workflow of the team. Additionally, I create assets for in-game use, which includes drawing, modelling, texturing, rigging and animating.
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Josef Killinger works for Deus Draconis Interactive.
Josef Killinger is listed as Art Director at Deus Draconis Interactive.
Josef Killinger is based in Ulm, Baden-Württemberg, Germany while working with Deus Draconis Interactive.
Josef Killinger has worked for Deus Draconis Interactive, Hochschule Neu-Ulm, and Escape Rezort.
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Josef Killinger holds Bachelor Of Arts - Ba, Computer And Information Sciences And Support Services from Hochschule Neu-Ulm.
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