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Joseph Thomas Email & Phone Number

Engineering Manager at Meta | Ready At Dawn Studios at Lightspeed L.A.
Location: Irvine, California, United States 9 work roles 1 school
2 work emails found @readyatdawn.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email j****@readyatdawn.com
LinkedIn Profile matched
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Current company
Role
Engineering Manager at Meta | Ready At Dawn Studios
Location
Irvine, California, United States
Company size

Who is Joseph Thomas? Overview

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Quick answer

Joseph Thomas is listed as Engineering Manager at Meta | Ready At Dawn Studios at Lightspeed L.A., a company with 193 employees, based in Irvine, California, United States. AeroLeads shows a work email signal at readyatdawn.com and a matched LinkedIn profile for Joseph Thomas.

Joseph Thomas previously worked as Engineering Manager at Ready At Dawn and Engineering Manager at Ready At Dawn. Joseph Thomas holds Bachelor Of Science, Game Development from Full Sail University.

Company email context

Email format at Lightspeed L.A.

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{first}.{last}@readyatdawn.com
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AeroLeads found 2 current-domain work email signals for Joseph Thomas. Compare company email patterns before reaching out.

Profile bio

About Joseph Thomas

I have had the privilege to work in the industry over the last 15 years on many exciting projects. I am now looking for the next innovative project to help develop.Engineering Manager - Managed the career of engineers from Associate to Principal - Developed the gameplay engineering schedule for three games - Collaborated with Design, Animation and Art across all aspects essential to development; rapid prototyping, shippable polish, feature pitches - Partnered with External Producers to align internal milestones with the publisher - Primary point of contact for stability - Assumed new responsibilities for every shipped titleHiring - Participated in the onboarding of every IC engineer and designer from 2016 to 2023 - Main facilitator of engineering phone screens from 2016 until acquisition from Meta (June 2020)

Listed skills include Directx, Development Tools, Game Programming, C#, and 5 others.

Current workplace

Joseph Thomas's current company

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Lightspeed L.A.
Lightspeed L.A.
Engineering Manager at Meta | Ready At Dawn Studios
Irvine, California, United States
Employees
193
AeroLeads page
9 roles

Joseph Thomas work experience

A career timeline built from the work history available for this profile.

Engineering Manager

Unreleased - Managed a team of team of six engineers - Developed the gameplay engineering schedule in partnership with design, art and other engineering department - Engineering Manager for all gameplay feature PODs - Primary point of contact for milestone build stability - Coordinated weekly playtests - Helped to organize onsite events

Oct 2021 - Aug 2024

Engineering Manager

Lone Echo 2 - Managed a team of five engineers - Organized day to day gameplay engineering schedule - Managed multiple teams schedules during the Alpha to Gold phase, including developing the closing schedule for gameplay, level design and technical design - Owner of milestone build deliveries

Jul 2017 - Oct 2021

Lead Programmer

Lone Echo - Managed a team of five engineers - Managed the build for post release patches - Engineering Responsibilities: Scripting technology, UI, localization, stability

Feb 2015 - Jul 2017

Lead Scripting Programmer

Lead Scripting Programmer - Managed a team of six associate programmers - Responsible for how all the content would be scripted into the game - Responsible for the stability of the game at-large - Owner of the build for post release patches - Build manager; including daily reviews, milestone deliveries, and for our External Producers - Engineering.

Aug 2012 - Feb 2015

Gameplay Programmer

San Mateo, California, US

Worked as a contractor for SCEA to finish the release of Cutthroats: Battle for Black Powder Cove 2.0.

Jun 2012 - Aug 2012

Engine/Rendering Programmer

Las Vegas, NV, US

Developed a component property system that allowed dynamic property typesDeveloped a new particle systemPrimary developer for porting the engine to Android

Aug 2010 - Jun 2012

Software Engineer

San Mateo, California, US

While at SCEA I created tools that were specifically used in the production of the following games:Socom 4 (2011)Killzone 3 (2011)MLB 10: The Show (2010)God of War III (2010)Socom: FTB3 (2010)Jak and Daxter: The Lost Frontier (2009)Ratchet & Clank Future: A Crack in Time (2009)Uncharted 2: Among Thieves (2009)

Jan 2009 - Aug 2010

New Student Liason

Winter Park, FL, US

Spoke monthly to the new students coming into Full Sail University. Gave advice, suggestions and answered questions related to life at Full Sail University.

Apr 2008 - Nov 2008
Team & coworkers

Colleagues at Lightspeed L.A.

Other employees you can reach at lightspeedla.com. View company contacts for 193 employees →

1 education record

Joseph Thomas education

  • Full Sail University
    Full Sail University
    Game Development
FAQ

Frequently asked questions about Joseph Thomas

Quick answers generated from the profile data available on this page.

What company does Joseph Thomas work for?

Joseph Thomas works for Lightspeed L.A..

What is Joseph Thomas's role at Lightspeed L.A.?

Joseph Thomas is listed as Engineering Manager at Meta | Ready At Dawn Studios at Lightspeed L.A..

What is Joseph Thomas's email address?

AeroLeads has found 2 work email signals at @readyatdawn.com for Joseph Thomas at Lightspeed L.A..

Where is Joseph Thomas based?

Joseph Thomas is based in Irvine, California, United States while working with Lightspeed L.A..

What companies has Joseph Thomas worked for?

Joseph Thomas has worked for Lightspeed L.A., Ready At Dawn, Sony Computer Entertainment America Llc, Garagegames, and Full Sail University.

Who are Joseph Thomas's colleagues at Lightspeed L.A.?

Joseph Thomas's colleagues at Lightspeed L.A. include John Kim, Ken Lesaint, James Chen, Yuwei S., and Tigran Martikian.

How can I contact Joseph Thomas?

You can use AeroLeads to view verified contact signals for Joseph Thomas at Lightspeed L.A., including work email, phone, and LinkedIn data when available.

What schools did Joseph Thomas attend?

Joseph Thomas holds Bachelor Of Science, Game Development from Full Sail University.

What skills is Joseph Thomas known for?

Joseph Thomas is listed with skills including Directx, Development Tools, Game Programming, C#, C++, Real Time Rendering, Software Architectural Design, and Serialization.

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