Joseph Thomas Email and Phone Number
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I have had the privilege to work in the industry over the last 15 years on many exciting projects. I am now looking for the next innovative project to help develop.Engineering Manager - Managed the career of engineers from Associate to Principal - Developed the gameplay engineering schedule for three games - Collaborated with Design, Animation and Art across all aspects essential to development; rapid prototyping, shippable polish, feature pitches - Partnered with External Producers to align internal milestones with the publisher - Primary point of contact for stability - Assumed new responsibilities for every shipped titleHiring - Participated in the onboarding of every IC engineer and designer from 2016 to 2023 - Main facilitator of engineering phone screens from 2016 until acquisition from Meta (June 2020)
Lightspeed L.A.
View- Website:
- lightspeedla.com
- Employees:
- 193
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Lightspeed L.A.Irvine, California, United States -
Engineering ManagerReady At Dawn Oct 2021 - Aug 2024Unreleased - Managed a team of team of six engineers - Developed the gameplay engineering schedule in partnership with design, art and other engineering department - Engineering Manager for all gameplay feature PODs - Primary point of contact for milestone build stability - Coordinated weekly playtests - Helped to organize onsite events -
Engineering ManagerReady At Dawn Jul 2017 - Oct 2021Lone Echo 2 - Managed a team of five engineers - Organized day to day gameplay engineering schedule - Managed multiple teams schedules during the Alpha to Gold phase, including developing the closing schedule for gameplay, level design and technical design - Owner of milestone build deliveries -
Lead ProgrammerReady At Dawn Feb 2015 - Jul 2017Lone Echo - Managed a team of five engineers - Managed the build for post release patches - Engineering Responsibilities: Scripting technology, UI, localization, stability -
Lead Scripting ProgrammerReady At Dawn Aug 2012 - Feb 2015Lead Scripting Programmer - Managed a team of six associate programmers - Responsible for how all the content would be scripted into the game - Responsible for the stability of the game at-large - Owner of the build for post release patches - Build manager; including daily reviews, milestone deliveries, and for our External Producers - Engineering Responsibilities: Scripting technology, UI, localization, stability -
Gameplay ProgrammerSony Computer Entertainment America Llc Jun 2012 - Aug 2012San Mateo, California, UsWorked as a contractor for SCEA to finish the release of Cutthroats: Battle for Black Powder Cove 2.0. -
Engine/Rendering ProgrammerGaragegames Aug 2010 - Jun 2012Las Vegas, Nv, UsDeveloped a component property system that allowed dynamic property typesDeveloped a new particle systemPrimary developer for porting the engine to Android -
Software EngineerSony Computer Entertainment America Llc Jan 2009 - Aug 2010San Mateo, California, UsWhile at SCEA I created tools that were specifically used in the production of the following games:Socom 4 (2011)Killzone 3 (2011)MLB 10: The Show (2010)God of War III (2010)Socom: FTB3 (2010)Jak and Daxter: The Lost Frontier (2009)Ratchet & Clank Future: A Crack in Time (2009)Uncharted 2: Among Thieves (2009) -
New Student LiasonFull Sail University Apr 2008 - Nov 2008Winter Park, Fl, UsSpoke monthly to the new students coming into Full Sail University. Gave advice, suggestions and answered questions related to life at Full Sail University.
Joseph Thomas Skills
Joseph Thomas Education Details
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Full Sail UniversityGame Development
Frequently Asked Questions about Joseph Thomas
What company does Joseph Thomas work for?
Joseph Thomas works for Lightspeed L.a.
What is Joseph Thomas's role at the current company?
Joseph Thomas's current role is Engineering Manager at Meta | Ready At Dawn Studios.
What is Joseph Thomas's email address?
Joseph Thomas's email address is th****@****ail.com
What schools did Joseph Thomas attend?
Joseph Thomas attended Full Sail University.
What skills is Joseph Thomas known for?
Joseph Thomas has skills like Directx, Development Tools, Game Programming, C#, C++, Real Time Rendering, Software Architectural Design, Serialization, Technical Documentation.
Who are Joseph Thomas's colleagues?
Joseph Thomas's colleagues are Jeff Phaklides, John Caldwell, Tigran Martikian, Evan Gonzalez, Yuwei S., Keikei Day, Ximing(Simon) Jiang.
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