Joseph (Asperin) Bowik

Joseph (Asperin) Bowik Email and Phone Number

Product Design, UX/UI, Visual Design @ Warrior Trading
Joseph (Asperin) Bowik's Location
Greater Sacramento, United States, United States
Joseph (Asperin) Bowik's Contact Details

Joseph (Asperin) Bowik work email

Joseph (Asperin) Bowik personal email

n/a
About Joseph (Asperin) Bowik

• Creative and Art Direction • UX / UI Design • Web App Design and Development • iOS App Design and Development • Digital Imagery and Video • 3D Animation • Prototyping • Demos and Presentations • Production Processes • Solving your design dilemmas

Joseph (Asperin) Bowik's Current Company Details
Warrior Trading

Warrior Trading

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Product Design, UX/UI, Visual Design
Joseph (Asperin) Bowik Work Experience Details
  • Warrior Trading
    Director Of Product Design
    Warrior Trading Dec 2022 - Present
    Great Barrington, Ma, Us
  • Warrior Trading
    Senior Graphic Designer
    Warrior Trading Dec 2017 - Jan 2023
    Great Barrington, Ma, Us
    Responsible for design and production of websites, marketing materials, and software applications.• Redesigning the Warrior Trading website and maintaining existing websites• Designing and evolving the user experience for all products• Creating prototypes for new and existing products• Developing a new company design language and style guide
  • Imx Labs
    Freelance Design & Development
    Imx Labs Oct 1991 - Present
    Creative DirectionUI / UX DesignWeb Application Design & DevelopmentiOS App Design & Development
  • California School Information Services
    Usability Designer/Engineer
    California School Information Services Jun 2017 - Dec 2017
    Sacramento, Ca, Us
    Responsible for usability & design of Projection Pro and other web applications. • Projection Pro – Refined and expanded design specifications.• Projection Pro – Created high resolution mockups of new pages, and reworked existing pages. Built new icon assets. • Projection Pro – Implemented designs into applications. (HTML, CSS, Angular)
  • Familybox
    Mobile Application Developer
    Familybox Nov 2016 - Apr 2017
    Responsible for development of mobile iOS application.• Redesigning product UX/UI to be user-centered and user-focused.• Using a lean UX methodology to create and iterate a mobile prototype using Adobe Experience Design. • Incorporating business requirements and feedback to create final product requirements.
  • Healthgrades
    Creative Director
    Healthgrades Jun 2011 - Aug 2016
    Denver, Colorado, Us
    Responsible for creative direction, design, and development of new products and marketing programs.• Refined the UX/UI on consumer website and physician website.• Led the product redesign of Healthgrades.com including ideation, process flows, mockups, prototypes, and production.• Employed a lean UX methodology to redesign a self-service client portal for customizing and distributing advertising banners and social assets. • Designed and developed a company-wide news and information display system, using the Foundation framework and WordPress.• Led the development and creation of videos displayed at national conferences.• Developed consumer landing pages using the Bootstrap framework.• Created numerous prototypes using Balsamiq, InVision, Proto.io, and HTML.
  • Campminder
    Mobile Application Developer
    Campminder Jan 2014 - Jul 2016
    Boulder, Colorado, Us
    Responsible for development of Director’s mobile iOS application.• Developed a companion mobile app for company’s web app.• Built using Objective C and Swift 1.1, and later updated to Swift 2.2• Refined UX/UI to be more user-centered.
  • Playdom
    Creative Director
    Playdom Apr 2010 - May 2011
    Responsible for creative direction & design of games created by the Playdom - Boulder Studio.• NBA Dynasty – created game design document, visual designs, game features, content, and game play.• Led development of flowcharts, wireframes and prototypes to illustrate user experience and game functionality.• Managed a team of 3 artists to create all game artwork.
  • Chegg Inc.
    Creative Director
    Chegg Inc. Jun 2009 - Mar 2010
    Santa Clara, Ca, Us
    Responsible for creative direction & design for Chegg.com e-commerce website and marketing materials.• Redesigned & launched e-commerce website in 2 months, leading to company’s highest-grossing quarter.• Redesigned the user experience for Express Checkout and My Account sections.• Developed and instituted a comprehensive design process for Product & Project Management.
  • Iac
    Creative Director
    Iac Jan 2008 - Dec 2008
    New York, Ny, Us
    Responsible for creative direction, design and production for new website & virtual world targeting tweens. · Part of initial team that conceptualized & visualized ideas for the new website. · Created initial proof-of-concept demos for board of directors. · Developed user flow architecture, initial UI layout and avatar animation model. · Directed a staff of 4 designers & animators. · Designed new product features & created animated demos for executive approval.
  • Match.Com
    Creative Director
    Match.Com Nov 2004 - Dec 2007
    Dallas, Texas, Us
    Responsible for creative direction, design and production for main website and new brands. · Part of core team that designed, developed and launched Chemistry.com. · Part of core team that designed, developed and launched MindFindBind with Dr. Phil. · Designed and developed internal digital asset management web application. · Art direction & design for website redesign. · Developed video player for use on website. · Designed all corporate presentations & demos.
  • E*Trade Financial
    Art Director, Multimedia Design
    E*Trade Financial Feb 2000 - Apr 2003
    Us
    Responsible for art direction, design and production for Digital Financial Media division, encompassing online multimedia, retail locations, corporate communications, global events, marketing and video. · Art direction for content displayed at forty-eight retail locations and on ATM screens nationwide. · Designed and developed content delivery system, IMX (Integrated Media Exchange), currently used in retail locations, to deliver messaging, marketing and stock market updates. · Conceptual development and design for animated educational modules on web site. · Developed visual style guides for multimedia and video. · Developed processes and methodologies used in retail and production environments. · Part of core team that developed and opened first retail location in New York, and first retail location inside Target.
  • Event411.Com
    Creative Director
    Event411.Com Mar 1999 - Feb 2000
    Directed creative efforts of web design & marketing, and facilitated production & communication between divisions of an online event planning company. · Developed a unique look & feel, and user interface for website. · Managed a staff of 11 designers. · Reorganized and rebuilt creative assets of the company’s initial web site. · Directed creative development of the second generation of the web application. · Worked with Business Development department to develop new ideas & products.
  • The Jim Henson Company
    Producer / Designer
    The Jim Henson Company Jan 1997 - Jan 1998
    Los Angeles, Ca, Us
    Responsible for design and development of interactive and online games and activities based on Jim Henson’s Muppet characters. · Developed designs & ideas for future development of CD-ROM and Platform games. · Designed and built prototypes of development ideas and pitches. · Created design documents, budgets & schedules for pitches. · Presented and pitched ideas to MSN (The Microsoft Network). · Co-produced live puppet blue-screen video shoot. · Designed and created The Jim Henson Company website.
  • The Walt Disney Company
    Senior Computer Graphic Artist
    The Walt Disney Company Feb 1995 - Apr 1997
    Burbank, Ca, Us
    Responsible for art direction and design of art used in product pitches and prototypes, and providing support to creative teams for games based on well-known characters, films and licenses for The Walt Disney Company. · Created sample backgrounds and animations for project proposals and presentations. · Created prototype and interface for unreleased live action game based on the film The Rock. · Lead artist of pre-production phase for real-time 3D game based on the animated feature Aladdin. · Created 3D backgrounds for Escape from DeVil Manor CD-ROM.
  • Magnet Interactive
    Senior Consumer Software Artist
    Magnet Interactive Jun 1994 - Jan 1995
    Us
    Provided art direction and design for games produced by interactive firm. · Art Direction and Lead Animator for game based on an original script. · Art Direction and production for game prototype based on rock climbing. · Assisted in development of game designs for numerous projects. · Created artwork for all Project Development proposals and prototypes.
  • Activision
    Manager, Art & Animation
    Activision Oct 1991 - Jun 1994
    Santa Monica, California, Us
    Responsible for art direction and design of software for a leading consumer games company. · Art Director for Return to Zork (PC floppy, PC CD-ROM, Mac CD-ROM, MPEG CD-ROM), an adventure game incorporating 3D backgrounds and digital video characters. · Involved in planning, production and post-production of video shoot for Return to Zork. · Developed new user interface for character interaction based on research from The Media Lab at MIT. · Art Direction for Mechwarrior II (PC floppy, PC CD-ROM), an action game of battling robots incorporating real-time 3D models and environments, and character animation. · Managed 15 artists on two separate teams, providing direction, guidance and assistance on all projects. · Created new artwork for reissue of The Manhole (PC CD-ROM). · Created artwork and developed production process for SNES boxing videogame.
  • Archer Design
    Designer
    Archer Design Oct 1990 - Oct 1991
    Responsible for design and production of collateral for design agency. · Redesigned alumni magazine & Law School catalog for the University of San Francisco. · Designed brochure for UC Berkeley School of Business. · Reorganized computer effectiveness to facilitate production.

Joseph (Asperin) Bowik Skills

Creative Direction Art Direction Web Design Graphics Multimedia Computer Animation Animation Illustration Logo Design Mac Layout User Interface User Interface Design Prototyping Brochures Page Layout User Experience 3d Animation

Joseph (Asperin) Bowik Education Details

  • University Of Washington
    University Of Washington
    Graphic Design
  • University Of California, Berkeley
    University Of California, Berkeley

Frequently Asked Questions about Joseph (Asperin) Bowik

What company does Joseph (Asperin) Bowik work for?

Joseph (Asperin) Bowik works for Warrior Trading

What is Joseph (Asperin) Bowik's role at the current company?

Joseph (Asperin) Bowik's current role is Product Design, UX/UI, Visual Design.

What is Joseph (Asperin) Bowik's email address?

Joseph (Asperin) Bowik's email address is jo****@****wik.com

What schools did Joseph (Asperin) Bowik attend?

Joseph (Asperin) Bowik attended University Of Washington, University Of California, Berkeley.

What skills is Joseph (Asperin) Bowik known for?

Joseph (Asperin) Bowik has skills like Creative Direction, Art Direction, Web Design, Graphics, Multimedia, Computer Animation, Animation, Illustration, Logo Design, Mac, Layout, User Interface.

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