Joseph Walters

Joseph Walters Email and Phone Number

Director - Interactive Experiences @ Disney Experiences
Windermere, FL, US
Joseph Walters's Location
Fort Lauderdale, Florida, United States, United States
About Joseph Walters

BIO (OR A CORPORATE MONTAGE)It’s a montage more like “School of Rock” than “Rocky” since it has more guitars than exercise. And with that, this is the story of Joe...Joe has worked on every aspect of visual software and entertainment software starting. He works on any platform and in any environment but specializes in leading teams working on 3D visualization, games, simulations and AR/VR/XR development.(Begin Van Halen “like” guitar music to avoid copyright issues)Joe went to the Art Institute of Houston and was an artist until he discovered that children like to eat and have shelter. So, he set out to find an alternative that he would love doing but also provide sustenance for his family. Then one day he discovered that making video games was an actual job that he could do. So, for the next thirty or so years he did just that. He worked for, contracted with, and even started some of the top computer gaming and simulation companies in existence.He has always looked for work that pushed the boundaries of what others thought possible. During his time working for Shockwave.com he created some of the first Flash multi-player games as well as the first Shockwave 3D games. While at Unity he worked with external companies to help solve problems using the Unity engine. His highlights were working Qualcomm's VR and AR teams, Nickelodeon, Sony's Playstation team, and Disney (pretty cool stuff). Somehow, during this time he also found the time to write a book on how to program video games. Joe went on to lead a team of developers at Heartwood, Inc. that created a series of train simulators for training the railway industry employees in a safe virtual environment. Turns out this is cheaper and easier than FedExing a 286,000-pound freight car to each of the students.Now Joe is happily working away at Disney as the Director of Interactive Experiences and helping to create new and exciting immersive interactive experiences. Feel free to occasionally check in on how he is doing, if nothing else it should be entertaining.(insert music fade)

Joseph Walters's Current Company Details
Disney Experiences

Disney Experiences

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Director - Interactive Experiences
Windermere, FL, US
Employees:
50
Joseph Walters Work Experience Details
  • Disney Experiences
    Director - Interactive Experiences
    Disney Experiences
    Windermere, Fl, Us
  • Disney Experiences
    Director - Interactive Experiences
    Disney Experiences Mar 2023 - Present
  • Heartwood
    Technical Lead
    Heartwood Sep 2017 - Mar 2023
    San Mateo, California, Us
    Technical Manager and Engineering Lead for a team of extremally talented developers. I research and integrate new development environments and platforms. Prototyping and programming for various development projects for product delivery across desktop, Web, and AR/VR platforms.
  • Third Track
    Cto
    Third Track Jun 2012 - Sep 2017
    Responsible for customer relations, understanding the target market and influencing the delivery of projects.Leading role for setting the corporate strategy and driving overall technological infrastructure.Responsible for establishing a link between the artistic vision of our games and its technical implementation.Leading a group of extremely talented and intelligent developers to create high quality games.Ensured product consistency across multiple products and operating systems.Work together with project and art team to ensure consistency when setting technical guidelines for games.Games ReleasedTetris Ultimate (UbiSoft, Inc.)— PC conversion, Unity Development and Plugin integration team.Couch Heroes Solitaire — Mobile game for Android and iOS.Couch Heroes vs The Dungeon — Procedurally generated multiplayer dungeon crawler. Launch title for AppleTV Playas Play — Social betting mobile app for Android and iOS. Real world sports data with virtual currencies. Full suite of features including, social integration, custom avatars, synchronous and asynchronous messaging.ProductsCouch Control — Android and iOS app that allows players devices to become controllers for AppleTV games.Simulation TrainersJiro, Houston, Exxon, Acqua — Various development projects using Unity3D, Unreal and WebGL for delivery on Mac/Windows, Web, Oculus and Vive.
  • Unity Technologies
    Technical Account Manager
    Unity Technologies Jul 2011 - Jun 2012
    San Francisco, Us
    Consult in depth with customers who are planning to use Unity for their games and simulations.Building long-term relationships with customers and technical decision makers and influencers within key accountsProvide presentations and technology demos at trade shows and on site for customersTechnical expert in the use of Unity product portfolio (Unity Pro, Asset Server, Source Code, etc) for game and simulation developmentProvide product development recommendations and technical data to Unity’s product development teams as a strong internal advocate for our customersLiaison between sales and product engineering
  • Mindfuse, Inc.
    Ceo/Cto
    Mindfuse, Inc. Sep 2006 - Jun 2011
    Key member of executive team reporting directly to the board of directors.Raised $2.5MM for the development of “The World of Gatheryn” from Angel Investors.Manage team of programmers and artists.Researched and developed a AAA massive multi-player development environment.Project Manager for all internal and outsourced development which included teams for audio, 2D concept art, 3D modeling and programming.Facilitated growth of company to 20+ employees.Provided overall technology direction and vision
  • Skunk Studios, Inc.
    Technical Director & Founding Partner
    Skunk Studios, Inc. Jun 2001 - Sep 2006
    Led a group of highly technical and creative group developersManaged all software, hardware, networking, and all research for new technologies.Project Manager and Lead Programmer for the following titles: Planet Hot Wheels Games (Four real-time 3D web based racing games), Gutterball 3D, Tennis Titans, Word Up, MahJong Adventures, Daily Mah Jong, and Spelvin.Tamale Loco: Rumble in the Desert - (2001) nominated for "Original Game Character of the Year" by Game Developer Choice Awards.Gutterball - "Best Sports Game of the Year" (2002) by RealArcadeWord Up - "Best Word Game of the Year" (2002) by RealArcadeGutterball 2 - "Best Sports Game of the Year," (2004) by RealArcadeSveerz - "Best Interactive Music Score" (2004) by Game Audio Network Guild (GANG) AwardsSveerz - "Most Innovative Use of Sound" (2004) by Game Audio Network Guild (GANG) Awards
  • Shockwave.Com
    Senior Engineer
    Shockwave.Com Jan 2000 - Jun 2001
    Us
    Developed complex Shockwave appsDesigned and developed an emulating system to allow Shockwave.com to play classic Midway games in a browser.
  • Ego2, Inc.
    Independent Software Consultant
    Ego2, Inc. 1995 - 2000
    Designed and developed serious games training systems for nuclear and oil industriesResearch and development for new computer media including VR and web technologiesDesigned and implemented a strategy for Internet based line of products
  • Intellimedia/Intelliplay
    Lead Programmer
    Intellimedia/Intelliplay Mar 1990 - Jan 1995
    Assembled and managed the core programming team for all sports game titles for the retail market.Researched and developed engines and software for games development.Created 28 game titles for ESPN sports titles across multiple platforms.

Joseph Walters Skills

Game Development Video Games Unity3d Casual Games Game Design Iphone Mobile Devices Mobile Games Software Development Mobile Applications Social Games Online Gaming Computer Games Gameplay Animation Android Scrum Product Management User Experience Cross Platform Development Computer Graphics Mobile C# Game Programming Ios Development Gaming Mmo Objective C Virtual Worlds Perforce Agile Project Management Agile Methodologies Game Engines Actionscript Monetization Agile Video Game Development Jira Assembla Virtual Reality Augmented Reality

Joseph Walters Education Details

  • The Art Institutes
    The Art Institutes
    Visual Communications

Frequently Asked Questions about Joseph Walters

What company does Joseph Walters work for?

Joseph Walters works for Disney Experiences

What is Joseph Walters's role at the current company?

Joseph Walters's current role is Director - Interactive Experiences.

What is Joseph Walters's email address?

Joseph Walters's email address is jo****@****mes.com

What is Joseph Walters's direct phone number?

Joseph Walters's direct phone number is +192599*****

What schools did Joseph Walters attend?

Joseph Walters attended The Art Institutes.

What skills is Joseph Walters known for?

Joseph Walters has skills like Game Development, Video Games, Unity3d, Casual Games, Game Design, Iphone, Mobile Devices, Mobile Games, Software Development, Mobile Applications, Social Games, Online Gaming.

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