Josh Wickham
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Josh Wickham Email & Phone Number

Staff Software Engineer at Toast
Location: Benicia, California, United States 10 work roles 2 schools
1 work email found @instacart.com 4 phones found area 415 and 800 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email j****@instacart.com
Direct phone (415) ***-****
LinkedIn Profile matched
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Current company
Role
Staff Software Engineer
Location
Benicia, California, United States
Company size

Who is Josh Wickham? Overview

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Quick answer

Josh Wickham is listed as Staff Software Engineer at Toast, a with 201 employees, based in Benicia, California, United States. AeroLeads shows a work email signal at instacart.com, phone signal with area code 415, 800, and a matched LinkedIn profile for Josh Wickham.

Josh Wickham previously worked as Principal Software Engineer at Turo and Engineering Manager, Systems and Frameworks at Instacart. Josh Wickham holds Associate In Applied Science, Accounting from Heald College.

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Email format at Toast

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{first}.{last}@instacart.com
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AeroLeads found 1 current-domain work email signal for Josh Wickham. Compare company email patterns before reaching out.

Profile bio

About Josh Wickham

Josh Wickham is a Staff Software Engineer at Toast. He possess expertise in game development, jira, social games, scalability, python and 31 more skills.

Listed skills include Game Development, Jira, Social Games, Scalability, and 32 others.

Current workplace

Josh Wickham's current company

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Toast
Toast
Staff Software Engineer
Benicia, CA, US
Website
Employees
201
AeroLeads page
10 roles · 18 years

Josh Wickham work experience

A career timeline built from the work history available for this profile.

Staff Software Engineer

Benicia, Ca, Us

Principal Software Engineer

Current

San Francisco, Ca, Us

Jan 2023 - Present

Engineering Manager, Systems And Frameworks

San Francisco, Ca, Us

I lead the systems and frameworks team which builds and maintains internal libraries and frameworks which are used by engineering teams across the organization, including ads, machine learning, API, and enterprise layers.As manager, I:- Develop roadmaps for the Systems and Frameworks team with team-wide collaboration, encouraging participation and feedback from the full team- Proactively work with teams across the company to identify and plan ways we can help them. Adoption of Temporal and the core framework overhaul are two examples of large projects driven by this interaction- Have grown team by 33% despite pressures from recent hiring freeze and new hires going to higher priority teams- Led development and promoted adoption of- - Temporal, a workflow engine for microservices. Millions of workflows are executed daily across over a dozen teams in varying patterns. The internal SDKs we built reduce development cost of new services from weeks to days by simplifying and codifying patterns, providing automatic baseline metrics, and direct support.- - A service launching tool to generate a running application, initializing code, CI/CD, MVP metrics/dashboards, and more. To date, this effort has saved approx 2.5 developer months per month the system has been live.- - Overhauled the service framework powering several dozen services while coaching the client teams on adoption of the new versions. Main impact is 16% reduction in compute resources for a given service, as well as better observability which leads to approx 10% reduction in time to deploy a new service- - Migrated metrics and event tracking vendors and technologies in place, leading to approx. $600k annual savings. This required months-long frequent collaboration with multiple teams

Mar 2021 - Dec 2022

Cloud Engineering Manager

San Mateo, California, Us

In my role as a manager, I let the staff engineers drive much of the technical direction, having weekly conversations to stay up to speed on the approaches, talk through various candidates, and provide guidance where needed. I ensured that my team had what they needed to be successful, whether that was room to work, help developing a plan, time to collaborate with other teams, or new team members.Ultimately, I and my team were able to meet some impressive metrics:- Roughly 4x growth in API traffic (up to ~4 billion API calls daily for location)- Doubled the number of microservices, providing better separation of concerns for increased traffic along with better scalability and resilience- Reduced unnecessary external service usage by 75% after analysis and service integration- Saved hundreds of thousands of dollars annually through replacement of Cassandra with DynamoDB on our most impacted services with zero downtime and no noticeable customer impact- Growth in staff from 2 reports to up to 8 including a manager before splitting the team up

Jul 2017 - Jan 2021

Backend Technical Lead

San Mateo, California, Us

As Technical Lead, I shifted the direction and capabilities of Life360 through integration of new technologies, selling and coaching others to follow suit- Built drive detection and monitoring feature, providing a large jump in both subscribers and in revenue per subscriber- Enabled growth to billions of daily location saves by introducing Java and the microservice architecture- Reduced major incidents by ~25% through introduction of architecture reviews

Jan 2016 - Jun 2017

Team Lead

San Mateo, California, Us

As Team Lead for our IoT team, I was responsible for working with partners (e.g. ADT, Piper, Tile) for experimental tie-ins and features (dissolved after C-staff refocused the purpose of the app)- Designed API with different strategies to surface similar home automation offerings from one or many different providers- Collaborated effectively with multiple external companies to shape their developing APIs to fit our needs

Apr 2015 - Dec 2015

Senior Software Engineer

San Mateo, California, Us

Responsible for developing features, shaping coding and process practices, and consistency of code quality.- Eliminated a significant vector of issues by redesigning the configuration system to allow different environments- Enabled feature flagging and experimentation by designing, developing, and integrating a feature flagging system (still in use through 2022)- Expanded the purpose of the Life360 app by designing and developing shared lists and reminders

Aug 2014 - Apr 2015

Principal Software Engineer (Farmville 2)

San Francisco, California, Us

I was responsible for architecture, coaching other engineers, and overall operations of the game.- Directly led 4 engineers in ongoing operations, making scaling decisions and recommendations for feature teams- Reduced major incidents by 28% through introduction of configuration system which was later adopted as standard across the company- Reduced game load time by up to 85% for high-paying customers through change in serialization/compression of persisted user and world state (average reduction of 40%)

2013 - 2014 ~1 yr

Team And Technical Lead (Chefville)

San Francisco, California, Us

First backend engineer on new title ChefVille. I was responsible for overall architecture and code quality, software design, and the server side of feature design and development.- Enabled Zynga games to leave Facebook by porting the Zynga-wide Social Network API (SNAPI) to use zynga.com as well- - I was the sole developer responsible for porting, after which I directly coached 8 largest game teams (e.g. FarmVille) in their migration- - Provided leverage to Zynga C-staff in a major conflict between them and Facebook- Recognized by company as being critical to this effort via company-wide Atlas award, granted to fewer than 1% of employees

2011 - 2013 ~2 yrs

Senior Software Engineer, Backend (Cafe World)

San Francisco, California, Us

Primary server engineer during development and launch of Cafe World. I was responsible for early prototypes of server code, ongoing feature development, and app reliability.- Design and develop full backend (code, persistence) from ground up for new game which grew from 0 to 10MM daily active users within approx 6 weeks- Tripled virality through integration with Facebook features e.g. feed and notifications- Doubled daily game revenue and received patent for design and development of novel Quest system (patent number 9,242,175)- Recognized by company for efforts via company-wide Atlas award, granted to fewer than 1% of employees

2009 - 2011 ~2 yrs
Team & coworkers

Colleagues at Toast

Other employees you can reach at turo.com. View company contacts for 201 employees →

2 education records

Josh Wickham education

Associate In Applied Science, Accounting

Heald College

Associate Of Arts (Aa), Liberal Arts And Sciences/Liberal Studies

Solano Community College
FAQ

Frequently asked questions about Josh Wickham

Quick answers generated from the profile data available on this page.

What company does Josh Wickham work for?

Josh Wickham works for Toast.

What is Josh Wickham's role at Toast?

Josh Wickham is listed as Staff Software Engineer at Toast.

What is Josh Wickham's email address?

AeroLeads has found 1 work email signal at @instacart.com for Josh Wickham at Toast.

What is Josh Wickham's phone number?

AeroLeads has found 4 phone signal(s) with area code 415, 800 for Josh Wickham at Toast.

Where is Josh Wickham based?

Josh Wickham is based in Benicia, California, United States while working with Toast.

What companies has Josh Wickham worked for?

Josh Wickham has worked for Toast, Turo, Instacart, Life360, and Zynga.

Who are Josh Wickham's colleagues at Toast?

Josh Wickham's colleagues at Toast include Andrew Fung, Ahmed Soliman, Jackson Lehnhart, Jerred Cody, and Alexei Zaldua.

How can I contact Josh Wickham?

You can use AeroLeads to view verified contact signals for Josh Wickham at Toast, including work email, phone, and LinkedIn data when available.

What schools did Josh Wickham attend?

Josh Wickham holds Associate In Applied Science, Accounting from Heald College.

What skills is Josh Wickham known for?

Josh Wickham is listed with skills including Game Development, Jira, Social Games, Scalability, Python, Git, Php, and Javascript.

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