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Founder of Spot Vision, maker of serialized graphics that render each piece of apparel unique and collectable. Our technology drives deeper consumer loyalty and engagement by enabling authentication through the brand's digital platform.
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FounderSpot Vision Apr 2014 - PresentPortland, Oregon AreaSpot Vision provides serialized graphics that make each piece of apparel unique and collectable. Our technology drives deeper consumer loyalty and engagement by enabling authentication through the brand's digital platform. -
Ceo/Co-FounderSpot Metrix May 2008 - Dec 2016Portland, OrSpot Metrix was a UX rapid prototyping lab that prototyped natural interfaces in mobile new media applications. We produced SpinCam, an iPhone app that facilitates sharing of immersive 360 degree immersive experiences within a community of over 1/2 million users. Spot Metrix also produced augmented reality solutions mobile devices and the 3DAR augmented reality iOS SDK. -
Software And Photogrammetry ConsultantDwfritz Automation Apr 2013 - Jun 2015Portland, Oregon AreaCo-Inventor of machine vision iPhone app for tuning a bicycle derailleur. Responsible for software/UX architecture and development of specialized 3D photogrammetric solvers as well as establishing agile development practices for the software team. -
Consultant DeveloperZaxwerks 3D Software Oct 2007 - May 2008Added modeling and rendering features and optimization to the popular Zaxwerks animation products. -
Chief PhotogrammetristImmersive Media Jun 2006 - Aug 2007Immersive Media produced a 360 video camera with content geo referenced by an inertial navigation system. We also captured the initial footage for Google StreetView. I solved the geometry problems involved in tracking every pixel back to 3D geospace, including lens modeling and calibration hardware and software, as well as calibration based stitching. I also handled augmented 3D display in the interactive immerse player, and abilities to extract useful measurements from our footage.
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3D Visual Effects DeveloperImage Savant Jan 1988 - Jan 2006Hollywood, CaImage Savant was a visual effect design house run by the late Richard "Doc" Baily. I supplied the mathematics, software and much of the custom production pipelines that Image Savant used to create leading edge visual effects for movies such as Superman Returns (2006), Solaris (2002), The Cell (2000), Fight Club (1999), Blade (1998), The Game (1997) as well as effects for many commercials and music videos. -
Project Manager / DeveloperFem Engineering Jan 2001 - Jan 2003At FEM Engineering I managed a hydroforming simulation joint research project with the prototyping department of a major auto manufacturer. I also developed simulation and visualization software for the project.
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Consultant And DeveloperDfreedomzone 2001 - 2002San FranciscoDeveloped realtime 3D rendering algorithms for streaming advertising content to non GPU accelerated hardware (old PC's). I developed the geometry compression and 3D rendering components.
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Researcher/Sr. ProgrammerWavefront Technologies 1987 - 1997At Wavefront I many roles including helping with the real time 3D graphics interface that all products were based on. I also developed CAD and image translators and managed Wavefront's interchange formats. I developed modeling solutions including 3D boolean operations, surface modeling, polygonal decimation, and direct manipulation techniques. As a researcher, I developed techniques for the realtime analysis and rendering of 3D volumetric field data, and produced underlying mathematics and visualization techniques in the Data Visualizer, a product used scientists for interactive volumetric data analysis and presentation of large unstructured grids. I also developed rigid and soft body dynamics simulations for prototype products and spent time in the Paris office improving one of the companies renderers.
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3D Translation ProgrammerAbel Image Research Jan 1986 - Jan 1987AIR was a co-housed software spinoff of pioneering visual effects house Robert Abel and Associates, and produced one of the first commercially available computer graphics systems. Early sales of CG software was often to aerospace and other industries already using computer aided design systems. I developed data translators from these systems so existing 3D models could be imported and animated. I also wrote custom tools for customers, and supported graphics peripherals.
Josh Aller Skills
Frequently Asked Questions about Josh Aller
What company does Josh Aller work for?
Josh Aller works for Spot Vision
What is Josh Aller's role at the current company?
Josh Aller's current role is Founder at Spot Vision.
What is Josh Aller's email address?
Josh Aller's email address is jo****@****rix.com
What is Josh Aller's direct phone number?
Josh Aller's direct phone number is +150381*****
What schools did Josh Aller attend?
Josh Aller attended Ucla.
What are some of Josh Aller's interests?
Josh Aller has interest in Social Media, Photo Sharing, Consumer Internet, Mobile.
What skills is Josh Aller known for?
Josh Aller has skills like Mobile Applications, Mobile Devices, User Experience, Entrepreneurship, Augmented Reality, Software Development, Opengl, Modeling, Agile Methodologies, Product Management, Computer Vision, Visual Effects.
Who are Josh Aller's colleagues?
Josh Aller's colleagues are Dorel Timofte.
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