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Josh Faust Email & Phone Number

Software Engineering consultant, 3D, AR, VR, native/web/mobile. Open for new contracts. at Happenstance
Location: Portland, Oregon, United States 14 work roles 1 school
1 work email found @happenstance.ai 5 phones found area 860, 317, 917, 904, and 505 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 5 phones

Work email j****@happenstance.ai
Direct phone (860) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Software Engineering consultant, 3D, AR, VR, native/web/mobile. Open for new contracts.
Location
Portland, Oregon, United States
Company size

Who is Josh Faust? Overview

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Quick answer

Josh Faust is listed as Software Engineering consultant, 3D, AR, VR, native/web/mobile. Open for new contracts. at Happenstance, a with 6 employees, based in Portland, Oregon, United States. AeroLeads shows a work email signal at happenstance.ai, phone signal with area code 860, 317, 917, 904, 505, and a matched LinkedIn profile for Josh Faust.

Josh Faust previously worked as Software Engineering Consultant at Pixelry Llc and Principal Architect: Experience Technology at Fyusion, Inc. Josh Faust holds Bs, Computer Science from Washington University In St. Louis.

Company email context

Email format at Happenstance

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{first}@happenstance.ai
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AeroLeads found 1 current-domain work email signal for Josh Faust. Compare company email patterns before reaching out.

Profile bio

About Josh Faust

I am a generalist programmer and technical leader who enjoys working on everything from low-level C++ code to user interface development, and all the bits in-between. I have experience writing production code in a broad range of fields, including robotics, networking, low-latency audio and video streaming, mobile development, and many others.

Listed skills include C++, Software Development, Qt, Qml, and 19 others.

Current workplace

Josh Faust's current company

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Happenstance
Happenstance
Software Engineering consultant, 3D, AR, VR, native/web/mobile. Open for new contracts.
Portland, Oregon, United States
Website
Employees
6
AeroLeads page
14 roles

Josh Faust work experience

A career timeline built from the work history available for this profile.

Software Engineering Consultant

Current
Pixelry Llc

Software contracting & consulting, mostly focused in various 3D technologies across various platforms - desktop, mobile & web.

Mar 2022 - Present

Principal Architect: Experience Technology

San Francisco, California, Us

Oct 2020 - Mar 2022

Co-Founder/Cto

Portland, Or, Us

Co-founder, CTO and board member at Torch. I manage the engineering team and processes, provide technical leadership, and occasionally get to write some code.Torch is building a mobile AR development and publishing platform that allows mobile product teams, digital marketers and experienced 3D professionals alike rapidly design, deploy, and manage interactive augmented reality applications. With Torch, a mobile designer can develop in days what currently takes a team weeks.

Feb 2017 - Oct 2020

Lead Sdk Engineer

Plantation, Florida, Us

Lead SDK Engineer (June 2015 - Present)Senior Software Engineer (May 2014 - June 2015) (1 year)

May 2014 - May 2016

Senior Software Engineer

Suitable Technologies

Suitable Technologies spun out of Willow Garage in February 2011. I was a founding member, having begun work on the Texai project at Willow Garage in November 2010.* Developed the user interface for the Beam pilot client software, first alone and later leading a team of up to 4, including a designer. That team designed, developed and launched our 2.0 interface.* Designed and developed augmented-reality interface features, including what we call the Yellow Brick Road, as well as the autodocking overlay and UI.* Wrote the initial version of the Beam device UI, including in-call elements and keyboard-based WiFi setup.* Developed many of our core C++ libraries, including our threading APIs and threaded scheduler.* Owned the pilot client-side audio pipeline.* Wrote a number of diagnostics tools and APIs, including a real-time profiling system, and our crash reporting infrastructure.* Developed OpenGL and GLSL code for video rendering, as well as for the augmented-reality features described above.

Feb 2011 - Feb 2014

Software Engineer, Senior Software Engineer

Menlo Park, Us

Willow Garage was a robotics research lab, whose main projects included ROS (the Robot Operating System) and the PR2, a humanoid robotics research platform. I worked heavily on both projects.* Developed rviz, an application for visualization of robot state and sensor data in 3D, from the ground up.* Took over development and maintenance of roscpp, the C++ implementation of the ROS communication framework, as well as much of the surrounding code.* Rewrote most of roscpp, significantly improving stability, speed and API interface.* Worked on the PR2 poolshark hackathon.* Wrote many of the ROS C++ tutorials, as well as some of the supporting software such as turtlesim* Developed rosrt, a realtime-safe API for publishing or subscribing to ROS messages. As part of this, wrote the 'lockfree' ROS package, which provides a few lockfree data-structures that were necessary for rosrt development.* Began working on the Texai project a few months before we spun out to form Suitable Technologies.

Jul 2008 - Feb 2011

Tools Programmer

Burbank, Ca, Us

* Spearheaded our "Live Update" effort to make changes in editors viewable in realtime in the game engine on the PS3.* Worked on the data builders and build pipeline, including optimization, dependency checking, and implementation of concurrent builds.* Developed a built-file caching system for distribution of asset built data based on input dependencies.* Helped design and implement interface screens in PS3 launch title Resistance: Fall of Man.

Jul 2006 - Jun 2008

Intern Sdet

Bellevue, Wa, Us

* Worked with the Multiplayer Design Lead to prototype 3 multiplayer game-types for Halo 3* Designed and developed the tool that was then used to deploy BUNGIE.NET, using C#, ASP.NET and SQL

Jun 2005 - Aug 2005

Intern Programmer

Cromwell, Ct, Us

Developed mobile games in Java (J2ME) and C++ (BREW).

Jun 2004 - Aug 2004

Intern Programmer

New Haven, Connecticut, Us

Jul 2002 - Aug 2002

Intern Programmer

Axiom8
Jun 2001 - Aug 2001

Intern Programmer

Axiom8
Jun 2000 - Aug 2000
1 education record

Josh Faust education

  • Washington University In St. Louis
    Washington University In St. Louis
    Computer Science
FAQ

Frequently asked questions about Josh Faust

Quick answers generated from the profile data available on this page.

What company does Josh Faust work for?

Josh Faust works for Happenstance.

What is Josh Faust's role at Happenstance?

Josh Faust is listed as Software Engineering consultant, 3D, AR, VR, native/web/mobile. Open for new contracts. at Happenstance.

What is Josh Faust's email address?

AeroLeads has found 1 work email signal at @happenstance.ai for Josh Faust at Happenstance.

What is Josh Faust's phone number?

AeroLeads has found 5 phone signal(s) with area code 860, 317, 917, 904, 505 for Josh Faust at Happenstance.

Where is Josh Faust based?

Josh Faust is based in Portland, Oregon, United States while working with Happenstance.

What companies has Josh Faust worked for?

Josh Faust has worked for Happenstance, Pixelry Llc, Fyusion, Inc, Torch, and Magic Leap.

How can I contact Josh Faust?

You can use AeroLeads to view verified contact signals for Josh Faust at Happenstance, including work email, phone, and LinkedIn data when available.

What schools did Josh Faust attend?

Josh Faust holds Bs, Computer Science from Washington University In St. Louis.

What skills is Josh Faust known for?

Josh Faust is listed with skills including C++, Software Development, Qt, Qml, Python, Opengl, Mercurial, and Artificial Intelligence.

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