🎮 Josh B. Email & Phone Number
@funplus.com
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Who is 🎮 Josh B.? Overview
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🎮 Josh B. is listed as Founder at DigitalDevConnect, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at funplus.com and a matched LinkedIn profile for 🎮 Josh B..
🎮 Josh B. previously worked as Senior Director Business Development at Funplus and Advisor at 1336 Studios. 🎮 Josh B. studied at Williams College.
Email format at DigitalDevConnect
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About 🎮 Josh B.
Senior Director Business Development for global gaming powerhouse FunPlus, supporting teams in the East & West around platform, marketing, tech and other partnerships as well as managing licensed IP partners in Hollywood and beyond.Previously founded and operated DigitalDevConnect for nearly a decade as a consultant/freelancer, working with both emerging & leading companies in the gaming and general consumer internet space across business development, partnerships, sales, marketing, product and other functional areas.I am unlikely to accept requests to connect via LinkedIn from people I do not know.
Listed skills include Investments, Leadership Development, Financial Analysis, Direct Sales, and 59 others.
🎮 Josh B.'s current company
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🎮 Josh B. work experience
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Senior Director Business Development
CurrentSole BD lead based in North America supporting our global team of 1,500 across China & Europe and our three $1B+ lifetime revenue game franchises as well as new titles.Primary business contact working between our IP partners and our internal teams on the upcoming DC: Dark Legion (Warner Bros/DC Comics) and Foundation: Galactic Frontier (Skydance) game projects.Business lead for IP collaborations between FunPlus original IP games and external IP:- End to end (source, negotiate, close and on-going support) partnership support for the collaborations working across all key internal functions.- Regular contact with tier 1 IP holders across movies, TV, sports, anime, celebrities and other categories.- Key collaborations include Teenage Mutant Ninja Turtles (Viacom/Paramount), Pacific Rim (Legendary), Tomb Raider (Crystal Dynamics) and more TBA.Support/lead outreach for high profile AAA projects exploring strategic partners for collaboration.Support internal marketing and platform relations' teams via global HQ points of contact for distribution (Apple, Google, etc.) and marketing/adtech.Source new and emerging distribution opportunities (i.e. store fronts and marketing partners) for our marketing/game teams.
Expert Witness
Providing expert witness services for cases in the consumer mobile & video game realm including:- SRRN Games, LLC v. Konami Digital Entertainment, Inc.- Stand Up Digital, Inc. vs. Kevin Hart
Founder
Founded DigitalDevConnect to work with both emerging & leading companies in the gaming and general consumer internet space:- helping match game developers with leading publishers around the world looking for game content for both global and regional (i.e. Korea, China or Japan) opportunities- working with top grossing developers in China, Korea and Japan to import their mobile games to the West, either via publishing partnership sourcing or guidance on self-publishing strategy- helped leading Asia-focused game publisher secure partnerships with top grossing games from iOS & Google Play as well as advising on overall publishing strategy, including a strategy for selecting games for publishing and providing insight on key game mechanics to improve published titles- working with mobile game developers around strategic investment and M&A opportunities with Western & Asian game companies, including projects involving tier 1 licensed IP- led session with marketing team with the world's largest app store on the topic of the mobile gaming market in Asia- working with multiple leading mobile messaging platforms to identify and partner with leading mobile game developers around the world- worked with first mobile products for the NBA & NFL of one of the world's largest trading card companies around product and marketing strategy- provided mobile game developers feedback on monetization strategy, game mechanics to drive key metrics, launch strategy, etc.- support mobile service providers addressing the mobile market with developer relations' support, including emerging products focus on revenue & distribution, including ad monetzation in China, rewarded market research, Facebook gamer targeting data service & machine learning based Facebook marketing campaign optimization.More details at www.digitaldevconnect.com
Speaker
Spoken at manyof the leading mobile & video game focused conferences across the globe:GDC -- GDC Next -- Casual Connect -- Samsung Developer Conference -- LA Games Conference -- Pocket Gamer Connects -- Gaming Insiders -- Gamesforum -- GMIC -- Mobile Apps Unlocked -- Mobile Growth Fellowship & events for Chartboost, Latis Global & BetableFor more detail visit http://www.digitaldevconnect.com/speaking/
Partnerships
Tapas is one of the largest webcomic and graphic novel app. Sourced new gaming partnerships for Tapas' Earn Center monetization offering (direct CPE campaigns), including some of the company's largest partners ever, including Scopely and Moonactive.
Business Development
Partnerships to support evangelism/education of platform opportunity to creators/game developers.
Publisher Partnerships, Gaming
Helped scale early mobile gaming partnerships for rewarded survey based in-app monetization provider, including key partners like Jam City and Pocket Gems.
Partnerships, Asia
Sourcing distribution and publishing partnerships for mobile & PC games in Asia.
Mobile Gaming
Oversee the mobile gaming track and content at the world's premiere business focused event for mobile app companies, attended by nearly 3,000 each May.
Editor
Editor for the weekly Gaming Insiders' video game industry newsletter for Grow.co. Sign-up at https://gaminginsiders.com/subscribe/.
Advisor
Supporting the Casual Connect events (Asia, US, Europe and Kyiv) as an advisor.
Sales
Sales support for leading app intelligence platform. Focus on companies in the gaming and adtech areas.
Partnerships, Asia
Sourcing partnerships for China for upcoming licensed IP mobile game.
Business Development
Advised on overall publishing strategy as well as sourcing casual and hypercasual games from Western development for publishing.
Business Development
Provided strategic guidance for Western market entry as well as business development for new partnerships for emerging ad monetization platform.
Advisor
Mobile Games Forum is a highly attended and thoughtful event, covering the trends and business models that are shaping the mobile games landscape today.
Advisor
Deep knowledge of both the East & the West at this mobile gaming studio located in Seoul. Advising around partnerships and general strategy.
Consultant
Provided business support for innovative mobile game streaming service, including:- market sizing research- North America launch & marketing strategy
Consultant
Provided guidance around business development, product, operations and more for mobile game publishing start-up.
Mentor
Partnerships, Asia
Sourcing of large scale partnerships from Asia (China & South Korea) to fund AAA mobile games based on tier 1, global entertainment IP.
Partnerships, Asia
Focused on sourcing distribution/publishing partnerships across Asia (China, Taiwan, South Korea, Japan & Southeast Asia) for Warhammer 40,000: Eternal Crusade on PC.
Business Development | Mobile Game Partnerships
Worked with mobile game team at leading mobile messaging platform to source and secure mobile games for distribution & publishing via Viber's platform.
Consultant, Revenue & Growth
Advised team around product, revenue, monetization, marketing and growth as the studio pivoted to focus on free to play mobile games.
Partnerships, Asia
Sourcing investment, distribution and publishing partnerships for Mino Monsters 2.
Partnerships, Asia
Focused on discussions with key publishing & distribution partnerships in the greater China region.
Asia Strategy Advisor
Provided leading developer & publisher of licensed mobile games with insights around the Chinese mobile gaming market, including market trends, local publisher insights and operational guidance related to launch of key licensed games in the Chinese market.
Consultant
Product, marketing and general market strategy for Legend of Aces for iOS and Android.
Consultant
Supported product, revenue/monetization and marketing strategy for NFL & NBA trading card apps with Panini for iOS & Google Play.
Asia Strategy Advisor
Focused on sourcing Asia partnerships for both multiple top grossing mobile games as well as upcoming games in coopoeration with central business development team- led engagement of 50+ partners for publishing and distribution across South Korea, China, Japan, Southeast Asia, Taiwan/Hong Kong, Turkey and Russia through initial outreach to term sheet delivery as well as creating weekly updates presented all the way up to the CEO- advised studio leads for multiple game teams on general strategy for international market entry including trends by market, competitive intelligence, market potential by game, strength of proposals and potential partners
Business Development
First business development resource for 2nd generation mobile gaming strategy:- supported strategy & messaging around $25MM mobile games' partnership fund- developed workflow for evaluation of over 300+ submissions for mobile games' fund & moved all submission through workflow from end to end, including due diligence around commercial potential of publishing and investment opportunities
Advisor
Boost your mobile game ARPDAU, lifetime value and engagement via easy to integrate tech that offers real-money, single player, skill based challenges in your mobile game.
Mobile Gaming Advisor
Provided leading publisher of free to play PC games with on-site training focused on mobile gaming best practices around marketing, product and analytics in advance of release of company's first mobile games.
Business Development
Initial BD resource for the Chukong team in the Bay Area with only 3 other staff & working directly with the General Manager:- primary focus of collaborating with Chukong HQ in Beijing to source top grossing mobile games for publishing in China; end to end outreach (initial contact to term sheet delivery) of 50+ studios via both proactive outboard outreach and a provided target list, including King, Kiloo, Supercell, GREE and many more- represented Chukong at various events across the United States, including speaking via lectures & panels- advised team around set-up of game publishing business unit, including operational requirements, business terms, evaluation process & more- supported developer relations and Western market strategy around cocos2d-x game engine, including execution of various developer focused promotional and engagement activities- managed various ad-hoc projects around various areas of mobile such as game tools, game development technology, app distribution & advertising
Consultant
Advised on strategy and operational execution related to the launch of mobile game publishing business.
Consultant
Product & monetization support for upcoming free to play mobile game.
Consultant
Developed presentation related to the mobile gaming market for an industry conference.
Associate Director, Products
Grew US product team to 5 members who currently manage a portfolio of 75+ apps across Facebook & iOS from 35+ developers from around the world; managed & launched over 100+ apps including those from top developers like Kabam, Nexon & Atari as well as games based on IP from Eminem, Disney, Dungeons & Dragons, Starz & BBCLead product team that focuses on publishing operations (platform integration, growth, localization) and game advisory (monetization, retention, virality, new user experience) to support partners and reach its multi-million dollar revenue goal as well as profitable team P&L and target KPIs (ARPU, LTV, return rate, activation rate, etc.)Collaborate with marketing to drive ROI positive growth of published games via cross-promo, paid acquisition & email through optimal budget allocationCreated & managed product review process for feedback on potential games for publishing & funding considerationKept partners updated on platform best practices and new feature releases to maximize product growth and monetization on Facebook, iOS & Android (Facebook API, Open Graph, Game Center, etc.)Lead product development strategy & execution as well as business development for WaveX, the company’s open source mobile traffic exchange, working with 6waves’ engineering team in Hong Kong
Senior Product Manager
Sole product manager overseeing both the publishing operations and game feature advisory through the life cycle of multiple games, including titles from Kabam (Kingdoms of Camelot), 50 Cubes (Mall World) & Lolapps (Critter Island)First of 3 hires to start SF office; managed everything from operations to IT to HR to other administrative functionsSupported business development team in sourcing partner leads for publishing, including at industry events
Product Manager | Business Analyst
Member of cross-functional team with heads of Publishing, Production & Engineering at Pogo that drives all content/slate planning for Pogo across open web, Facebook & iPhoneLeading build out/implementation of metrics/KPI tracking infrastructure across both new titles and key current titles to support agile development; provide on-going product support to each game team/game service via analytics & insightsDevelop business case justification for all new content/titles including monetization strategy, competitive analysis, cross-platform strategy & launch plan
Quantitative Research Manager
Support all facets of the international Pogo organization, Electronic Arts' online casual gaming destination with domains in the US, UK, France & Germany, including production, marketing, ad sales and the executive leadership with research & strategic insights to address their business issues & road mapped projects.Drive insights for product strategy by integrating internal player metrics with attitudinal data from customer surveys to improve player conversion, retention and monetization.Collaborate with product managers to improve monetization products (subscriptions, micro-transactions & downloadable games), game features & game content.Primary research includes internal online survey research as well as competitive analyses, while secondary research includes industry reports & comScore MediaMetrix; current work focuses on international growth, monetization strategy and sizing growth & understanding trends in casual gaming, especially on social networks.Responsible for the revenue forecast of the online casual gaming category, as well as tracking of worldwide web traffic metrics for Pogo’s core geographies.
Associate
Project based work for a boutique strategy consulting firm focused on creating actionable results to solve the business issues of numerous Fortune 500 clients.Key client work includes creating and implementing an attitude and behavior based physician segmentation for use by the sales force of the world’s leading pharmaceutical company. Conducted decision tree analyses using mock juror data as a jury consultant assisting a law firm representing a top-three financial institution in settling a multi-billion dollar case pre-trial.Use of both qualitative and quantitative research techniques, including in-person interviews, focus groups and online/phone surveys for projects requiring primary research. Heavy emphasis on quantitative research, including in-depth analysis of research data using SPSS to mine for pertinent insights.
Quantitative Associate, Ultimate Consumer Panel
Leveraged multiple data streams, including financial statement activity, attitudinal survey data and credit bureau data, to provide 9 of the top 11 US credit card issuers, national banks and various other Fortune 500 companies with custom analyses to guide strategic initiatives of the marketing, sales and product development groups.Communicate key findings in the form of written reporting and client presentations; heavy usage of SPSS, Excel and PowerPoint in analyses.Oversaw technical support and customer service operations for the 15,000 household panel, including management of incentives, email support and general panel health. Executed panel growth, through both general and proprietary panelist recruitment, including research and testing of new recruitment methodology/channels, streamlining of the registration process and boosting panelist response rate while decreasing recruitment expenditures.Gave company-wide training in both SPSS and online survey programming.
Senior Research Analyst
Research Analyst
Owner & Dj
Doing what I love and earning $ along the way; parties as well as opening for local concerts ranging from Run-DMC to Sandra Collins.
Intern, Global Education & Research
🎮 Josh B. education
Education record
Education record
Frequently asked questions about 🎮 Josh B.
Quick answers generated from the profile data available on this page.
What company does 🎮 Josh B. work for?
🎮 Josh B. works for DigitalDevConnect.
What is 🎮 Josh B.'s role at DigitalDevConnect?
🎮 Josh B. is listed as Founder at DigitalDevConnect.
What is 🎮 Josh B.'s email address?
AeroLeads has found 1 work email signal at @funplus.com for 🎮 Josh B. at DigitalDevConnect.
Where is 🎮 Josh B. based?
🎮 Josh B. is based in San Francisco Bay Area, United States while working with DigitalDevConnect.
What companies has 🎮 Josh B. worked for?
🎮 Josh B. has worked for Digitaldevconnect, Funplus, 1336 Studios, Tapas Media, and Manticore Games Inc..
How can I contact 🎮 Josh B.?
You can use AeroLeads to view verified contact signals for 🎮 Josh B. at DigitalDevConnect, including work email, phone, and LinkedIn data when available.
What schools did 🎮 Josh B. attend?
🎮 Josh B. studied at Williams College.
What skills is 🎮 Josh B. known for?
🎮 Josh B. is listed with skills including Investments, Leadership Development, Financial Analysis, Direct Sales, Communication Skills, Marketing, Leadership, and Customer Service.
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